minecraft-src/net/minecraft/world/level/block/StandingSignBlock.java
2025-07-04 03:15:13 +03:00

85 lines
3.2 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.RandomSource;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.level.block.state.properties.RotationSegment;
import net.minecraft.world.level.block.state.properties.WoodType;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
public class StandingSignBlock extends SignBlock {
public static final MapCodec<StandingSignBlock> CODEC = RecordCodecBuilder.mapCodec(
instance -> instance.group(WoodType.CODEC.fieldOf("wood_type").forGetter(SignBlock::type), propertiesCodec()).apply(instance, StandingSignBlock::new)
);
public static final IntegerProperty ROTATION = BlockStateProperties.ROTATION_16;
@Override
public MapCodec<StandingSignBlock> codec() {
return CODEC;
}
public StandingSignBlock(WoodType woodType, BlockBehaviour.Properties properties) {
super(woodType, properties.sound(woodType.soundType()));
this.registerDefaultState(this.stateDefinition.any().setValue(ROTATION, 0).setValue(WATERLOGGED, false));
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
return level.getBlockState(pos.below()).isSolid();
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
return this.defaultBlockState()
.setValue(ROTATION, RotationSegment.convertToSegment(context.getRotation() + 180.0F))
.setValue(WATERLOGGED, fluidState.getType() == Fluids.WATER);
}
@Override
protected BlockState updateShape(
BlockState state,
LevelReader level,
ScheduledTickAccess scheduledTickAccess,
BlockPos pos,
Direction direction,
BlockPos neighborPos,
BlockState neighborState,
RandomSource random
) {
return direction == Direction.DOWN && !this.canSurvive(state, level, pos)
? Blocks.AIR.defaultBlockState()
: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
}
@Override
public float getYRotationDegrees(BlockState state) {
return RotationSegment.convertToDegrees((Integer)state.getValue(ROTATION));
}
@Override
protected BlockState rotate(BlockState state, Rotation rotation) {
return state.setValue(ROTATION, rotation.rotate((Integer)state.getValue(ROTATION), 16));
}
@Override
protected BlockState mirror(BlockState state, Mirror mirror) {
return state.setValue(ROTATION, mirror.mirror((Integer)state.getValue(ROTATION), 16));
}
@Override
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
builder.add(ROTATION, WATERLOGGED);
}
}