Compare commits
2 commits
release/1.
...
releases
| Author | SHA1 | Date | |
|---|---|---|---|
| 2033d36e57 | |||
| 31b6387d6b |
1307 changed files with 3256 additions and 3070 deletions
6
assets/minecraft/items/music_disc_lava_chicken.json
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6
assets/minecraft/items/music_disc_lava_chicken.json
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@ -0,0 +1,6 @@
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{
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"model": {
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"type": "minecraft:model",
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"model": "minecraft:item/music_disc_lava_chicken"
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}
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}
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@ -4355,6 +4355,8 @@
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"item.minecraft.music_disc_creator.desc": "Lena Raine - Creator",
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"item.minecraft.music_disc_far": "Music Disc",
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"item.minecraft.music_disc_far.desc": "C418 - far",
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"item.minecraft.music_disc_lava_chicken": "Music Disc",
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"item.minecraft.music_disc_lava_chicken.desc": "Hyper Potions - Lava Chicken",
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"item.minecraft.music_disc_mall": "Music Disc",
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"item.minecraft.music_disc_mall.desc": "C418 - mall",
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"item.minecraft.music_disc_mellohi": "Music Disc",
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@ -4751,6 +4753,7 @@
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"jukebox_song.minecraft.creator": "Lena Raine - Creator",
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"jukebox_song.minecraft.creator_music_box": "Lena Raine - Creator (Music Box)",
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"jukebox_song.minecraft.far": "C418 - far",
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"jukebox_song.minecraft.lava_chicken": "Hyper Potions - Lava Chicken",
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"jukebox_song.minecraft.mall": "C418 - mall",
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"jukebox_song.minecraft.mellohi": "C418 - mellohi",
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"jukebox_song.minecraft.otherside": "Lena Raine - otherside",
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@ -5816,6 +5819,8 @@
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"painting.minecraft.courbet.title": "Bonjour Monsieur Courbet",
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"painting.minecraft.creebet.author": "Kristoffer Zetterstrand",
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"painting.minecraft.creebet.title": "Creebet",
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"painting.minecraft.dennis.author": "Sarah Boeving",
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"painting.minecraft.dennis.title": "Dennis",
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"painting.minecraft.donkey_kong.author": "Kristoffer Zetterstrand",
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"painting.minecraft.donkey_kong.title": "Kong",
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"painting.minecraft.earth.author": "Mojang",
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@ -0,0 +1,6 @@
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{
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"parent": "minecraft:item/template_music_disc",
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"textures": {
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"layer0": "minecraft:item/music_disc_lava_chicken"
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}
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}
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BIN
assets/minecraft/textures/item/music_disc_lava_chicken.png
(Stored with Git LFS)
Normal file
BIN
assets/minecraft/textures/item/music_disc_lava_chicken.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/minecraft/textures/painting/dennis.png
(Stored with Git LFS)
Normal file
BIN
assets/minecraft/textures/painting/dennis.png
(Stored with Git LFS)
Normal file
Binary file not shown.
77
com/mojang/blaze3d/GraphicsWorkarounds.java
Normal file
77
com/mojang/blaze3d/GraphicsWorkarounds.java
Normal file
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@ -0,0 +1,77 @@
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package com.mojang.blaze3d;
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import com.mojang.blaze3d.platform.GLX;
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import com.mojang.blaze3d.systems.GpuDevice;
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import java.lang.ref.WeakReference;
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import java.util.List;
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import java.util.Locale;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import org.jetbrains.annotations.Nullable;
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@Environment(EnvType.CLIENT)
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public class GraphicsWorkarounds {
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private static final List<String> INTEL_GEN11_CORE = List.of(
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"i3-1000g1",
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"i3-1000g4",
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"i3-1000ng4",
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"i3-1005g1",
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"i3-l13g4",
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"i5-1030g4",
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"i5-1030g7",
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"i5-1030ng7",
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"i5-1034g1",
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"i5-1035g1",
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"i5-1035g4",
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"i5-1035g7",
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"i5-1038ng7",
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"i5-l16g7",
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"i7-1060g7",
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"i7-1060ng7",
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"i7-1065g7",
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"i7-1068g7",
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"i7-1068ng7"
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);
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private static final List<String> INTEL_GEN11_ATOM = List.of("x6211e", "x6212re", "x6214re", "x6413e", "x6414re", "x6416re", "x6425e", "x6425re", "x6427fe");
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private static final List<String> INTEL_GEN11_CELERON = List.of("j6412", "j6413", "n4500", "n4505", "n5095", "n5095a", "n5100", "n5105", "n6210", "n6211");
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private static final List<String> INTEL_GEN11_PENTIUM = List.of("6805", "j6426", "n6415", "n6000", "n6005");
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@Nullable
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private static GraphicsWorkarounds instance;
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private final WeakReference<GpuDevice> gpuDevice;
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private final boolean alwaysCreateFreshImmediateBuffer;
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private GraphicsWorkarounds(GpuDevice device) {
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this.gpuDevice = new WeakReference(device);
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this.alwaysCreateFreshImmediateBuffer = isIntelGen11(device);
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}
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public static GraphicsWorkarounds get(GpuDevice device) {
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GraphicsWorkarounds graphicsWorkarounds = instance;
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if (graphicsWorkarounds == null || graphicsWorkarounds.gpuDevice.get() != device) {
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instance = graphicsWorkarounds = new GraphicsWorkarounds(device);
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}
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return graphicsWorkarounds;
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}
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public boolean alwaysCreateFreshImmediateBuffer() {
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return this.alwaysCreateFreshImmediateBuffer;
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}
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private static boolean isIntelGen11(GpuDevice device) {
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String string = GLX._getCpuInfo().toLowerCase(Locale.ROOT);
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String string2 = device.getRenderer().toLowerCase(Locale.ROOT);
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if (!string.contains("intel") || !string2.contains("intel") || string2.contains("mesa")) {
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return false;
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} else if (string2.endsWith("gen11")) {
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return true;
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} else {
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return !string2.contains("uhd graphics") && !string2.contains("iris")
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? false
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: string.contains("atom") && INTEL_GEN11_ATOM.stream().anyMatch(string::contains)
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|| string.contains("celeron") && INTEL_GEN11_CELERON.stream().anyMatch(string::contains)
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|| string.contains("pentium") && INTEL_GEN11_PENTIUM.stream().anyMatch(string::contains)
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|| INTEL_GEN11_CORE.stream().anyMatch(string::contains);
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}
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}
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}
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|
|
@ -8,6 +8,7 @@ import org.jetbrains.annotations.Nullable;
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import org.lwjgl.opengl.ARBBufferStorage;
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import org.lwjgl.opengl.ARBDirectStateAccess;
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import org.lwjgl.opengl.GL30;
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import org.lwjgl.opengl.GL31;
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import org.lwjgl.opengl.GLCapabilities;
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@Environment(EnvType.CLIENT)
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@ -48,6 +49,8 @@ public abstract class DirectStateAccess {
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abstract void flushMappedBufferRange(int buffer, int offset, int length);
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abstract void copyBufferSubData(int readBuffer, int writeBuffer, int readOffset, int writeOffset, int size);
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@Environment(EnvType.CLIENT)
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static class Core extends DirectStateAccess {
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@Override
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@ -116,6 +119,11 @@ public abstract class DirectStateAccess {
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void flushMappedBufferRange(int buffer, int offset, int length) {
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ARBDirectStateAccess.glFlushMappedNamedBufferRange(buffer, offset, length);
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}
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@Override
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void copyBufferSubData(int readBuffer, int writeBuffer, int readOffset, int writeOffset, int size) {
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ARBDirectStateAccess.glCopyNamedBufferSubData(readBuffer, writeBuffer, readOffset, writeOffset, size);
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||||
}
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}
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@Environment(EnvType.CLIENT)
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@ -183,6 +191,15 @@ public abstract class DirectStateAccess {
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GlStateManager._glBindBuffer(36663, 0);
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}
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@Override
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void copyBufferSubData(int readBuffer, int writeBuffer, int readOffset, int writeOffset, int size) {
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GlStateManager._glBindBuffer(36662, readBuffer);
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GlStateManager._glBindBuffer(36663, writeBuffer);
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GL31.glCopyBufferSubData(36662, 36663, readOffset, writeOffset, size);
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GlStateManager._glBindBuffer(36662, 0);
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GlStateManager._glBindBuffer(36663, 0);
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}
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@Override
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public int createFrameBufferObject() {
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return GlStateManager.glGenFramebuffers();
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|
|
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|||
|
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@ -3,14 +3,21 @@ package com.mojang.blaze3d.opengl;
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import com.mojang.blaze3d.buffers.GpuBuffer;
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import com.mojang.blaze3d.buffers.GpuBufferSlice;
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import com.mojang.blaze3d.buffers.GpuFence;
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import com.mojang.blaze3d.buffers.GpuBuffer.MappedView;
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import com.mojang.blaze3d.opengl.Uniform.Sampler;
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import com.mojang.blaze3d.opengl.Uniform.Ubo;
|
||||
import com.mojang.blaze3d.opengl.Uniform.Utb;
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import com.mojang.blaze3d.pipeline.BlendFunction;
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import com.mojang.blaze3d.pipeline.RenderPipeline;
|
||||
import com.mojang.blaze3d.platform.DepthTestFunction;
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import com.mojang.blaze3d.platform.NativeImage;
|
||||
import com.mojang.blaze3d.platform.NativeImage.Format;
|
||||
import com.mojang.blaze3d.shaders.UniformType;
|
||||
import com.mojang.blaze3d.systems.CommandEncoder;
|
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import com.mojang.blaze3d.systems.RenderPass;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.systems.RenderPass.Draw;
|
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import com.mojang.blaze3d.systems.RenderPass.UniformUploader;
|
||||
import com.mojang.blaze3d.textures.GpuTexture;
|
||||
import com.mojang.blaze3d.textures.GpuTextureView;
|
||||
import com.mojang.blaze3d.textures.TextureFormat;
|
||||
|
|
@ -268,12 +275,12 @@ public class GlCommandEncoder implements CommandEncoder {
|
|||
}
|
||||
|
||||
@Override
|
||||
public GpuBuffer.MappedView mapBuffer(GpuBuffer gpuBuffer, boolean bl, boolean bl2) {
|
||||
public MappedView mapBuffer(GpuBuffer gpuBuffer, boolean bl, boolean bl2) {
|
||||
return this.mapBuffer(gpuBuffer.slice(), bl, bl2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public GpuBuffer.MappedView mapBuffer(GpuBufferSlice gpuBufferSlice, boolean bl, boolean bl2) {
|
||||
public MappedView mapBuffer(GpuBufferSlice gpuBufferSlice, boolean bl, boolean bl2) {
|
||||
if (this.inRenderPass) {
|
||||
throw new IllegalStateException("Close the existing render pass before performing additional commands");
|
||||
} else {
|
||||
|
|
@ -311,6 +318,55 @@ public class GlCommandEncoder implements CommandEncoder {
|
|||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copyToBuffer(GpuBufferSlice gpuBufferSlice, GpuBufferSlice gpuBufferSlice2) {
|
||||
if (this.inRenderPass) {
|
||||
throw new IllegalStateException("Close the existing render pass before performing additional commands");
|
||||
} else {
|
||||
GlBuffer glBuffer = (GlBuffer)gpuBufferSlice.buffer();
|
||||
if (glBuffer.closed) {
|
||||
throw new IllegalStateException("Source buffer already closed");
|
||||
} else if ((glBuffer.usage() & 8) == 0) {
|
||||
throw new IllegalStateException("Source buffer needs USAGE_COPY_DST to be a destination for a copy");
|
||||
} else {
|
||||
GlBuffer glBuffer2 = (GlBuffer)gpuBufferSlice2.buffer();
|
||||
if (glBuffer2.closed) {
|
||||
throw new IllegalStateException("Target buffer already closed");
|
||||
} else if ((glBuffer2.usage() & 8) == 0) {
|
||||
throw new IllegalStateException("Target buffer needs USAGE_COPY_DST to be a destination for a copy");
|
||||
} else if (gpuBufferSlice.length() != gpuBufferSlice2.length()) {
|
||||
throw new IllegalArgumentException(
|
||||
"Cannot copy from slice of size " + gpuBufferSlice.length() + " to slice of size " + gpuBufferSlice2.length() + ", they must be equal"
|
||||
);
|
||||
} else if (gpuBufferSlice.offset() + gpuBufferSlice.length() > glBuffer.size) {
|
||||
throw new IllegalArgumentException(
|
||||
"Cannot copy more data than the source buffer holds (attempting to copy "
|
||||
+ gpuBufferSlice.length()
|
||||
+ " bytes at offset "
|
||||
+ gpuBufferSlice.offset()
|
||||
+ " from "
|
||||
+ glBuffer.size
|
||||
+ " size buffer)"
|
||||
);
|
||||
} else if (gpuBufferSlice2.offset() + gpuBufferSlice2.length() > glBuffer2.size) {
|
||||
throw new IllegalArgumentException(
|
||||
"Cannot copy more data than the target buffer can hold (attempting to copy "
|
||||
+ gpuBufferSlice2.length()
|
||||
+ " bytes at offset "
|
||||
+ gpuBufferSlice2.offset()
|
||||
+ " to "
|
||||
+ glBuffer2.size
|
||||
+ " size buffer)"
|
||||
);
|
||||
} else {
|
||||
this.device
|
||||
.directStateAccess()
|
||||
.copyBufferSubData(glBuffer.handle, glBuffer2.handle, gpuBufferSlice.offset(), gpuBufferSlice2.offset(), gpuBufferSlice.length());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeToTexture(GpuTexture gpuTexture, NativeImage nativeImage) {
|
||||
int i = gpuTexture.getWidth(0);
|
||||
|
|
@ -380,7 +436,7 @@ public class GlCommandEncoder implements CommandEncoder {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void writeToTexture(GpuTexture gpuTexture, IntBuffer intBuffer, NativeImage.Format format, int i, int j, int k, int l, int m, int n) {
|
||||
public void writeToTexture(GpuTexture gpuTexture, IntBuffer intBuffer, Format format, int i, int j, int k, int l, int m, int n) {
|
||||
if (this.inRenderPass) {
|
||||
throw new IllegalStateException("Close the existing render pass before performing additional commands");
|
||||
} else if (i >= 0 && i < gpuTexture.getMipLevels()) {
|
||||
|
|
@ -605,7 +661,7 @@ public class GlCommandEncoder implements CommandEncoder {
|
|||
|
||||
protected <T> void executeDrawMultiple(
|
||||
GlRenderPass renderPass,
|
||||
Collection<RenderPass.Draw<T>> draws,
|
||||
Collection<Draw<T>> draws,
|
||||
@Nullable GpuBuffer buffer,
|
||||
@Nullable VertexFormat.IndexType indexType,
|
||||
Collection<String> uniforms,
|
||||
|
|
@ -616,7 +672,7 @@ public class GlCommandEncoder implements CommandEncoder {
|
|||
indexType = VertexFormat.IndexType.SHORT;
|
||||
}
|
||||
|
||||
for (RenderPass.Draw<T> draw : draws) {
|
||||
for (Draw<T> draw : draws) {
|
||||
VertexFormat.IndexType indexType2 = draw.indexType() == null ? indexType : draw.indexType();
|
||||
renderPass.setIndexBuffer(draw.indexBuffer() == null ? buffer : draw.indexBuffer(), indexType2);
|
||||
renderPass.setVertexBuffer(draw.slot(), draw.vertexBuffer());
|
||||
|
|
@ -638,10 +694,10 @@ public class GlCommandEncoder implements CommandEncoder {
|
|||
}
|
||||
}
|
||||
|
||||
BiConsumer<T, RenderPass.UniformUploader> biConsumer = draw.uniformUploaderConsumer();
|
||||
BiConsumer<T, UniformUploader> biConsumer = draw.uniformUploaderConsumer();
|
||||
if (biConsumer != null) {
|
||||
biConsumer.accept(data, (RenderPass.UniformUploader)(string, gpuBufferSlice) -> {
|
||||
if (renderPass.pipeline.program().getUniform(string) instanceof Uniform.Ubo(int i)) {
|
||||
biConsumer.accept(data, (UniformUploader)(string, gpuBufferSlice) -> {
|
||||
if (renderPass.pipeline.program().getUniform(string) instanceof Ubo(int i)) {
|
||||
GL32.glBindBufferRange(35345, i, ((GlBuffer)gpuBufferSlice.buffer()).handle, gpuBufferSlice.offset(), gpuBufferSlice.length());
|
||||
}
|
||||
});
|
||||
|
|
@ -756,7 +812,7 @@ public class GlCommandEncoder implements CommandEncoder {
|
|||
}
|
||||
|
||||
for (Entry<String, Uniform> entry : renderPass.pipeline.program().getUniforms().entrySet()) {
|
||||
if (entry.getValue() instanceof Uniform.Sampler) {
|
||||
if (entry.getValue() instanceof Sampler) {
|
||||
String string = (String)entry.getKey();
|
||||
GlTextureView glTextureView = (GlTextureView)renderPass.samplers.get(string);
|
||||
if (glTextureView == null) {
|
||||
|
|
@ -793,14 +849,14 @@ public class GlCommandEncoder implements CommandEncoder {
|
|||
String string2 = (String)entry2.getKey();
|
||||
boolean bl2 = renderPass.dirtyUniforms.contains(string2);
|
||||
switch ((Uniform)entry2.getValue()) {
|
||||
case Uniform.Ubo(int var61):
|
||||
case Ubo(int var61):
|
||||
int var39 = var61;
|
||||
if (bl2) {
|
||||
GpuBufferSlice gpuBufferSlice2 = (GpuBufferSlice)renderPass.uniforms.get(string2);
|
||||
GL32.glBindBufferRange(35345, var39, ((GlBuffer)gpuBufferSlice2.buffer()).handle, gpuBufferSlice2.offset(), gpuBufferSlice2.length());
|
||||
}
|
||||
break;
|
||||
case Uniform.Utb(int var41, int var42, TextureFormat var43, int var59):
|
||||
case Utb(int var41, int var42, TextureFormat var43, int var59):
|
||||
int var44 = var59;
|
||||
if (bl || bl2) {
|
||||
GlStateManager._glUniform1i(var41, var42);
|
||||
|
|
@ -813,7 +869,7 @@ public class GlCommandEncoder implements CommandEncoder {
|
|||
GL31.glTexBuffer(35882, GlConst.toGlInternalId(var43), ((GlBuffer)gpuBufferSlice3.buffer()).handle);
|
||||
}
|
||||
break;
|
||||
case Uniform.Sampler(int glTextureView2, int var51):
|
||||
case Sampler(int glTextureView2, int var51):
|
||||
int var46 = var51;
|
||||
GlTextureView glTextureView2x = (GlTextureView)renderPass.samplers.get(string2);
|
||||
if (glTextureView2x == null) {
|
||||
|
|
|
|||
|
|
@ -25,13 +25,14 @@ import java.util.function.Supplier;
|
|||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.minecraft.client.renderer.ShaderDefines;
|
||||
import net.minecraft.client.renderer.ShaderManager;
|
||||
import net.minecraft.client.renderer.ShaderManager.CompilationException;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import org.apache.commons.lang3.StringUtils;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
import org.lwjgl.opengl.GL;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL31;
|
||||
import org.lwjgl.opengl.GLCapabilities;
|
||||
import org.slf4j.Logger;
|
||||
|
||||
|
|
@ -303,6 +304,29 @@ public class GlDevice implements GpuDevice {
|
|||
}
|
||||
|
||||
this.shaderCache.clear();
|
||||
String string = GlStateManager._getString(7937);
|
||||
if (string.contains("AMD")) {
|
||||
amdDummyShaderWorkaround();
|
||||
}
|
||||
}
|
||||
|
||||
private static void amdDummyShaderWorkaround() {
|
||||
int i = GlStateManager.glCreateShader(35633);
|
||||
GlStateManager.glShaderSource(i, "#version 150\nvoid main() {\n gl_Position = vec4(0.0);\n}\n");
|
||||
GlStateManager.glCompileShader(i);
|
||||
int j = GlStateManager.glCreateShader(35632);
|
||||
GlStateManager.glShaderSource(
|
||||
j, "#version 150\nlayout(std140) uniform Dummy {\n float Value;\n};\nout vec4 fragColor;\nvoid main() {\n fragColor = vec4(0.0);\n}\n"
|
||||
);
|
||||
GlStateManager.glCompileShader(j);
|
||||
int k = GlStateManager.glCreateProgram();
|
||||
GlStateManager.glAttachShader(k, i);
|
||||
GlStateManager.glAttachShader(k, j);
|
||||
GlStateManager.glLinkProgram(k);
|
||||
GL31.glGetUniformBlockIndex(k, "Dummy");
|
||||
GlStateManager.glDeleteShader(i);
|
||||
GlStateManager.glDeleteShader(j);
|
||||
GlStateManager.glDeleteProgram(k);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
@ -371,7 +395,7 @@ public class GlDevice implements GpuDevice {
|
|||
GlProgram glProgram;
|
||||
try {
|
||||
glProgram = GlProgram.link(glShaderModule, glShaderModule2, pipeline.getVertexFormat(), pipeline.getLocation().toString());
|
||||
} catch (ShaderManager.CompilationException var7) {
|
||||
} catch (CompilationException var7) {
|
||||
LOGGER.error("Couldn't compile program for pipeline {}: {}", pipeline.getLocation(), var7);
|
||||
return new GlRenderPipeline(pipeline, GlProgram.INVALID_PROGRAM);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,7 +1,10 @@
|
|||
package com.mojang.blaze3d.opengl;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
import com.mojang.blaze3d.pipeline.RenderPipeline;
|
||||
import com.mojang.blaze3d.opengl.Uniform.Sampler;
|
||||
import com.mojang.blaze3d.opengl.Uniform.Ubo;
|
||||
import com.mojang.blaze3d.opengl.Uniform.Utb;
|
||||
import com.mojang.blaze3d.pipeline.RenderPipeline.UniformDescription;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.textures.TextureFormat;
|
||||
import com.mojang.blaze3d.vertex.VertexFormat;
|
||||
|
|
@ -13,7 +16,7 @@ import java.util.Objects;
|
|||
import java.util.Set;
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.minecraft.client.renderer.ShaderManager;
|
||||
import net.minecraft.client.renderer.ShaderManager.CompilationException;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import org.jetbrains.annotations.VisibleForTesting;
|
||||
import org.lwjgl.opengl.GL31;
|
||||
|
|
@ -33,10 +36,10 @@ public class GlProgram implements AutoCloseable {
|
|||
this.debugLabel = debugLabel;
|
||||
}
|
||||
|
||||
public static GlProgram link(GlShaderModule vertexShader, GlShaderModule fragmentShader, VertexFormat vertexFormat, String debugLabel) throws ShaderManager.CompilationException {
|
||||
public static GlProgram link(GlShaderModule vertexShader, GlShaderModule fragmentShader, VertexFormat vertexFormat, String debugLabel) throws CompilationException {
|
||||
int i = GlStateManager.glCreateProgram();
|
||||
if (i <= 0) {
|
||||
throw new ShaderManager.CompilationException("Could not create shader program (returned program ID " + i + ")");
|
||||
throw new CompilationException("Could not create shader program (returned program ID " + i + ")");
|
||||
} else {
|
||||
int j = 0;
|
||||
|
||||
|
|
@ -49,22 +52,26 @@ public class GlProgram implements AutoCloseable {
|
|||
GlStateManager.glAttachShader(i, fragmentShader.getShaderId());
|
||||
GlStateManager.glLinkProgram(i);
|
||||
int k = GlStateManager.glGetProgrami(i, 35714);
|
||||
if (k == 0) {
|
||||
String string = GlStateManager.glGetProgramInfoLog(i, 32768);
|
||||
throw new ShaderManager.CompilationException(
|
||||
String string = GlStateManager.glGetProgramInfoLog(i, 32768);
|
||||
if (k != 0 && !string.contains("Failed for unknown reason")) {
|
||||
if (!string.isEmpty()) {
|
||||
LOGGER.info("Info log when linking program containing VS {} and FS {}. Log output: {}", vertexShader.getId(), fragmentShader.getId(), string);
|
||||
}
|
||||
|
||||
return new GlProgram(i, debugLabel);
|
||||
} else {
|
||||
throw new CompilationException(
|
||||
"Error encountered when linking program containing VS " + vertexShader.getId() + " and FS " + fragmentShader.getId() + ". Log output: " + string
|
||||
);
|
||||
} else {
|
||||
return new GlProgram(i, debugLabel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void setupUniforms(List<RenderPipeline.UniformDescription> uniforms, List<String> samplers) {
|
||||
public void setupUniforms(List<UniformDescription> uniforms, List<String> samplers) {
|
||||
int i = 0;
|
||||
int j = 0;
|
||||
|
||||
for (RenderPipeline.UniformDescription uniformDescription : uniforms) {
|
||||
for (UniformDescription uniformDescription : uniforms) {
|
||||
String string = uniformDescription.name();
|
||||
|
||||
Object var10000_1 = switch (uniformDescription.type()) {
|
||||
|
|
@ -75,7 +82,7 @@ public class GlProgram implements AutoCloseable {
|
|||
} else {
|
||||
int l = i++;
|
||||
GL31.glUniformBlockBinding(this.programId, k, l);
|
||||
yield new Uniform.Ubo(l);
|
||||
yield new Ubo(l);
|
||||
}
|
||||
}
|
||||
case TEXEL_BUFFER -> {
|
||||
|
|
@ -85,7 +92,7 @@ public class GlProgram implements AutoCloseable {
|
|||
yield null;
|
||||
} else {
|
||||
int l = j++;
|
||||
yield new Uniform.Utb(k, l, (TextureFormat)Objects.requireNonNull(uniformDescription.textureFormat()));
|
||||
yield new Utb(k, l, (TextureFormat)Objects.requireNonNull(uniformDescription.textureFormat()));
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
@ -102,7 +109,7 @@ public class GlProgram implements AutoCloseable {
|
|||
LOGGER.warn("{} shader program does not use sampler {} defined in the pipeline. This might be a bug.", this.debugLabel, string2);
|
||||
} else {
|
||||
int n = j++;
|
||||
this.uniformsByName.put(string2, new Uniform.Sampler(m, n));
|
||||
this.uniformsByName.put(string2, new Sampler(m, n));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -114,7 +121,7 @@ public class GlProgram implements AutoCloseable {
|
|||
if (!samplers.contains(string) && BUILT_IN_UNIFORMS.contains(string)) {
|
||||
int n = i++;
|
||||
GL31.glUniformBlockBinding(this.programId, p, n);
|
||||
this.uniformsByName.put(string, new Uniform.Ubo(n));
|
||||
this.uniformsByName.put(string, new Ubo(n));
|
||||
} else {
|
||||
LOGGER.warn("Found unknown and unsupported uniform {} in {}", string, this.debugLabel);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,6 +2,7 @@ package com.mojang.blaze3d.opengl;
|
|||
|
||||
import com.mojang.blaze3d.vertex.VertexFormat;
|
||||
import com.mojang.blaze3d.vertex.VertexFormatElement;
|
||||
import com.mojang.blaze3d.vertex.VertexFormatElement.Type;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
|
@ -69,7 +70,7 @@ public abstract class VertexArrayCache {
|
|||
case POSITION:
|
||||
case GENERIC:
|
||||
case UV:
|
||||
if (vertexFormatElement.type() == VertexFormatElement.Type.FLOAT) {
|
||||
if (vertexFormatElement.type() == Type.FLOAT) {
|
||||
GlStateManager._vertexAttribPointer(
|
||||
j, vertexFormatElement.count(), GlConst.toGl(vertexFormatElement.type()), false, i, vertexFormat.getOffset(vertexFormatElement)
|
||||
);
|
||||
|
|
@ -111,7 +112,6 @@ public abstract class VertexArrayCache {
|
|||
if (vertexArray == null) {
|
||||
int i = GlStateManager._glGenVertexArrays();
|
||||
GlStateManager._glBindVertexArray(i);
|
||||
ARBVertexAttribBinding.glBindVertexBuffer(0, buffer.handle, 0L, format.getVertexSize());
|
||||
List<VertexFormatElement> list = format.getElements();
|
||||
|
||||
for (int j = 0; j < list.size(); j++) {
|
||||
|
|
@ -121,7 +121,7 @@ public abstract class VertexArrayCache {
|
|||
case POSITION:
|
||||
case GENERIC:
|
||||
case UV:
|
||||
if (vertexFormatElement.type() == VertexFormatElement.Type.FLOAT) {
|
||||
if (vertexFormatElement.type() == Type.FLOAT) {
|
||||
ARBVertexAttribBinding.glVertexAttribFormat(
|
||||
j, vertexFormatElement.count(), GlConst.toGl(vertexFormatElement.type()), false, format.getOffset(vertexFormatElement)
|
||||
);
|
||||
|
|
@ -141,6 +141,7 @@ public abstract class VertexArrayCache {
|
|||
ARBVertexAttribBinding.glVertexAttribBinding(j, 0);
|
||||
}
|
||||
|
||||
ARBVertexAttribBinding.glBindVertexBuffer(0, buffer.handle, 0L, format.getVertexSize());
|
||||
VertexArrayCache.VertexArray vertexArray2 = new VertexArrayCache.VertexArray(i, format, buffer);
|
||||
this.debugLabels.applyLabel(vertexArray2);
|
||||
this.cache.put(format, vertexArray2);
|
||||
|
|
|
|||
|
|
@ -22,6 +22,9 @@ public record BlendFunction(SourceFactor sourceColor, DestFactor destColor, Sour
|
|||
public static final BlendFunction ENTITY_OUTLINE_BLIT = new BlendFunction(
|
||||
SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ZERO, DestFactor.ONE
|
||||
);
|
||||
public static final BlendFunction INVERT = new BlendFunction(
|
||||
SourceFactor.ONE_MINUS_DST_COLOR, DestFactor.ONE_MINUS_SRC_COLOR, SourceFactor.ONE, DestFactor.ZERO
|
||||
);
|
||||
|
||||
public BlendFunction(SourceFactor sourceFactor, DestFactor destFactor) {
|
||||
this(sourceFactor, destFactor, sourceFactor, destFactor);
|
||||
|
|
|
|||
|
|
@ -343,6 +343,7 @@ public class RenderPipeline {
|
|||
return this;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public RenderPipeline.Builder withColorLogic(LogicOp logicOp) {
|
||||
this.colorLogic = Optional.of(logicOp);
|
||||
return this;
|
||||
|
|
|
|||
|
|
@ -428,13 +428,13 @@ public final class NativeImage implements AutoCloseable {
|
|||
this.copyRect(this, xFrom, yFrom, xFrom + xToDelta, yFrom + yToDelta, width, height, mirrorX, mirrorY);
|
||||
}
|
||||
|
||||
public void copyRect(NativeImage source, int xFrom, int yFrom, int xTo, int yTo, int width, int height, boolean mirrorX, boolean mirrorY) {
|
||||
public void copyRect(NativeImage target, int xFrom, int yFrom, int xTo, int yTo, int width, int height, boolean mirrorX, boolean mirrorY) {
|
||||
for (int i = 0; i < height; i++) {
|
||||
for (int j = 0; j < width; j++) {
|
||||
int k = mirrorX ? width - 1 - j : j;
|
||||
int l = mirrorY ? height - 1 - i : i;
|
||||
int m = this.getPixelABGR(xFrom + j, yFrom + i);
|
||||
source.setPixelABGR(xTo + k, yTo + l, m);
|
||||
target.setPixelABGR(xTo + k, yTo + l, m);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,7 +4,9 @@ import com.mojang.blaze3d.DontObfuscate;
|
|||
import com.mojang.blaze3d.buffers.GpuBuffer;
|
||||
import com.mojang.blaze3d.buffers.GpuBufferSlice;
|
||||
import com.mojang.blaze3d.buffers.GpuFence;
|
||||
import com.mojang.blaze3d.buffers.GpuBuffer.MappedView;
|
||||
import com.mojang.blaze3d.platform.NativeImage;
|
||||
import com.mojang.blaze3d.platform.NativeImage.Format;
|
||||
import com.mojang.blaze3d.textures.GpuTexture;
|
||||
import com.mojang.blaze3d.textures.GpuTextureView;
|
||||
import java.nio.ByteBuffer;
|
||||
|
|
@ -35,15 +37,17 @@ public interface CommandEncoder {
|
|||
|
||||
void writeToBuffer(GpuBufferSlice gpuBufferSlice, ByteBuffer byteBuffer);
|
||||
|
||||
GpuBuffer.MappedView mapBuffer(GpuBuffer gpuBuffer, boolean bl, boolean bl2);
|
||||
MappedView mapBuffer(GpuBuffer gpuBuffer, boolean bl, boolean bl2);
|
||||
|
||||
GpuBuffer.MappedView mapBuffer(GpuBufferSlice gpuBufferSlice, boolean bl, boolean bl2);
|
||||
MappedView mapBuffer(GpuBufferSlice gpuBufferSlice, boolean bl, boolean bl2);
|
||||
|
||||
void copyToBuffer(GpuBufferSlice gpuBufferSlice, GpuBufferSlice gpuBufferSlice2);
|
||||
|
||||
void writeToTexture(GpuTexture gpuTexture, NativeImage nativeImage);
|
||||
|
||||
void writeToTexture(GpuTexture gpuTexture, NativeImage nativeImage, int i, int j, int k, int l, int m, int n, int o, int p);
|
||||
|
||||
void writeToTexture(GpuTexture gpuTexture, IntBuffer intBuffer, NativeImage.Format format, int i, int j, int k, int l, int m, int n);
|
||||
void writeToTexture(GpuTexture gpuTexture, IntBuffer intBuffer, Format format, int i, int j, int k, int l, int m, int n);
|
||||
|
||||
void copyTextureToBuffer(GpuTexture gpuTexture, GpuBuffer gpuBuffer, int i, Runnable runnable, int j);
|
||||
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@ package com.mojang.blaze3d.vertex;
|
|||
import com.google.common.collect.ImmutableList;
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
import com.mojang.blaze3d.DontObfuscate;
|
||||
import com.mojang.blaze3d.GraphicsWorkarounds;
|
||||
import com.mojang.blaze3d.buffers.GpuBuffer;
|
||||
import com.mojang.blaze3d.systems.CommandEncoder;
|
||||
import com.mojang.blaze3d.systems.GpuDevice;
|
||||
|
|
@ -12,14 +13,20 @@ import it.unimi.dsi.fastutil.ints.IntList;
|
|||
import java.nio.ByteBuffer;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.function.Supplier;
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.minecraft.Util;
|
||||
import net.minecraft.Util.OS;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
@Environment(EnvType.CLIENT)
|
||||
@DontObfuscate
|
||||
public class VertexFormat {
|
||||
public static final int UNKNOWN_ELEMENT = -1;
|
||||
private static final boolean USE_STAGING_BUFFER_WORKAROUND = Util.getPlatform() == OS.WINDOWS && Util.isAarch64();
|
||||
@Nullable
|
||||
private static GpuBuffer UPLOAD_STAGING_BUFFER;
|
||||
private final List<VertexFormatElement> elements;
|
||||
private final List<String> names;
|
||||
private final int vertexSize;
|
||||
|
|
@ -102,37 +109,60 @@ public class VertexFormat {
|
|||
return this.elementsMask * 31 + Arrays.hashCode(this.offsetsByElement);
|
||||
}
|
||||
|
||||
public GpuBuffer uploadImmediateVertexBuffer(ByteBuffer byteBuffer) {
|
||||
private static GpuBuffer uploadToBuffer(@Nullable GpuBuffer gpuBuffer, ByteBuffer byteBuffer, int i, Supplier<String> supplier) {
|
||||
GpuDevice gpuDevice = RenderSystem.getDevice();
|
||||
if (this.immediateDrawVertexBuffer == null) {
|
||||
this.immediateDrawVertexBuffer = gpuDevice.createBuffer(() -> "Immediate vertex buffer for " + this, 40, byteBuffer);
|
||||
if (gpuBuffer == null) {
|
||||
gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer);
|
||||
} else {
|
||||
CommandEncoder commandEncoder = gpuDevice.createCommandEncoder();
|
||||
if (this.immediateDrawVertexBuffer.size() < byteBuffer.remaining()) {
|
||||
this.immediateDrawVertexBuffer.close();
|
||||
this.immediateDrawVertexBuffer = gpuDevice.createBuffer(() -> "Immediate vertex buffer for " + this, 40, byteBuffer);
|
||||
if (gpuBuffer.size() < byteBuffer.remaining()) {
|
||||
gpuBuffer.close();
|
||||
gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer);
|
||||
} else {
|
||||
commandEncoder.writeToBuffer(this.immediateDrawVertexBuffer.slice(), byteBuffer);
|
||||
commandEncoder.writeToBuffer(gpuBuffer.slice(), byteBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
return gpuBuffer;
|
||||
}
|
||||
|
||||
private GpuBuffer uploadToBufferWithWorkaround(@Nullable GpuBuffer gpuBuffer, ByteBuffer byteBuffer, int i, Supplier<String> supplier) {
|
||||
GpuDevice gpuDevice = RenderSystem.getDevice();
|
||||
if (USE_STAGING_BUFFER_WORKAROUND) {
|
||||
if (gpuBuffer == null) {
|
||||
gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer);
|
||||
} else {
|
||||
CommandEncoder commandEncoder = gpuDevice.createCommandEncoder();
|
||||
if (gpuBuffer.size() < byteBuffer.remaining()) {
|
||||
gpuBuffer.close();
|
||||
gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer);
|
||||
} else {
|
||||
UPLOAD_STAGING_BUFFER = uploadToBuffer(UPLOAD_STAGING_BUFFER, byteBuffer, i, supplier);
|
||||
commandEncoder.copyToBuffer(UPLOAD_STAGING_BUFFER.slice(0, byteBuffer.remaining()), gpuBuffer.slice(0, byteBuffer.remaining()));
|
||||
}
|
||||
}
|
||||
|
||||
return gpuBuffer;
|
||||
} else if (GraphicsWorkarounds.get(gpuDevice).alwaysCreateFreshImmediateBuffer()) {
|
||||
if (gpuBuffer != null) {
|
||||
gpuBuffer.close();
|
||||
}
|
||||
|
||||
return gpuDevice.createBuffer(supplier, i, byteBuffer);
|
||||
} else {
|
||||
return uploadToBuffer(gpuBuffer, byteBuffer, i, supplier);
|
||||
}
|
||||
}
|
||||
|
||||
public GpuBuffer uploadImmediateVertexBuffer(ByteBuffer byteBuffer) {
|
||||
this.immediateDrawVertexBuffer = this.uploadToBufferWithWorkaround(
|
||||
this.immediateDrawVertexBuffer, byteBuffer, 40, () -> "Immediate vertex buffer for " + this
|
||||
);
|
||||
return this.immediateDrawVertexBuffer;
|
||||
}
|
||||
|
||||
public GpuBuffer uploadImmediateIndexBuffer(ByteBuffer byteBuffer) {
|
||||
GpuDevice gpuDevice = RenderSystem.getDevice();
|
||||
if (this.immediateDrawIndexBuffer == null) {
|
||||
this.immediateDrawIndexBuffer = RenderSystem.getDevice().createBuffer(() -> "Immediate index buffer for " + this, 72, byteBuffer);
|
||||
} else {
|
||||
CommandEncoder commandEncoder = gpuDevice.createCommandEncoder();
|
||||
if (this.immediateDrawIndexBuffer.size() < byteBuffer.remaining()) {
|
||||
this.immediateDrawIndexBuffer.close();
|
||||
this.immediateDrawIndexBuffer = RenderSystem.getDevice().createBuffer(() -> "Immediate index buffer for " + this, 72, byteBuffer);
|
||||
} else {
|
||||
commandEncoder.writeToBuffer(this.immediateDrawIndexBuffer.slice(), byteBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
this.immediateDrawIndexBuffer = this.uploadToBufferWithWorkaround(this.immediateDrawIndexBuffer, byteBuffer, 72, () -> "Immediate index buffer for " + this);
|
||||
return this.immediateDrawIndexBuffer;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -8,6 +8,6 @@
|
|||
"description": {
|
||||
"translate": "dataPack.minecart_improvements.description"
|
||||
},
|
||||
"pack_format": 80
|
||||
"pack_format": 81
|
||||
}
|
||||
}
|
||||
|
|
@ -8,6 +8,6 @@
|
|||
"description": {
|
||||
"translate": "dataPack.redstone_experiments.description"
|
||||
},
|
||||
"pack_format": 80
|
||||
"pack_format": 81
|
||||
}
|
||||
}
|
||||
|
|
@ -8,6 +8,6 @@
|
|||
"description": {
|
||||
"translate": "dataPack.trade_rebalance.description"
|
||||
},
|
||||
"pack_format": 80
|
||||
"pack_format": 81
|
||||
}
|
||||
}
|
||||
8
data/minecraft/jukebox_song/lava_chicken.json
Normal file
8
data/minecraft/jukebox_song/lava_chicken.json
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
"comparator_output": 9,
|
||||
"description": {
|
||||
"translate": "jukebox_song.minecraft.lava_chicken"
|
||||
},
|
||||
"length_in_seconds": 134.0,
|
||||
"sound_event": "minecraft:music_disc.lava_chicken"
|
||||
}
|
||||
|
|
@ -101,6 +101,33 @@
|
|||
}
|
||||
],
|
||||
"rolls": 1.0
|
||||
},
|
||||
{
|
||||
"bonus_rolls": 0.0,
|
||||
"conditions": [
|
||||
{
|
||||
"condition": "minecraft:killed_by_player"
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"flags": {
|
||||
"is_baby": true
|
||||
},
|
||||
"vehicle": {
|
||||
"type": "minecraft:chicken"
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"entries": [
|
||||
{
|
||||
"type": "minecraft:item",
|
||||
"name": "minecraft:music_disc_lava_chicken"
|
||||
}
|
||||
],
|
||||
"rolls": 1.0
|
||||
}
|
||||
],
|
||||
"random_sequence": "minecraft:entities/zombie"
|
||||
|
|
|
|||
13
data/minecraft/painting_variant/dennis.json
Normal file
13
data/minecraft/painting_variant/dennis.json
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
{
|
||||
"asset_id": "minecraft:dennis",
|
||||
"author": {
|
||||
"color": "gray",
|
||||
"translate": "painting.minecraft.dennis.author"
|
||||
},
|
||||
"height": 3,
|
||||
"title": {
|
||||
"color": "yellow",
|
||||
"translate": "painting.minecraft.dennis.title"
|
||||
},
|
||||
"width": 3
|
||||
}
|
||||
BIN
data/minecraft/structure/ancient_city/city/entrance/entrance_connector.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city/entrance/entrance_connector.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city/entrance/entrance_path_1.nbt
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data/minecraft/structure/ancient_city/city/entrance/entrance_path_1.nbt
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data/minecraft/structure/ancient_city/city/entrance/entrance_path_2.nbt
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data/minecraft/structure/ancient_city/city/entrance/entrance_path_2.nbt
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data/minecraft/structure/ancient_city/city/entrance/entrance_path_3.nbt
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data/minecraft/structure/ancient_city/city/entrance/entrance_path_3.nbt
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data/minecraft/structure/ancient_city/city/entrance/entrance_path_4.nbt
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data/minecraft/structure/ancient_city/city/entrance/entrance_path_4.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city/entrance/entrance_path_5.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city/entrance/entrance_path_5.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/city_center_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/city_center_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/city_center_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/city_center_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/city_center_3.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/city_center_3.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/bottom_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/bottom_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/bottom_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/bottom_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/bottom_left_corner.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/bottom_left_corner.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/bottom_right_corner_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/left.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/left.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/right.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/right.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/top.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/top.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/top_left_corner.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/top_left_corner.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/top_right_corner.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/city_center/walls/top_right_corner.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/barracks.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/barracks.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/camp_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/camp_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/camp_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/camp_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/camp_3.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/camp_3.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/chamber_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/chamber_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/chamber_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/chamber_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/chamber_3.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/chamber_3.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/ice_box_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/ice_box_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/large_pillar_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/large_pillar_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/large_ruin_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/large_ruin_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/medium_pillar_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/medium_pillar_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/medium_ruin_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/medium_ruin_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/medium_ruin_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/medium_ruin_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/sauna_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/sauna_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/small_ruin_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/small_ruin_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/small_ruin_2.nbt
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data/minecraft/structure/ancient_city/structures/small_ruin_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/small_statue.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/small_statue.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/tall_ruin_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/tall_ruin_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/tall_ruin_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/tall_ruin_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/tall_ruin_3.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/tall_ruin_3.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/tall_ruin_4.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/structures/tall_ruin_4.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_corner_wall_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_corner_wall_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_horizontal_wall_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_horizontal_wall_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_horizontal_wall_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_horizontal_wall_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_horizontal_wall_bridge.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_horizontal_wall_bridge.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_horizontal_wall_passage_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_horizontal_wall_passage_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_horizontal_wall_stairs_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_horizontal_wall_stairs_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_horizontal_wall_stairs_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_horizontal_wall_stairs_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_horizontal_wall_stairs_3.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_horizontal_wall_stairs_3.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_horizontal_wall_stairs_4.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_horizontal_wall_stairs_4.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_intersection_wall_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_intersection_wall_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_lshape_wall_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/intact_lshape_wall_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/ruined_corner_wall_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/ruined_corner_wall_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/ruined_corner_wall_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/ruined_corner_wall_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/ruined_horizontal_wall_stairs_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/ruined_horizontal_wall_stairs_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/ruined_horizontal_wall_stairs_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/ruined_horizontal_wall_stairs_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/ruined_horizontal_wall_stairs_3.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/ruined_horizontal_wall_stairs_3.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/ruined_horizontal_wall_stairs_4.nbt
(Stored with Git LFS)
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data/minecraft/structure/ancient_city/walls/ruined_horizontal_wall_stairs_4.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/blocks/air.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/blocks/air.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/blocks/gold.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/blocks/gold.nbt
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data/minecraft/structure/bastion/bridge/bridge_pieces/bridge.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/bridge_pieces/bridge.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/connectors/back_bridge_bottom.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/connectors/back_bridge_bottom.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/connectors/back_bridge_top.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/connectors/back_bridge_top.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/legs/leg_0.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/legs/leg_0.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/legs/leg_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/legs/leg_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/rampart_plates/plate_0.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/rampart_plates/plate_0.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/ramparts/rampart_0.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/ramparts/rampart_0.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/ramparts/rampart_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/ramparts/rampart_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/starting_pieces/entrance.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/starting_pieces/entrance.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/starting_pieces/entrance_base.nbt
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data/minecraft/structure/bastion/bridge/starting_pieces/entrance_base.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/starting_pieces/entrance_face.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/starting_pieces/entrance_face.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/walls/wall_base_0.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/walls/wall_base_0.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/walls/wall_base_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/bridge/walls/wall_base_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/air_base.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/air_base.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/connectors/end_post_connector.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/connectors/end_post_connector.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/large_stables/inner_0.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/large_stables/inner_0.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/large_stables/inner_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/large_stables/inner_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/large_stables/inner_2.nbt
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data/minecraft/structure/bastion/hoglin_stable/large_stables/inner_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/large_stables/inner_3.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/large_stables/inner_3.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/large_stables/inner_4.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/large_stables/inner_4.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/large_stables/outer_0.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/large_stables/outer_0.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/large_stables/outer_1.nbt
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data/minecraft/structure/bastion/hoglin_stable/large_stables/outer_1.nbt
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data/minecraft/structure/bastion/hoglin_stable/large_stables/outer_2.nbt
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data/minecraft/structure/bastion/hoglin_stable/large_stables/outer_3.nbt
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data/minecraft/structure/bastion/hoglin_stable/large_stables/outer_3.nbt
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data/minecraft/structure/bastion/hoglin_stable/large_stables/outer_4.nbt
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data/minecraft/structure/bastion/hoglin_stable/large_stables/outer_4.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/posts/end_post.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/posts/end_post.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/hoglin_stable/posts/stair_post.nbt
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data/minecraft/structure/bastion/treasure/walls/mid/wall_0.nbt
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data/minecraft/structure/bastion/treasure/walls/mid/wall_1.nbt
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data/minecraft/structure/bastion/treasure/walls/mid/wall_2.nbt
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data/minecraft/structure/bastion/treasure/walls/mid/wall_2.nbt
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data/minecraft/structure/bastion/treasure/walls/outer/bottom_corner.nbt
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data/minecraft/structure/bastion/treasure/walls/outer/bottom_corner.nbt
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data/minecraft/structure/bastion/treasure/walls/outer/medium_outer_wall.nbt
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data/minecraft/structure/bastion/treasure/walls/outer/medium_outer_wall.nbt
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data/minecraft/structure/bastion/treasure/walls/outer/mid_corner.nbt
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data/minecraft/structure/bastion/treasure/walls/outer/outer_wall.nbt
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data/minecraft/structure/bastion/treasure/walls/outer/tall_outer_wall.nbt
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data/minecraft/structure/bastion/treasure/walls/outer/tall_outer_wall.nbt
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data/minecraft/structure/bastion/treasure/walls/outer/top_corner.nbt
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data/minecraft/structure/bastion/treasure/walls/outer/top_corner.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/treasure/walls/top/main_entrance.nbt
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data/minecraft/structure/bastion/treasure/walls/top/main_entrance.nbt
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data/minecraft/structure/bastion/treasure/walls/top/wall_0.nbt
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data/minecraft/structure/bastion/treasure/walls/top/wall_0.nbt
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data/minecraft/structure/bastion/treasure/walls/top/wall_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/treasure/walls/top/wall_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/units/air_base.nbt
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data/minecraft/structure/bastion/units/air_base.nbt
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data/minecraft/structure/bastion/units/center_pieces/center_0.nbt
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data/minecraft/structure/bastion/units/center_pieces/center_0.nbt
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data/minecraft/structure/bastion/units/center_pieces/center_1.nbt
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data/minecraft/structure/bastion/units/center_pieces/center_1.nbt
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data/minecraft/structure/bastion/units/center_pieces/center_2.nbt
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data/minecraft/structure/bastion/units/center_pieces/center_2.nbt
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data/minecraft/structure/bastion/units/edges/edge_0.nbt
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data/minecraft/structure/bastion/units/edges/edge_0.nbt
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data/minecraft/structure/bastion/units/fillers/stage_0.nbt
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data/minecraft/structure/bastion/units/fillers/stage_0.nbt
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data/minecraft/structure/bastion/units/pathways/pathway_0.nbt
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data/minecraft/structure/bastion/units/pathways/pathway_0.nbt
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data/minecraft/structure/bastion/units/pathways/pathway_wall_0.nbt
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data/minecraft/structure/bastion/units/rampart_plates/plate_0.nbt
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data/minecraft/structure/bastion/units/ramparts/ramparts_0.nbt
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data/minecraft/structure/bastion/units/ramparts/ramparts_1.nbt
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data/minecraft/structure/bastion/units/ramparts/ramparts_1.nbt
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data/minecraft/structure/bastion/units/ramparts/ramparts_2.nbt
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data/minecraft/structure/bastion/units/stages/rot/stage_1_0.nbt
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data/minecraft/structure/bastion/units/stages/rot/stage_1_0.nbt
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data/minecraft/structure/bastion/units/stages/stage_0_0.nbt
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data/minecraft/structure/bastion/units/stages/stage_0_1.nbt
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data/minecraft/structure/bastion/units/stages/stage_0_2.nbt
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data/minecraft/structure/bastion/units/stages/stage_1_0.nbt
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data/minecraft/structure/bastion/units/stages/stage_1_1.nbt
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data/minecraft/structure/bastion/units/stages/stage_1_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/bastion/units/stages/stage_1_2.nbt
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data/minecraft/structure/bastion/units/stages/stage_1_3.nbt
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data/minecraft/structure/bastion/units/stages/stage_1_3.nbt
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data/minecraft/structure/bastion/units/stages/stage_2_0.nbt
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data/minecraft/structure/bastion/units/stages/stage_2_0.nbt
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data/minecraft/structure/bastion/units/stages/stage_2_1.nbt
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data/minecraft/structure/bastion/units/stages/stage_3_0.nbt
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data/minecraft/structure/bastion/units/stages/stage_3_1.nbt
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data/minecraft/structure/bastion/units/stages/stage_3_1.nbt
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data/minecraft/structure/bastion/units/stages/stage_3_2.nbt
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data/minecraft/structure/bastion/units/stages/stage_3_3.nbt
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data/minecraft/structure/bastion/units/wall_units/edge_0_large.nbt
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data/minecraft/structure/bastion/units/wall_units/unit_0.nbt
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data/minecraft/structure/bastion/units/wall_units/unit_0.nbt
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data/minecraft/structure/bastion/units/walls/connected_wall.nbt
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data/minecraft/structure/bastion/units/walls/connected_wall.nbt
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data/minecraft/structure/bastion/units/walls/wall_base.nbt
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data/minecraft/structure/bastion/units/walls/wall_base.nbt
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data/minecraft/structure/empty.nbt
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data/minecraft/structure/empty.nbt
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data/minecraft/structure/end_city/base_floor.nbt
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data/minecraft/structure/end_city/base_floor.nbt
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data/minecraft/structure/end_city/base_roof.nbt
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data/minecraft/structure/end_city/base_roof.nbt
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data/minecraft/structure/end_city/bridge_end.nbt
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data/minecraft/structure/end_city/bridge_end.nbt
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data/minecraft/structure/end_city/bridge_gentle_stairs.nbt
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data/minecraft/structure/end_city/bridge_gentle_stairs.nbt
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data/minecraft/structure/end_city/bridge_piece.nbt
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data/minecraft/structure/end_city/bridge_piece.nbt
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data/minecraft/structure/end_city/bridge_steep_stairs.nbt
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data/minecraft/structure/end_city/bridge_steep_stairs.nbt
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data/minecraft/structure/end_city/fat_tower_base.nbt
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data/minecraft/structure/end_city/fat_tower_base.nbt
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data/minecraft/structure/end_city/fat_tower_middle.nbt
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data/minecraft/structure/end_city/fat_tower_middle.nbt
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data/minecraft/structure/end_city/fat_tower_top.nbt
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data/minecraft/structure/end_city/fat_tower_top.nbt
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data/minecraft/structure/end_city/second_floor_1.nbt
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data/minecraft/structure/end_city/second_floor_1.nbt
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data/minecraft/structure/end_city/second_floor_2.nbt
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data/minecraft/structure/end_city/second_floor_2.nbt
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data/minecraft/structure/end_city/second_roof.nbt
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data/minecraft/structure/end_city/second_roof.nbt
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data/minecraft/structure/end_city/ship.nbt
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data/minecraft/structure/end_city/ship.nbt
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data/minecraft/structure/end_city/third_floor_1.nbt
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data/minecraft/structure/end_city/third_floor_1.nbt
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data/minecraft/structure/end_city/third_floor_2.nbt
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data/minecraft/structure/end_city/third_floor_2.nbt
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data/minecraft/structure/end_city/third_roof.nbt
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data/minecraft/structure/end_city/third_roof.nbt
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data/minecraft/structure/end_city/tower_base.nbt
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data/minecraft/structure/end_city/tower_base.nbt
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data/minecraft/structure/end_city/tower_floor.nbt
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data/minecraft/structure/end_city/tower_floor.nbt
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data/minecraft/structure/end_city/tower_piece.nbt
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data/minecraft/structure/end_city/tower_piece.nbt
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data/minecraft/structure/end_city/tower_top.nbt
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data/minecraft/structure/end_city/tower_top.nbt
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data/minecraft/structure/fossil/skull_1.nbt
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data/minecraft/structure/fossil/skull_1.nbt
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data/minecraft/structure/fossil/skull_1_coal.nbt
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data/minecraft/structure/fossil/skull_1_coal.nbt
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data/minecraft/structure/fossil/skull_2.nbt
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data/minecraft/structure/fossil/skull_2.nbt
(Stored with Git LFS)
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data/minecraft/structure/fossil/skull_2_coal.nbt
(Stored with Git LFS)
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data/minecraft/structure/fossil/skull_2_coal.nbt
(Stored with Git LFS)
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data/minecraft/structure/fossil/skull_3.nbt
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data/minecraft/structure/fossil/skull_3.nbt
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data/minecraft/structure/fossil/skull_3_coal.nbt
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data/minecraft/structure/fossil/skull_3_coal.nbt
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data/minecraft/structure/fossil/skull_4.nbt
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data/minecraft/structure/fossil/skull_4.nbt
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data/minecraft/structure/fossil/skull_4_coal.nbt
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data/minecraft/structure/fossil/skull_4_coal.nbt
(Stored with Git LFS)
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data/minecraft/structure/fossil/spine_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/fossil/spine_1.nbt
(Stored with Git LFS)
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data/minecraft/structure/fossil/spine_1_coal.nbt
(Stored with Git LFS)
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data/minecraft/structure/fossil/spine_1_coal.nbt
(Stored with Git LFS)
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data/minecraft/structure/fossil/spine_2.nbt
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data/minecraft/structure/fossil/spine_2.nbt
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data/minecraft/structure/fossil/spine_2_coal.nbt
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data/minecraft/structure/fossil/spine_2_coal.nbt
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data/minecraft/structure/fossil/spine_3.nbt
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data/minecraft/structure/fossil/spine_3.nbt
(Stored with Git LFS)
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data/minecraft/structure/fossil/spine_3_coal.nbt
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data/minecraft/structure/fossil/spine_3_coal.nbt
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data/minecraft/structure/fossil/spine_4.nbt
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data/minecraft/structure/fossil/spine_4.nbt
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data/minecraft/structure/fossil/spine_4_coal.nbt
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data/minecraft/structure/fossil/spine_4_coal.nbt
(Stored with Git LFS)
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data/minecraft/structure/igloo/bottom.nbt
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data/minecraft/structure/igloo/bottom.nbt
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data/minecraft/structure/igloo/middle.nbt
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data/minecraft/structure/igloo/middle.nbt
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data/minecraft/structure/igloo/top.nbt
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data/minecraft/structure/igloo/top.nbt
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data/minecraft/structure/nether_fossils/fossil_1.nbt
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data/minecraft/structure/nether_fossils/fossil_1.nbt
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data/minecraft/structure/nether_fossils/fossil_10.nbt
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data/minecraft/structure/nether_fossils/fossil_10.nbt
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data/minecraft/structure/nether_fossils/fossil_11.nbt
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data/minecraft/structure/nether_fossils/fossil_11.nbt
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data/minecraft/structure/nether_fossils/fossil_12.nbt
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data/minecraft/structure/nether_fossils/fossil_12.nbt
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data/minecraft/structure/nether_fossils/fossil_13.nbt
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data/minecraft/structure/nether_fossils/fossil_13.nbt
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data/minecraft/structure/nether_fossils/fossil_14.nbt
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data/minecraft/structure/nether_fossils/fossil_14.nbt
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data/minecraft/structure/nether_fossils/fossil_2.nbt
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data/minecraft/structure/nether_fossils/fossil_2.nbt
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data/minecraft/structure/nether_fossils/fossil_3.nbt
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data/minecraft/structure/nether_fossils/fossil_3.nbt
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data/minecraft/structure/nether_fossils/fossil_4.nbt
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data/minecraft/structure/nether_fossils/fossil_4.nbt
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data/minecraft/structure/nether_fossils/fossil_5.nbt
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data/minecraft/structure/nether_fossils/fossil_5.nbt
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data/minecraft/structure/nether_fossils/fossil_6.nbt
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data/minecraft/structure/nether_fossils/fossil_6.nbt
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data/minecraft/structure/nether_fossils/fossil_7.nbt
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data/minecraft/structure/nether_fossils/fossil_7.nbt
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data/minecraft/structure/nether_fossils/fossil_8.nbt
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data/minecraft/structure/nether_fossils/fossil_8.nbt
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Reference in a new issue