minecraft-src/net/minecraft/world/level/block/SkullBlock.java
2025-07-04 03:45:38 +03:00

99 lines
3.5 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.Codec;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap;
import java.util.Map;
import net.minecraft.core.BlockPos;
import net.minecraft.util.StringRepresentable;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.level.block.state.properties.RotationSegment;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
public class SkullBlock extends AbstractSkullBlock {
public static final MapCodec<SkullBlock> CODEC = RecordCodecBuilder.mapCodec(
instance -> instance.group(SkullBlock.Type.CODEC.fieldOf("kind").forGetter(AbstractSkullBlock::getType), propertiesCodec()).apply(instance, SkullBlock::new)
);
public static final int MAX = RotationSegment.getMaxSegmentIndex();
private static final int ROTATIONS = MAX + 1;
public static final IntegerProperty ROTATION = BlockStateProperties.ROTATION_16;
private static final VoxelShape SHAPE = Block.column(8.0, 0.0, 8.0);
private static final VoxelShape SHAPE_PIGLIN = Block.column(10.0, 0.0, 8.0);
@Override
public MapCodec<? extends SkullBlock> codec() {
return CODEC;
}
protected SkullBlock(SkullBlock.Type type, BlockBehaviour.Properties properties) {
super(type, properties);
this.registerDefaultState(this.defaultBlockState().setValue(ROTATION, 0));
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return this.getType() == SkullBlock.Types.PIGLIN ? SHAPE_PIGLIN : SHAPE;
}
@Override
protected VoxelShape getOcclusionShape(BlockState state) {
return Shapes.empty();
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
return super.getStateForPlacement(context).setValue(ROTATION, RotationSegment.convertToSegment(context.getRotation()));
}
@Override
protected BlockState rotate(BlockState state, Rotation rotation) {
return state.setValue(ROTATION, rotation.rotate((Integer)state.getValue(ROTATION), ROTATIONS));
}
@Override
protected BlockState mirror(BlockState state, Mirror mirror) {
return state.setValue(ROTATION, mirror.mirror((Integer)state.getValue(ROTATION), ROTATIONS));
}
@Override
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
super.createBlockStateDefinition(builder);
builder.add(ROTATION);
}
public interface Type extends StringRepresentable {
Map<String, SkullBlock.Type> TYPES = new Object2ObjectArrayMap<>();
Codec<SkullBlock.Type> CODEC = Codec.stringResolver(StringRepresentable::getSerializedName, TYPES::get);
}
public static enum Types implements SkullBlock.Type {
SKELETON("skeleton"),
WITHER_SKELETON("wither_skeleton"),
PLAYER("player"),
ZOMBIE("zombie"),
CREEPER("creeper"),
PIGLIN("piglin"),
DRAGON("dragon");
private final String name;
private Types(final String name) {
this.name = name;
TYPES.put(name, this);
}
@Override
public String getSerializedName() {
return this.name;
}
}
}