minecraft-src/net/minecraft/world/level/levelgen/flat/FlatLevelGeneratorSettings.java
2025-07-04 01:41:11 +03:00

240 lines
9.1 KiB
Java

package net.minecraft.world.level.levelgen.flat;
import com.google.common.collect.Lists;
import com.mojang.logging.LogUtils;
import com.mojang.serialization.Codec;
import com.mojang.serialization.DataResult;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import java.util.Optional;
import java.util.function.Function;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderGetter;
import net.minecraft.core.HolderSet;
import net.minecraft.core.RegistryCodecs;
import net.minecraft.core.registries.Registries;
import net.minecraft.data.worldgen.placement.MiscOverworldPlacements;
import net.minecraft.data.worldgen.placement.PlacementUtils;
import net.minecraft.resources.RegistryOps;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeGenerationSettings;
import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.dimension.DimensionType;
import net.minecraft.world.level.levelgen.GenerationStep;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.levelgen.feature.Feature;
import net.minecraft.world.level.levelgen.feature.configurations.LayerConfiguration;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
import net.minecraft.world.level.levelgen.structure.BuiltinStructureSets;
import net.minecraft.world.level.levelgen.structure.StructureSet;
import org.slf4j.Logger;
public class FlatLevelGeneratorSettings {
private static final Logger LOGGER = LogUtils.getLogger();
public static final Codec<FlatLevelGeneratorSettings> CODEC = RecordCodecBuilder.create(
instance -> instance.group(
RegistryCodecs.homogeneousList(Registries.STRUCTURE_SET)
.lenientOptionalFieldOf("structure_overrides")
.forGetter(flatLevelGeneratorSettings -> flatLevelGeneratorSettings.structureOverrides),
FlatLayerInfo.CODEC.listOf().fieldOf("layers").forGetter(FlatLevelGeneratorSettings::getLayersInfo),
Codec.BOOL.fieldOf("lakes").orElse(false).forGetter(flatLevelGeneratorSettings -> flatLevelGeneratorSettings.addLakes),
Codec.BOOL.fieldOf("features").orElse(false).forGetter(flatLevelGeneratorSettings -> flatLevelGeneratorSettings.decoration),
Biome.CODEC
.lenientOptionalFieldOf("biome")
.orElseGet(Optional::empty)
.forGetter(flatLevelGeneratorSettings -> Optional.of(flatLevelGeneratorSettings.biome)),
RegistryOps.retrieveElement(Biomes.PLAINS),
RegistryOps.retrieveElement(MiscOverworldPlacements.LAKE_LAVA_UNDERGROUND),
RegistryOps.retrieveElement(MiscOverworldPlacements.LAKE_LAVA_SURFACE)
)
.apply(instance, FlatLevelGeneratorSettings::new)
)
.<FlatLevelGeneratorSettings>comapFlatMap(FlatLevelGeneratorSettings::validateHeight, Function.identity())
.stable();
private final Optional<HolderSet<StructureSet>> structureOverrides;
private final List<FlatLayerInfo> layersInfo = Lists.<FlatLayerInfo>newArrayList();
private final Holder<Biome> biome;
private final List<BlockState> layers;
private boolean voidGen;
private boolean decoration;
private boolean addLakes;
private final List<Holder<PlacedFeature>> lakes;
private static DataResult<FlatLevelGeneratorSettings> validateHeight(FlatLevelGeneratorSettings flatSettings) {
int i = flatSettings.layersInfo.stream().mapToInt(FlatLayerInfo::getHeight).sum();
return i > DimensionType.Y_SIZE
? DataResult.error(() -> "Sum of layer heights is > " + DimensionType.Y_SIZE, flatSettings)
: DataResult.success(flatSettings);
}
private FlatLevelGeneratorSettings(
Optional<HolderSet<StructureSet>> structureOverrides,
List<FlatLayerInfo> layersInfo,
boolean addLakes,
boolean decoration,
Optional<Holder<Biome>> biome,
Holder.Reference<Biome> defaultBiome,
Holder<PlacedFeature> lavaUnderground,
Holder<PlacedFeature> lavaSurface
) {
this(structureOverrides, getBiome(biome, defaultBiome), List.of(lavaUnderground, lavaSurface));
if (addLakes) {
this.setAddLakes();
}
if (decoration) {
this.setDecoration();
}
this.layersInfo.addAll(layersInfo);
this.updateLayers();
}
private static Holder<Biome> getBiome(Optional<? extends Holder<Biome>> biome, Holder<Biome> defaultBiome) {
if (biome.isEmpty()) {
LOGGER.error("Unknown biome, defaulting to plains");
return defaultBiome;
} else {
return (Holder<Biome>)biome.get();
}
}
public FlatLevelGeneratorSettings(Optional<HolderSet<StructureSet>> structureOverrides, Holder<Biome> biome, List<Holder<PlacedFeature>> lakes) {
this.structureOverrides = structureOverrides;
this.biome = biome;
this.layers = Lists.<BlockState>newArrayList();
this.lakes = lakes;
}
public FlatLevelGeneratorSettings withBiomeAndLayers(List<FlatLayerInfo> layerInfos, Optional<HolderSet<StructureSet>> structureSets, Holder<Biome> biome) {
FlatLevelGeneratorSettings flatLevelGeneratorSettings = new FlatLevelGeneratorSettings(structureSets, biome, this.lakes);
for (FlatLayerInfo flatLayerInfo : layerInfos) {
flatLevelGeneratorSettings.layersInfo.add(new FlatLayerInfo(flatLayerInfo.getHeight(), flatLayerInfo.getBlockState().getBlock()));
flatLevelGeneratorSettings.updateLayers();
}
if (this.decoration) {
flatLevelGeneratorSettings.setDecoration();
}
if (this.addLakes) {
flatLevelGeneratorSettings.setAddLakes();
}
return flatLevelGeneratorSettings;
}
public void setDecoration() {
this.decoration = true;
}
public void setAddLakes() {
this.addLakes = true;
}
public BiomeGenerationSettings adjustGenerationSettings(Holder<Biome> biome) {
if (!biome.equals(this.biome)) {
return biome.value().getGenerationSettings();
} else {
BiomeGenerationSettings biomeGenerationSettings = this.getBiome().value().getGenerationSettings();
BiomeGenerationSettings.PlainBuilder plainBuilder = new BiomeGenerationSettings.PlainBuilder();
if (this.addLakes) {
for (Holder<PlacedFeature> holder : this.lakes) {
plainBuilder.addFeature(GenerationStep.Decoration.LAKES, holder);
}
}
boolean bl = (!this.voidGen || biome.is(Biomes.THE_VOID)) && this.decoration;
if (bl) {
List<HolderSet<PlacedFeature>> list = biomeGenerationSettings.features();
for (int i = 0; i < list.size(); i++) {
if (i != GenerationStep.Decoration.UNDERGROUND_STRUCTURES.ordinal()
&& i != GenerationStep.Decoration.SURFACE_STRUCTURES.ordinal()
&& (!this.addLakes || i != GenerationStep.Decoration.LAKES.ordinal())) {
for (Holder<PlacedFeature> holder2 : (HolderSet)list.get(i)) {
plainBuilder.addFeature(i, holder2);
}
}
}
}
List<BlockState> list = this.getLayers();
for (int ix = 0; ix < list.size(); ix++) {
BlockState blockState = (BlockState)list.get(ix);
if (!Heightmap.Types.MOTION_BLOCKING.isOpaque().test(blockState)) {
list.set(ix, null);
plainBuilder.addFeature(
GenerationStep.Decoration.TOP_LAYER_MODIFICATION, PlacementUtils.inlinePlaced(Feature.FILL_LAYER, new LayerConfiguration(ix, blockState))
);
}
}
return plainBuilder.build();
}
}
public Optional<HolderSet<StructureSet>> structureOverrides() {
return this.structureOverrides;
}
/**
* Return the biome used on this preset.
*/
public Holder<Biome> getBiome() {
return this.biome;
}
/**
* Return the list of layers on this preset.
*/
public List<FlatLayerInfo> getLayersInfo() {
return this.layersInfo;
}
public List<BlockState> getLayers() {
return this.layers;
}
public void updateLayers() {
this.layers.clear();
for (FlatLayerInfo flatLayerInfo : this.layersInfo) {
for (int i = 0; i < flatLayerInfo.getHeight(); i++) {
this.layers.add(flatLayerInfo.getBlockState());
}
}
this.voidGen = this.layers.stream().allMatch(blockState -> blockState.is(Blocks.AIR));
}
public static FlatLevelGeneratorSettings getDefault(
HolderGetter<Biome> biomes, HolderGetter<StructureSet> structureSetGetter, HolderGetter<PlacedFeature> placedFeatureGetter
) {
HolderSet<StructureSet> holderSet = HolderSet.direct(
structureSetGetter.getOrThrow(BuiltinStructureSets.STRONGHOLDS), structureSetGetter.getOrThrow(BuiltinStructureSets.VILLAGES)
);
FlatLevelGeneratorSettings flatLevelGeneratorSettings = new FlatLevelGeneratorSettings(
Optional.of(holderSet), getDefaultBiome(biomes), createLakesList(placedFeatureGetter)
);
flatLevelGeneratorSettings.getLayersInfo().add(new FlatLayerInfo(1, Blocks.BEDROCK));
flatLevelGeneratorSettings.getLayersInfo().add(new FlatLayerInfo(2, Blocks.DIRT));
flatLevelGeneratorSettings.getLayersInfo().add(new FlatLayerInfo(1, Blocks.GRASS_BLOCK));
flatLevelGeneratorSettings.updateLayers();
return flatLevelGeneratorSettings;
}
public static Holder<Biome> getDefaultBiome(HolderGetter<Biome> biomes) {
return biomes.getOrThrow(Biomes.PLAINS);
}
public static List<Holder<PlacedFeature>> createLakesList(HolderGetter<PlacedFeature> placedFeatureGetter) {
return List.of(
placedFeatureGetter.getOrThrow(MiscOverworldPlacements.LAKE_LAVA_UNDERGROUND), placedFeatureGetter.getOrThrow(MiscOverworldPlacements.LAKE_LAVA_SURFACE)
);
}
}