170 lines
4.4 KiB
Java
170 lines
4.4 KiB
Java
package net.minecraft.world.level.pathfinder;
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import net.minecraft.core.BlockPos;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.util.Mth;
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import net.minecraft.world.phys.Vec3;
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import org.jetbrains.annotations.Nullable;
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public class Node {
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public final int x;
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public final int y;
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public final int z;
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private final int hash;
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/**
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* The index in the PathHeap. -1 if not assigned.
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*/
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public int heapIdx = -1;
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/**
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* The total cost of all path points up to this one. Corresponds to the A* g-score.
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*/
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public float g;
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/**
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* The estimated cost from this path point to the target. Corresponds to the A* h-score.
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*/
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public float h;
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/**
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* The total cost of the path containing this path point. Used as sort criteria in PathHeap. Corresponds to the A* f-score.
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*/
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public float f;
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@Nullable
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public Node cameFrom;
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public boolean closed;
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public float walkedDistance;
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/**
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* The additional cost of the path point. If negative, the path point will be sorted out by NodeProcessors.
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*/
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public float costMalus;
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public PathType type = PathType.BLOCKED;
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public Node(int x, int y, int z) {
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this.x = x;
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this.y = y;
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this.z = z;
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this.hash = createHash(x, y, z);
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}
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public Node cloneAndMove(int x, int y, int z) {
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Node node = new Node(x, y, z);
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node.heapIdx = this.heapIdx;
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node.g = this.g;
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node.h = this.h;
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node.f = this.f;
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node.cameFrom = this.cameFrom;
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node.closed = this.closed;
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node.walkedDistance = this.walkedDistance;
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node.costMalus = this.costMalus;
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node.type = this.type;
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return node;
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}
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public static int createHash(int x, int y, int z) {
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return y & 0xFF | (x & 32767) << 8 | (z & 32767) << 24 | (x < 0 ? Integer.MIN_VALUE : 0) | (z < 0 ? 32768 : 0);
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}
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/**
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* Returns the linear distance to another path point
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*/
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public float distanceTo(Node point) {
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float f = point.x - this.x;
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float g = point.y - this.y;
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float h = point.z - this.z;
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return Mth.sqrt(f * f + g * g + h * h);
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}
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public float distanceToXZ(Node point) {
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float f = point.x - this.x;
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float g = point.z - this.z;
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return Mth.sqrt(f * f + g * g);
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}
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public float distanceTo(BlockPos pos) {
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float f = pos.getX() - this.x;
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float g = pos.getY() - this.y;
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float h = pos.getZ() - this.z;
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return Mth.sqrt(f * f + g * g + h * h);
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}
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/**
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* Returns the squared distance to another path point
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*/
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public float distanceToSqr(Node point) {
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float f = point.x - this.x;
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float g = point.y - this.y;
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float h = point.z - this.z;
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return f * f + g * g + h * h;
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}
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public float distanceToSqr(BlockPos pos) {
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float f = pos.getX() - this.x;
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float g = pos.getY() - this.y;
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float h = pos.getZ() - this.z;
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return f * f + g * g + h * h;
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}
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public float distanceManhattan(Node point) {
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float f = Math.abs(point.x - this.x);
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float g = Math.abs(point.y - this.y);
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float h = Math.abs(point.z - this.z);
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return f + g + h;
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}
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public float distanceManhattan(BlockPos pos) {
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float f = Math.abs(pos.getX() - this.x);
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float g = Math.abs(pos.getY() - this.y);
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float h = Math.abs(pos.getZ() - this.z);
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return f + g + h;
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}
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public BlockPos asBlockPos() {
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return new BlockPos(this.x, this.y, this.z);
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}
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public Vec3 asVec3() {
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return new Vec3(this.x, this.y, this.z);
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}
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public boolean equals(Object object) {
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return !(object instanceof Node node) ? false : this.hash == node.hash && this.x == node.x && this.y == node.y && this.z == node.z;
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}
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public int hashCode() {
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return this.hash;
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}
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/**
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* Returns {@code true} if this point has already been assigned to a path
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*/
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public boolean inOpenSet() {
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return this.heapIdx >= 0;
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}
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public String toString() {
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return "Node{x=" + this.x + ", y=" + this.y + ", z=" + this.z + "}";
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}
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public void writeToStream(FriendlyByteBuf buffer) {
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buffer.writeInt(this.x);
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buffer.writeInt(this.y);
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buffer.writeInt(this.z);
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buffer.writeFloat(this.walkedDistance);
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buffer.writeFloat(this.costMalus);
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buffer.writeBoolean(this.closed);
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buffer.writeEnum(this.type);
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buffer.writeFloat(this.f);
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}
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public static Node createFromStream(FriendlyByteBuf buffer) {
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Node node = new Node(buffer.readInt(), buffer.readInt(), buffer.readInt());
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readContents(buffer, node);
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return node;
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}
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protected static void readContents(FriendlyByteBuf buffer, Node node) {
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node.walkedDistance = buffer.readFloat();
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node.costMalus = buffer.readFloat();
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node.closed = buffer.readBoolean();
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node.type = buffer.readEnum(PathType.class);
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node.f = buffer.readFloat();
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}
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}
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