138 lines
4.7 KiB
Java
138 lines
4.7 KiB
Java
package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.tags.BlockTags;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.LightLayer;
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import net.minecraft.world.level.ScheduledTickAccess;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition.Builder;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.IntegerProperty;
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import net.minecraft.world.level.pathfinder.PathComputationType;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import org.jetbrains.annotations.Nullable;
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public class SnowLayerBlock extends Block {
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public static final MapCodec<SnowLayerBlock> CODEC = simpleCodec(SnowLayerBlock::new);
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public static final int MAX_HEIGHT = 8;
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public static final IntegerProperty LAYERS = BlockStateProperties.LAYERS;
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private static final VoxelShape[] SHAPES = Block.boxes(8, i -> Block.column(16.0, 0.0, i * 2));
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public static final int HEIGHT_IMPASSABLE = 5;
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@Override
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public MapCodec<SnowLayerBlock> codec() {
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return CODEC;
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}
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protected SnowLayerBlock(BlockBehaviour.Properties properties) {
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super(properties);
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this.registerDefaultState(this.stateDefinition.any().setValue(LAYERS, 1));
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}
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@Override
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protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
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return pathComputationType == PathComputationType.LAND ? (Integer)state.getValue(LAYERS) < 5 : false;
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}
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@Override
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protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return SHAPES[state.getValue(LAYERS)];
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}
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@Override
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protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return SHAPES[state.getValue(LAYERS) - 1];
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}
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@Override
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protected VoxelShape getBlockSupportShape(BlockState state, BlockGetter level, BlockPos pos) {
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return SHAPES[state.getValue(LAYERS)];
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}
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@Override
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protected VoxelShape getVisualShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return SHAPES[state.getValue(LAYERS)];
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}
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@Override
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protected boolean useShapeForLightOcclusion(BlockState state) {
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return true;
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}
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@Override
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protected float getShadeBrightness(BlockState state, BlockGetter level, BlockPos pos) {
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return state.getValue(LAYERS) == 8 ? 0.2F : 1.0F;
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}
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@Override
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protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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BlockState blockState = level.getBlockState(pos.below());
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if (blockState.is(BlockTags.SNOW_LAYER_CANNOT_SURVIVE_ON)) {
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return false;
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} else {
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return blockState.is(BlockTags.SNOW_LAYER_CAN_SURVIVE_ON)
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? true
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: Block.isFaceFull(blockState.getCollisionShape(level, pos.below()), Direction.UP) || blockState.is(this) && (Integer)blockState.getValue(LAYERS) == 8;
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}
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}
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@Override
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protected BlockState updateShape(
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BlockState state,
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LevelReader level,
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ScheduledTickAccess scheduledTickAccess,
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BlockPos pos,
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Direction direction,
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BlockPos neighborPos,
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BlockState neighborState,
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RandomSource random
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) {
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return !state.canSurvive(level, pos)
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? Blocks.AIR.defaultBlockState()
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: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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}
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@Override
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protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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if (level.getBrightness(LightLayer.BLOCK, pos) > 11) {
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dropResources(state, level, pos);
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level.removeBlock(pos, false);
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}
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}
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@Override
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protected boolean canBeReplaced(BlockState state, BlockPlaceContext useContext) {
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int i = (Integer)state.getValue(LAYERS);
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if (!useContext.getItemInHand().is(this.asItem()) || i >= 8) {
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return i == 1;
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} else {
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return useContext.replacingClickedOnBlock() ? useContext.getClickedFace() == Direction.UP : true;
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}
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}
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@Nullable
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext context) {
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BlockState blockState = context.getLevel().getBlockState(context.getClickedPos());
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if (blockState.is(this)) {
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int i = (Integer)blockState.getValue(LAYERS);
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return blockState.setValue(LAYERS, Math.min(8, i + 1));
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} else {
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return super.getStateForPlacement(context);
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}
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}
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@Override
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protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
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builder.add(LAYERS);
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}
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}
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