minecraft-src/net/minecraft/world/level/block/WallTorchBlock.java
2025-07-04 03:45:38 +03:00

125 lines
4.5 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.Map;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.core.particles.SimpleParticleType;
import net.minecraft.util.RandomSource;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
public class WallTorchBlock extends TorchBlock {
public static final MapCodec<WallTorchBlock> CODEC = RecordCodecBuilder.mapCodec(
instance -> instance.group(PARTICLE_OPTIONS_FIELD.forGetter(wallTorchBlock -> wallTorchBlock.flameParticle), propertiesCodec())
.apply(instance, WallTorchBlock::new)
);
public static final EnumProperty<Direction> FACING = HorizontalDirectionalBlock.FACING;
private static final Map<Direction, VoxelShape> SHAPES = Shapes.rotateHorizontal(Block.boxZ(5.0, 3.0, 13.0, 11.0, 16.0));
@Override
public MapCodec<WallTorchBlock> codec() {
return CODEC;
}
protected WallTorchBlock(SimpleParticleType simpleParticleType, BlockBehaviour.Properties properties) {
super(simpleParticleType, properties);
this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH));
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return getShape(state);
}
public static VoxelShape getShape(BlockState state) {
return (VoxelShape)SHAPES.get(state.getValue(FACING));
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
return canSurvive(level, pos, state.getValue(FACING));
}
public static boolean canSurvive(LevelReader level, BlockPos pos, Direction facing) {
BlockPos blockPos = pos.relative(facing.getOpposite());
BlockState blockState = level.getBlockState(blockPos);
return blockState.isFaceSturdy(level, blockPos, facing);
}
@Nullable
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
BlockState blockState = this.defaultBlockState();
LevelReader levelReader = context.getLevel();
BlockPos blockPos = context.getClickedPos();
Direction[] directions = context.getNearestLookingDirections();
for (Direction direction : directions) {
if (direction.getAxis().isHorizontal()) {
Direction direction2 = direction.getOpposite();
blockState = blockState.setValue(FACING, direction2);
if (blockState.canSurvive(levelReader, blockPos)) {
return blockState;
}
}
}
return null;
}
@Override
protected BlockState updateShape(
BlockState state,
LevelReader level,
ScheduledTickAccess scheduledTickAccess,
BlockPos pos,
Direction direction,
BlockPos neighborPos,
BlockState neighborState,
RandomSource random
) {
return direction.getOpposite() == state.getValue(FACING) && !state.canSurvive(level, pos) ? Blocks.AIR.defaultBlockState() : state;
}
@Override
public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
Direction direction = state.getValue(FACING);
double d = pos.getX() + 0.5;
double e = pos.getY() + 0.7;
double f = pos.getZ() + 0.5;
double g = 0.22;
double h = 0.27;
Direction direction2 = direction.getOpposite();
level.addParticle(ParticleTypes.SMOKE, d + 0.27 * direction2.getStepX(), e + 0.22, f + 0.27 * direction2.getStepZ(), 0.0, 0.0, 0.0);
level.addParticle(this.flameParticle, d + 0.27 * direction2.getStepX(), e + 0.22, f + 0.27 * direction2.getStepZ(), 0.0, 0.0, 0.0);
}
@Override
protected BlockState rotate(BlockState state, Rotation rotation) {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
}
@Override
protected BlockState mirror(BlockState state, Mirror mirror) {
return state.rotate(mirror.getRotation(state.getValue(FACING)));
}
@Override
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
builder.add(FACING);
}
}