minecraft-src/net/minecraft/world/level/levelgen/feature/foliageplacers/BlobFoliagePlacer.java
2025-07-04 01:41:11 +03:00

59 lines
2.2 KiB
Java

package net.minecraft.world.level.levelgen.feature.foliageplacers;
import com.mojang.datafixers.Products.P3;
import com.mojang.serialization.Codec;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import com.mojang.serialization.codecs.RecordCodecBuilder.Instance;
import com.mojang.serialization.codecs.RecordCodecBuilder.Mu;
import net.minecraft.util.RandomSource;
import net.minecraft.util.valueproviders.IntProvider;
import net.minecraft.world.level.LevelSimulatedReader;
import net.minecraft.world.level.levelgen.feature.configurations.TreeConfiguration;
public class BlobFoliagePlacer extends FoliagePlacer {
public static final MapCodec<BlobFoliagePlacer> CODEC = RecordCodecBuilder.mapCodec(instance -> blobParts(instance).apply(instance, BlobFoliagePlacer::new));
protected final int height;
protected static <P extends BlobFoliagePlacer> P3<Mu<P>, IntProvider, IntProvider, Integer> blobParts(Instance<P> instance) {
return foliagePlacerParts(instance).and(Codec.intRange(0, 16).fieldOf("height").forGetter(blobFoliagePlacer -> blobFoliagePlacer.height));
}
public BlobFoliagePlacer(IntProvider radius, IntProvider offset, int height) {
super(radius, offset);
this.height = height;
}
@Override
protected FoliagePlacerType<?> type() {
return FoliagePlacerType.BLOB_FOLIAGE_PLACER;
}
@Override
protected void createFoliage(
LevelSimulatedReader level,
FoliagePlacer.FoliageSetter blockSetter,
RandomSource random,
TreeConfiguration config,
int maxFreeTreeHeight,
FoliagePlacer.FoliageAttachment attachment,
int foliageHeight,
int foliageRadius,
int offset
) {
for (int i = offset; i >= offset - foliageHeight; i--) {
int j = Math.max(foliageRadius + attachment.radiusOffset() - 1 - i / 2, 0);
this.placeLeavesRow(level, blockSetter, random, config, attachment.pos(), j, i, attachment.doubleTrunk());
}
}
@Override
public int foliageHeight(RandomSource random, int height, TreeConfiguration config) {
return this.height;
}
@Override
protected boolean shouldSkipLocation(RandomSource random, int localX, int localY, int localZ, int range, boolean large) {
return localX == range && localZ == range && (random.nextInt(2) == 0 || localY == 0);
}
}