514 lines
19 KiB
Java
514 lines
19 KiB
Java
package net.minecraft.world.level.material;
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import com.google.common.collect.Maps;
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import it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap;
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import it.unimi.dsi.fastutil.shorts.Short2BooleanFunction;
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import it.unimi.dsi.fastutil.shorts.Short2BooleanMap;
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import it.unimi.dsi.fastutil.shorts.Short2BooleanOpenHashMap;
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import it.unimi.dsi.fastutil.shorts.Short2ObjectFunction;
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import it.unimi.dsi.fastutil.shorts.Short2ObjectMap;
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import it.unimi.dsi.fastutil.shorts.Short2ObjectOpenHashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.tags.BlockTags;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.DoorBlock;
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import net.minecraft.world.level.block.IceBlock;
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import net.minecraft.world.level.block.LiquidBlockContainer;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition.Builder;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.block.state.properties.IntegerProperty;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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public abstract class FlowingFluid extends Fluid {
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public static final BooleanProperty FALLING = BlockStateProperties.FALLING;
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public static final IntegerProperty LEVEL = BlockStateProperties.LEVEL_FLOWING;
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private static final int CACHE_SIZE = 200;
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private static final ThreadLocal<Object2ByteLinkedOpenHashMap<FlowingFluid.BlockStatePairKey>> OCCLUSION_CACHE = ThreadLocal.withInitial(
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() -> {
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Object2ByteLinkedOpenHashMap<FlowingFluid.BlockStatePairKey> object2ByteLinkedOpenHashMap = new Object2ByteLinkedOpenHashMap<FlowingFluid.BlockStatePairKey>(
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200
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) {
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@Override
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protected void rehash(int i) {
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}
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};
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object2ByteLinkedOpenHashMap.defaultReturnValue((byte)127);
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return object2ByteLinkedOpenHashMap;
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}
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);
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private final Map<FluidState, VoxelShape> shapes = Maps.<FluidState, VoxelShape>newIdentityHashMap();
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@Override
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protected void createFluidStateDefinition(Builder<Fluid, FluidState> builder) {
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builder.add(FALLING);
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}
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@Override
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public Vec3 getFlow(BlockGetter blockReader, BlockPos pos, FluidState fluidState) {
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double d = 0.0;
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double e = 0.0;
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BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
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for (Direction direction : Direction.Plane.HORIZONTAL) {
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mutableBlockPos.setWithOffset(pos, direction);
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FluidState fluidState2 = blockReader.getFluidState(mutableBlockPos);
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if (this.affectsFlow(fluidState2)) {
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float f = fluidState2.getOwnHeight();
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float g = 0.0F;
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if (f == 0.0F) {
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if (!blockReader.getBlockState(mutableBlockPos).blocksMotion()) {
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BlockPos blockPos = mutableBlockPos.below();
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FluidState fluidState3 = blockReader.getFluidState(blockPos);
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if (this.affectsFlow(fluidState3)) {
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f = fluidState3.getOwnHeight();
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if (f > 0.0F) {
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g = fluidState.getOwnHeight() - (f - 0.8888889F);
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}
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}
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}
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} else if (f > 0.0F) {
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g = fluidState.getOwnHeight() - f;
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}
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if (g != 0.0F) {
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d += direction.getStepX() * g;
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e += direction.getStepZ() * g;
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}
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}
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}
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Vec3 vec3 = new Vec3(d, 0.0, e);
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if ((Boolean)fluidState.getValue(FALLING)) {
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for (Direction direction2 : Direction.Plane.HORIZONTAL) {
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mutableBlockPos.setWithOffset(pos, direction2);
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if (this.isSolidFace(blockReader, mutableBlockPos, direction2) || this.isSolidFace(blockReader, mutableBlockPos.above(), direction2)) {
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vec3 = vec3.normalize().add(0.0, -6.0, 0.0);
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break;
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}
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}
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}
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return vec3.normalize();
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}
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private boolean affectsFlow(FluidState state) {
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return state.isEmpty() || state.getType().isSame(this);
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}
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protected boolean isSolidFace(BlockGetter level, BlockPos neighborPos, Direction side) {
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BlockState blockState = level.getBlockState(neighborPos);
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FluidState fluidState = level.getFluidState(neighborPos);
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if (fluidState.getType().isSame(this)) {
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return false;
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} else if (side == Direction.UP) {
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return true;
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} else {
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return blockState.getBlock() instanceof IceBlock ? false : blockState.isFaceSturdy(level, neighborPos, side);
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}
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}
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protected void spread(ServerLevel level, BlockPos pos, BlockState blockState, FluidState fluidState) {
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if (!fluidState.isEmpty()) {
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BlockPos blockPos = pos.below();
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BlockState blockState2 = level.getBlockState(blockPos);
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FluidState fluidState2 = blockState2.getFluidState();
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if (this.canMaybePassThrough(level, pos, blockState, Direction.DOWN, blockPos, blockState2, fluidState2)) {
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FluidState fluidState3 = this.getNewLiquid(level, blockPos, blockState2);
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Fluid fluid = fluidState3.getType();
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if (fluidState2.canBeReplacedWith(level, blockPos, fluid, Direction.DOWN) && canHoldSpecificFluid(level, blockPos, blockState2, fluid)) {
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this.spreadTo(level, blockPos, blockState2, Direction.DOWN, fluidState3);
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if (this.sourceNeighborCount(level, pos) >= 3) {
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this.spreadToSides(level, pos, fluidState, blockState);
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}
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return;
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}
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}
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if (fluidState.isSource() || !this.isWaterHole(level, pos, blockState, blockPos, blockState2)) {
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this.spreadToSides(level, pos, fluidState, blockState);
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}
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}
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}
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private void spreadToSides(ServerLevel level, BlockPos pos, FluidState fluidState, BlockState blockState) {
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int i = fluidState.getAmount() - this.getDropOff(level);
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if ((Boolean)fluidState.getValue(FALLING)) {
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i = 7;
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}
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if (i > 0) {
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Map<Direction, FluidState> map = this.getSpread(level, pos, blockState);
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for (Entry<Direction, FluidState> entry : map.entrySet()) {
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Direction direction = (Direction)entry.getKey();
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FluidState fluidState2 = (FluidState)entry.getValue();
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BlockPos blockPos = pos.relative(direction);
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this.spreadTo(level, blockPos, level.getBlockState(blockPos), direction, fluidState2);
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}
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}
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}
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protected FluidState getNewLiquid(ServerLevel level, BlockPos pos, BlockState state) {
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int i = 0;
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int j = 0;
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BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
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for (Direction direction : Direction.Plane.HORIZONTAL) {
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BlockPos blockPos = mutableBlockPos.setWithOffset(pos, direction);
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BlockState blockState = level.getBlockState(blockPos);
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FluidState fluidState = blockState.getFluidState();
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if (fluidState.getType().isSame(this) && canPassThroughWall(direction, level, pos, state, blockPos, blockState)) {
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if (fluidState.isSource()) {
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j++;
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}
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i = Math.max(i, fluidState.getAmount());
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}
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}
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if (j >= 2 && this.canConvertToSource(level)) {
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BlockState blockState2 = level.getBlockState(mutableBlockPos.setWithOffset(pos, Direction.DOWN));
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FluidState fluidState2 = blockState2.getFluidState();
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if (blockState2.isSolid() || this.isSourceBlockOfThisType(fluidState2)) {
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return this.getSource(false);
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}
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}
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BlockPos blockPos2 = mutableBlockPos.setWithOffset(pos, Direction.UP);
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BlockState blockState3 = level.getBlockState(blockPos2);
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FluidState fluidState3 = blockState3.getFluidState();
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if (!fluidState3.isEmpty() && fluidState3.getType().isSame(this) && canPassThroughWall(Direction.UP, level, pos, state, blockPos2, blockState3)) {
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return this.getFlowing(8, true);
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} else {
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int k = i - this.getDropOff(level);
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return k <= 0 ? Fluids.EMPTY.defaultFluidState() : this.getFlowing(k, false);
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}
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}
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private static boolean canPassThroughWall(Direction direction, BlockGetter level, BlockPos pos, BlockState state, BlockPos spreadPos, BlockState spreadState) {
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VoxelShape voxelShape = spreadState.getCollisionShape(level, spreadPos);
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if (voxelShape == Shapes.block()) {
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return false;
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} else {
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VoxelShape voxelShape2 = state.getCollisionShape(level, pos);
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if (voxelShape2 == Shapes.block()) {
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return false;
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} else if (voxelShape2 == Shapes.empty() && voxelShape == Shapes.empty()) {
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return true;
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} else {
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Object2ByteLinkedOpenHashMap<FlowingFluid.BlockStatePairKey> object2ByteLinkedOpenHashMap;
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if (!state.getBlock().hasDynamicShape() && !spreadState.getBlock().hasDynamicShape()) {
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object2ByteLinkedOpenHashMap = (Object2ByteLinkedOpenHashMap<FlowingFluid.BlockStatePairKey>)OCCLUSION_CACHE.get();
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} else {
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object2ByteLinkedOpenHashMap = null;
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}
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FlowingFluid.BlockStatePairKey blockStatePairKey;
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if (object2ByteLinkedOpenHashMap != null) {
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blockStatePairKey = new FlowingFluid.BlockStatePairKey(state, spreadState, direction);
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byte b = object2ByteLinkedOpenHashMap.getAndMoveToFirst(blockStatePairKey);
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if (b != 127) {
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return b != 0;
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}
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} else {
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blockStatePairKey = null;
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}
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boolean bl = !Shapes.mergedFaceOccludes(voxelShape2, voxelShape, direction);
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if (object2ByteLinkedOpenHashMap != null) {
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if (object2ByteLinkedOpenHashMap.size() == 200) {
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object2ByteLinkedOpenHashMap.removeLastByte();
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}
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object2ByteLinkedOpenHashMap.putAndMoveToFirst(blockStatePairKey, (byte)(bl ? 1 : 0));
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}
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return bl;
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}
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}
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}
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public abstract Fluid getFlowing();
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public FluidState getFlowing(int level, boolean falling) {
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return this.getFlowing().defaultFluidState().setValue(LEVEL, level).setValue(FALLING, falling);
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}
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public abstract Fluid getSource();
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public FluidState getSource(boolean falling) {
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return this.getSource().defaultFluidState().setValue(FALLING, falling);
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}
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protected abstract boolean canConvertToSource(ServerLevel level);
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protected void spreadTo(LevelAccessor level, BlockPos pos, BlockState blockState, Direction direction, FluidState fluidState) {
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if (blockState.getBlock() instanceof LiquidBlockContainer liquidBlockContainer) {
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liquidBlockContainer.placeLiquid(level, pos, blockState, fluidState);
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} else {
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if (!blockState.isAir()) {
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this.beforeDestroyingBlock(level, pos, blockState);
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}
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level.setBlock(pos, fluidState.createLegacyBlock(), 3);
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}
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}
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protected abstract void beforeDestroyingBlock(LevelAccessor level, BlockPos pos, BlockState state);
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protected int getSlopeDistance(LevelReader level, BlockPos pos, int depth, Direction direction, BlockState state, FlowingFluid.SpreadContext spreadContext) {
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int i = 1000;
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for (Direction direction2 : Direction.Plane.HORIZONTAL) {
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if (direction2 != direction) {
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BlockPos blockPos = pos.relative(direction2);
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BlockState blockState = spreadContext.getBlockState(blockPos);
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FluidState fluidState = blockState.getFluidState();
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if (this.canPassThrough(level, this.getFlowing(), pos, state, direction2, blockPos, blockState, fluidState)) {
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if (spreadContext.isHole(blockPos)) {
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return depth;
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}
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if (depth < this.getSlopeFindDistance(level)) {
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int j = this.getSlopeDistance(level, blockPos, depth + 1, direction2.getOpposite(), blockState, spreadContext);
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if (j < i) {
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i = j;
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}
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}
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}
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}
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}
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return i;
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}
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boolean isWaterHole(BlockGetter level, BlockPos pos, BlockState state, BlockPos belowPos, BlockState belowState) {
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if (!canPassThroughWall(Direction.DOWN, level, pos, state, belowPos, belowState)) {
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return false;
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} else {
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return belowState.getFluidState().getType().isSame(this) ? true : canHoldFluid(level, belowPos, belowState, this.getFlowing());
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}
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}
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private boolean canPassThrough(
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BlockGetter level, Fluid fluid, BlockPos pos, BlockState state, Direction direction, BlockPos spreadPos, BlockState spreadState, FluidState fluidState
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) {
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return this.canMaybePassThrough(level, pos, state, direction, spreadPos, spreadState, fluidState)
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&& canHoldSpecificFluid(level, spreadPos, spreadState, fluid);
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}
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private boolean canMaybePassThrough(
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BlockGetter level, BlockPos pos, BlockState state, Direction direction, BlockPos spreadPos, BlockState spreadState, FluidState fluidState
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) {
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return !this.isSourceBlockOfThisType(fluidState) && canHoldAnyFluid(spreadState) && canPassThroughWall(direction, level, pos, state, spreadPos, spreadState);
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}
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private boolean isSourceBlockOfThisType(FluidState state) {
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return state.getType().isSame(this) && state.isSource();
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}
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protected abstract int getSlopeFindDistance(LevelReader level);
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/**
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* Returns the number of immediately adjacent source blocks of the same fluid that lie on the horizontal plane.
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*/
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private int sourceNeighborCount(LevelReader level, BlockPos pos) {
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int i = 0;
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for (Direction direction : Direction.Plane.HORIZONTAL) {
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BlockPos blockPos = pos.relative(direction);
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FluidState fluidState = level.getFluidState(blockPos);
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if (this.isSourceBlockOfThisType(fluidState)) {
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i++;
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}
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}
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return i;
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}
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protected Map<Direction, FluidState> getSpread(ServerLevel level, BlockPos pos, BlockState state) {
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int i = 1000;
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Map<Direction, FluidState> map = Maps.newEnumMap(Direction.class);
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FlowingFluid.SpreadContext spreadContext = null;
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for (Direction direction : Direction.Plane.HORIZONTAL) {
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BlockPos blockPos = pos.relative(direction);
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BlockState blockState = level.getBlockState(blockPos);
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FluidState fluidState = blockState.getFluidState();
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if (this.canMaybePassThrough(level, pos, state, direction, blockPos, blockState, fluidState)) {
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FluidState fluidState2 = this.getNewLiquid(level, blockPos, blockState);
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if (canHoldSpecificFluid(level, blockPos, blockState, fluidState2.getType())) {
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if (spreadContext == null) {
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spreadContext = new FlowingFluid.SpreadContext(level, pos);
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}
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int j;
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if (spreadContext.isHole(blockPos)) {
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j = 0;
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} else {
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j = this.getSlopeDistance(level, blockPos, 1, direction.getOpposite(), blockState, spreadContext);
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}
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if (j < i) {
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map.clear();
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}
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if (j <= i) {
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if (fluidState.canBeReplacedWith(level, blockPos, fluidState2.getType(), direction)) {
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map.put(direction, fluidState2);
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}
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i = j;
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}
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}
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}
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}
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return map;
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}
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private static boolean canHoldAnyFluid(BlockState state) {
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Block block = state.getBlock();
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if (block instanceof LiquidBlockContainer) {
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return true;
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} else {
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return state.blocksMotion()
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? false
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: !(block instanceof DoorBlock)
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&& !state.is(BlockTags.SIGNS)
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&& !state.is(Blocks.LADDER)
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&& !state.is(Blocks.SUGAR_CANE)
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&& !state.is(Blocks.BUBBLE_COLUMN)
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&& !state.is(Blocks.NETHER_PORTAL)
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&& !state.is(Blocks.END_PORTAL)
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&& !state.is(Blocks.END_GATEWAY)
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&& !state.is(Blocks.STRUCTURE_VOID);
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}
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}
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private static boolean canHoldFluid(BlockGetter level, BlockPos pos, BlockState state, Fluid fluid) {
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return canHoldAnyFluid(state) && canHoldSpecificFluid(level, pos, state, fluid);
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}
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private static boolean canHoldSpecificFluid(BlockGetter level, BlockPos pos, BlockState state, Fluid fluid) {
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return state.getBlock() instanceof LiquidBlockContainer liquidBlockContainer ? liquidBlockContainer.canPlaceLiquid(null, level, pos, state, fluid) : true;
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}
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protected abstract int getDropOff(LevelReader level);
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protected int getSpreadDelay(Level level, BlockPos pos, FluidState currentState, FluidState newState) {
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return this.getTickDelay(level);
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}
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@Override
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public void tick(ServerLevel level, BlockPos pos, BlockState blockState, FluidState fluidState) {
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if (!fluidState.isSource()) {
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FluidState fluidState2 = this.getNewLiquid(level, pos, level.getBlockState(pos));
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int i = this.getSpreadDelay(level, pos, fluidState, fluidState2);
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if (fluidState2.isEmpty()) {
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fluidState = fluidState2;
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blockState = Blocks.AIR.defaultBlockState();
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level.setBlock(pos, blockState, 3);
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} else if (fluidState2 != fluidState) {
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fluidState = fluidState2;
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blockState = fluidState2.createLegacyBlock();
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level.setBlock(pos, blockState, 3);
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level.scheduleTick(pos, fluidState2.getType(), i);
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}
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}
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this.spread(level, pos, blockState, fluidState);
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}
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protected static int getLegacyLevel(FluidState state) {
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return state.isSource() ? 0 : 8 - Math.min(state.getAmount(), 8) + (state.getValue(FALLING) ? 8 : 0);
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}
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private static boolean hasSameAbove(FluidState fluidState, BlockGetter level, BlockPos pos) {
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return fluidState.getType().isSame(level.getFluidState(pos.above()).getType());
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}
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@Override
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public float getHeight(FluidState state, BlockGetter level, BlockPos pos) {
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return hasSameAbove(state, level, pos) ? 1.0F : state.getOwnHeight();
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}
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@Override
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public float getOwnHeight(FluidState state) {
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return state.getAmount() / 9.0F;
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}
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@Override
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public abstract int getAmount(FluidState state);
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@Override
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public VoxelShape getShape(FluidState state, BlockGetter level, BlockPos pos) {
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return state.getAmount() == 9 && hasSameAbove(state, level, pos)
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? Shapes.block()
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: (VoxelShape)this.shapes.computeIfAbsent(state, fluidState -> Shapes.box(0.0, 0.0, 0.0, 1.0, fluidState.getHeight(level, pos), 1.0));
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}
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record BlockStatePairKey(BlockState first, BlockState second, Direction direction) {
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public boolean equals(Object object) {
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return object instanceof FlowingFluid.BlockStatePairKey blockStatePairKey
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&& this.first == blockStatePairKey.first
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&& this.second == blockStatePairKey.second
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&& this.direction == blockStatePairKey.direction;
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}
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public int hashCode() {
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int i = System.identityHashCode(this.first);
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i = 31 * i + System.identityHashCode(this.second);
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return 31 * i + this.direction.hashCode();
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}
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}
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protected class SpreadContext {
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private final BlockGetter level;
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private final BlockPos origin;
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private final Short2ObjectMap<BlockState> stateCache = new Short2ObjectOpenHashMap<>();
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private final Short2BooleanMap holeCache = new Short2BooleanOpenHashMap();
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SpreadContext(final BlockGetter level, final BlockPos origin) {
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this.level = level;
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this.origin = origin;
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}
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public BlockState getBlockState(BlockPos pos) {
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return this.getBlockState(pos, this.getCacheKey(pos));
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}
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private BlockState getBlockState(BlockPos pos, short cacheKey) {
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return this.stateCache.computeIfAbsent(cacheKey, (Short2ObjectFunction<? extends BlockState>)(s -> this.level.getBlockState(pos)));
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}
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public boolean isHole(BlockPos pos) {
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return this.holeCache.computeIfAbsent(this.getCacheKey(pos), (Short2BooleanFunction)(s -> {
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BlockState blockState = this.getBlockState(pos, s);
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BlockPos blockPos2 = pos.below();
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BlockState blockState2 = this.level.getBlockState(blockPos2);
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return FlowingFluid.this.isWaterHole(this.level, pos, blockState, blockPos2, blockState2);
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}));
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}
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private short getCacheKey(BlockPos pos) {
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int i = pos.getX() - this.origin.getX();
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int j = pos.getZ() - this.origin.getZ();
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return (short)((i + 128 & 0xFF) << 8 | j + 128 & 0xFF);
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}
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}
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}
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