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	| Author | SHA1 | Date | |
|---|---|---|---|
| 2033d36e57 | |||
| 31b6387d6b | 
					 1307 changed files with 3256 additions and 3070 deletions
				
			
		
							
								
								
									
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								assets/minecraft/items/music_disc_lava_chicken.json
									
										
									
									
									
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								assets/minecraft/items/music_disc_lava_chicken.json
									
										
									
									
									
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							|  | @ -0,0 +1,6 @@ | ||||||
|  | { | ||||||
|  |   "model": { | ||||||
|  |     "type": "minecraft:model", | ||||||
|  |     "model": "minecraft:item/music_disc_lava_chicken" | ||||||
|  |   } | ||||||
|  | } | ||||||
|  | @ -4355,6 +4355,8 @@ | ||||||
|   "item.minecraft.music_disc_creator.desc": "Lena Raine - Creator", |   "item.minecraft.music_disc_creator.desc": "Lena Raine - Creator", | ||||||
|   "item.minecraft.music_disc_far": "Music Disc", |   "item.minecraft.music_disc_far": "Music Disc", | ||||||
|   "item.minecraft.music_disc_far.desc": "C418 - far", |   "item.minecraft.music_disc_far.desc": "C418 - far", | ||||||
|  |   "item.minecraft.music_disc_lava_chicken": "Music Disc", | ||||||
|  |   "item.minecraft.music_disc_lava_chicken.desc": "Hyper Potions - Lava Chicken", | ||||||
|   "item.minecraft.music_disc_mall": "Music Disc", |   "item.minecraft.music_disc_mall": "Music Disc", | ||||||
|   "item.minecraft.music_disc_mall.desc": "C418 - mall", |   "item.minecraft.music_disc_mall.desc": "C418 - mall", | ||||||
|   "item.minecraft.music_disc_mellohi": "Music Disc", |   "item.minecraft.music_disc_mellohi": "Music Disc", | ||||||
|  | @ -4751,6 +4753,7 @@ | ||||||
|   "jukebox_song.minecraft.creator": "Lena Raine - Creator", |   "jukebox_song.minecraft.creator": "Lena Raine - Creator", | ||||||
|   "jukebox_song.minecraft.creator_music_box": "Lena Raine - Creator (Music Box)", |   "jukebox_song.minecraft.creator_music_box": "Lena Raine - Creator (Music Box)", | ||||||
|   "jukebox_song.minecraft.far": "C418 - far", |   "jukebox_song.minecraft.far": "C418 - far", | ||||||
|  |   "jukebox_song.minecraft.lava_chicken": "Hyper Potions - Lava Chicken", | ||||||
|   "jukebox_song.minecraft.mall": "C418 - mall", |   "jukebox_song.minecraft.mall": "C418 - mall", | ||||||
|   "jukebox_song.minecraft.mellohi": "C418 - mellohi", |   "jukebox_song.minecraft.mellohi": "C418 - mellohi", | ||||||
|   "jukebox_song.minecraft.otherside": "Lena Raine - otherside", |   "jukebox_song.minecraft.otherside": "Lena Raine - otherside", | ||||||
|  | @ -5816,6 +5819,8 @@ | ||||||
|   "painting.minecraft.courbet.title": "Bonjour Monsieur Courbet", |   "painting.minecraft.courbet.title": "Bonjour Monsieur Courbet", | ||||||
|   "painting.minecraft.creebet.author": "Kristoffer Zetterstrand", |   "painting.minecraft.creebet.author": "Kristoffer Zetterstrand", | ||||||
|   "painting.minecraft.creebet.title": "Creebet", |   "painting.minecraft.creebet.title": "Creebet", | ||||||
|  |   "painting.minecraft.dennis.author": "Sarah Boeving", | ||||||
|  |   "painting.minecraft.dennis.title": "Dennis", | ||||||
|   "painting.minecraft.donkey_kong.author": "Kristoffer Zetterstrand", |   "painting.minecraft.donkey_kong.author": "Kristoffer Zetterstrand", | ||||||
|   "painting.minecraft.donkey_kong.title": "Kong", |   "painting.minecraft.donkey_kong.title": "Kong", | ||||||
|   "painting.minecraft.earth.author": "Mojang", |   "painting.minecraft.earth.author": "Mojang", | ||||||
|  |  | ||||||
|  | @ -0,0 +1,6 @@ | ||||||
|  | { | ||||||
|  |   "parent": "minecraft:item/template_music_disc", | ||||||
|  |   "textures": { | ||||||
|  |     "layer0": "minecraft:item/music_disc_lava_chicken" | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										
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								assets/minecraft/textures/item/music_disc_lava_chicken.png
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								assets/minecraft/textures/painting/dennis.png
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								com/mojang/blaze3d/GraphicsWorkarounds.java
									
										
									
									
									
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								com/mojang/blaze3d/GraphicsWorkarounds.java
									
										
									
									
									
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							|  | @ -0,0 +1,77 @@ | ||||||
|  | package com.mojang.blaze3d; | ||||||
|  | 
 | ||||||
|  | import com.mojang.blaze3d.platform.GLX; | ||||||
|  | import com.mojang.blaze3d.systems.GpuDevice; | ||||||
|  | import java.lang.ref.WeakReference; | ||||||
|  | import java.util.List; | ||||||
|  | import java.util.Locale; | ||||||
|  | import net.fabricmc.api.EnvType; | ||||||
|  | import net.fabricmc.api.Environment; | ||||||
|  | import org.jetbrains.annotations.Nullable; | ||||||
|  | 
 | ||||||
|  | @Environment(EnvType.CLIENT) | ||||||
|  | public class GraphicsWorkarounds { | ||||||
|  | 	private static final List<String> INTEL_GEN11_CORE = List.of( | ||||||
|  | 		"i3-1000g1", | ||||||
|  | 		"i3-1000g4", | ||||||
|  | 		"i3-1000ng4", | ||||||
|  | 		"i3-1005g1", | ||||||
|  | 		"i3-l13g4", | ||||||
|  | 		"i5-1030g4", | ||||||
|  | 		"i5-1030g7", | ||||||
|  | 		"i5-1030ng7", | ||||||
|  | 		"i5-1034g1", | ||||||
|  | 		"i5-1035g1", | ||||||
|  | 		"i5-1035g4", | ||||||
|  | 		"i5-1035g7", | ||||||
|  | 		"i5-1038ng7", | ||||||
|  | 		"i5-l16g7", | ||||||
|  | 		"i7-1060g7", | ||||||
|  | 		"i7-1060ng7", | ||||||
|  | 		"i7-1065g7", | ||||||
|  | 		"i7-1068g7", | ||||||
|  | 		"i7-1068ng7" | ||||||
|  | 	); | ||||||
|  | 	private static final List<String> INTEL_GEN11_ATOM = List.of("x6211e", "x6212re", "x6214re", "x6413e", "x6414re", "x6416re", "x6425e", "x6425re", "x6427fe"); | ||||||
|  | 	private static final List<String> INTEL_GEN11_CELERON = List.of("j6412", "j6413", "n4500", "n4505", "n5095", "n5095a", "n5100", "n5105", "n6210", "n6211"); | ||||||
|  | 	private static final List<String> INTEL_GEN11_PENTIUM = List.of("6805", "j6426", "n6415", "n6000", "n6005"); | ||||||
|  | 	@Nullable | ||||||
|  | 	private static GraphicsWorkarounds instance; | ||||||
|  | 	private final WeakReference<GpuDevice> gpuDevice; | ||||||
|  | 	private final boolean alwaysCreateFreshImmediateBuffer; | ||||||
|  | 
 | ||||||
|  | 	private GraphicsWorkarounds(GpuDevice device) { | ||||||
|  | 		this.gpuDevice = new WeakReference(device); | ||||||
|  | 		this.alwaysCreateFreshImmediateBuffer = isIntelGen11(device); | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	public static GraphicsWorkarounds get(GpuDevice device) { | ||||||
|  | 		GraphicsWorkarounds graphicsWorkarounds = instance; | ||||||
|  | 		if (graphicsWorkarounds == null || graphicsWorkarounds.gpuDevice.get() != device) { | ||||||
|  | 			instance = graphicsWorkarounds = new GraphicsWorkarounds(device); | ||||||
|  | 		} | ||||||
|  | 
 | ||||||
|  | 		return graphicsWorkarounds; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	public boolean alwaysCreateFreshImmediateBuffer() { | ||||||
|  | 		return this.alwaysCreateFreshImmediateBuffer; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	private static boolean isIntelGen11(GpuDevice device) { | ||||||
|  | 		String string = GLX._getCpuInfo().toLowerCase(Locale.ROOT); | ||||||
|  | 		String string2 = device.getRenderer().toLowerCase(Locale.ROOT); | ||||||
|  | 		if (!string.contains("intel") || !string2.contains("intel") || string2.contains("mesa")) { | ||||||
|  | 			return false; | ||||||
|  | 		} else if (string2.endsWith("gen11")) { | ||||||
|  | 			return true; | ||||||
|  | 		} else { | ||||||
|  | 			return !string2.contains("uhd graphics") && !string2.contains("iris") | ||||||
|  | 				? false | ||||||
|  | 				: string.contains("atom") && INTEL_GEN11_ATOM.stream().anyMatch(string::contains) | ||||||
|  | 					|| string.contains("celeron") && INTEL_GEN11_CELERON.stream().anyMatch(string::contains) | ||||||
|  | 					|| string.contains("pentium") && INTEL_GEN11_PENTIUM.stream().anyMatch(string::contains) | ||||||
|  | 					|| INTEL_GEN11_CORE.stream().anyMatch(string::contains); | ||||||
|  | 		} | ||||||
|  | 	} | ||||||
|  | } | ||||||
|  | @ -8,6 +8,7 @@ import org.jetbrains.annotations.Nullable; | ||||||
| import org.lwjgl.opengl.ARBBufferStorage; | import org.lwjgl.opengl.ARBBufferStorage; | ||||||
| import org.lwjgl.opengl.ARBDirectStateAccess; | import org.lwjgl.opengl.ARBDirectStateAccess; | ||||||
| import org.lwjgl.opengl.GL30; | import org.lwjgl.opengl.GL30; | ||||||
|  | import org.lwjgl.opengl.GL31; | ||||||
| import org.lwjgl.opengl.GLCapabilities; | import org.lwjgl.opengl.GLCapabilities; | ||||||
| 
 | 
 | ||||||
| @Environment(EnvType.CLIENT) | @Environment(EnvType.CLIENT) | ||||||
|  | @ -48,6 +49,8 @@ public abstract class DirectStateAccess { | ||||||
| 
 | 
 | ||||||
| 	abstract void flushMappedBufferRange(int buffer, int offset, int length); | 	abstract void flushMappedBufferRange(int buffer, int offset, int length); | ||||||
| 
 | 
 | ||||||
|  | 	abstract void copyBufferSubData(int readBuffer, int writeBuffer, int readOffset, int writeOffset, int size); | ||||||
|  | 
 | ||||||
| 	@Environment(EnvType.CLIENT) | 	@Environment(EnvType.CLIENT) | ||||||
| 	static class Core extends DirectStateAccess { | 	static class Core extends DirectStateAccess { | ||||||
| 		@Override | 		@Override | ||||||
|  | @ -116,6 +119,11 @@ public abstract class DirectStateAccess { | ||||||
| 		void flushMappedBufferRange(int buffer, int offset, int length) { | 		void flushMappedBufferRange(int buffer, int offset, int length) { | ||||||
| 			ARBDirectStateAccess.glFlushMappedNamedBufferRange(buffer, offset, length); | 			ARBDirectStateAccess.glFlushMappedNamedBufferRange(buffer, offset, length); | ||||||
| 		} | 		} | ||||||
|  | 
 | ||||||
|  | 		@Override | ||||||
|  | 		void copyBufferSubData(int readBuffer, int writeBuffer, int readOffset, int writeOffset, int size) { | ||||||
|  | 			ARBDirectStateAccess.glCopyNamedBufferSubData(readBuffer, writeBuffer, readOffset, writeOffset, size); | ||||||
|  | 		} | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	@Environment(EnvType.CLIENT) | 	@Environment(EnvType.CLIENT) | ||||||
|  | @ -183,6 +191,15 @@ public abstract class DirectStateAccess { | ||||||
| 			GlStateManager._glBindBuffer(36663, 0); | 			GlStateManager._glBindBuffer(36663, 0); | ||||||
| 		} | 		} | ||||||
| 
 | 
 | ||||||
|  | 		@Override | ||||||
|  | 		void copyBufferSubData(int readBuffer, int writeBuffer, int readOffset, int writeOffset, int size) { | ||||||
|  | 			GlStateManager._glBindBuffer(36662, readBuffer); | ||||||
|  | 			GlStateManager._glBindBuffer(36663, writeBuffer); | ||||||
|  | 			GL31.glCopyBufferSubData(36662, 36663, readOffset, writeOffset, size); | ||||||
|  | 			GlStateManager._glBindBuffer(36662, 0); | ||||||
|  | 			GlStateManager._glBindBuffer(36663, 0); | ||||||
|  | 		} | ||||||
|  | 
 | ||||||
| 		@Override | 		@Override | ||||||
| 		public int createFrameBufferObject() { | 		public int createFrameBufferObject() { | ||||||
| 			return GlStateManager.glGenFramebuffers(); | 			return GlStateManager.glGenFramebuffers(); | ||||||
|  |  | ||||||
|  | @ -3,14 +3,21 @@ package com.mojang.blaze3d.opengl; | ||||||
| import com.mojang.blaze3d.buffers.GpuBuffer; | import com.mojang.blaze3d.buffers.GpuBuffer; | ||||||
| import com.mojang.blaze3d.buffers.GpuBufferSlice; | import com.mojang.blaze3d.buffers.GpuBufferSlice; | ||||||
| import com.mojang.blaze3d.buffers.GpuFence; | import com.mojang.blaze3d.buffers.GpuFence; | ||||||
|  | import com.mojang.blaze3d.buffers.GpuBuffer.MappedView; | ||||||
|  | import com.mojang.blaze3d.opengl.Uniform.Sampler; | ||||||
|  | import com.mojang.blaze3d.opengl.Uniform.Ubo; | ||||||
|  | import com.mojang.blaze3d.opengl.Uniform.Utb; | ||||||
| import com.mojang.blaze3d.pipeline.BlendFunction; | import com.mojang.blaze3d.pipeline.BlendFunction; | ||||||
| import com.mojang.blaze3d.pipeline.RenderPipeline; | import com.mojang.blaze3d.pipeline.RenderPipeline; | ||||||
| import com.mojang.blaze3d.platform.DepthTestFunction; | import com.mojang.blaze3d.platform.DepthTestFunction; | ||||||
| import com.mojang.blaze3d.platform.NativeImage; | import com.mojang.blaze3d.platform.NativeImage; | ||||||
|  | import com.mojang.blaze3d.platform.NativeImage.Format; | ||||||
| import com.mojang.blaze3d.shaders.UniformType; | import com.mojang.blaze3d.shaders.UniformType; | ||||||
| import com.mojang.blaze3d.systems.CommandEncoder; | import com.mojang.blaze3d.systems.CommandEncoder; | ||||||
| import com.mojang.blaze3d.systems.RenderPass; | import com.mojang.blaze3d.systems.RenderPass; | ||||||
| import com.mojang.blaze3d.systems.RenderSystem; | import com.mojang.blaze3d.systems.RenderSystem; | ||||||
|  | import com.mojang.blaze3d.systems.RenderPass.Draw; | ||||||
|  | import com.mojang.blaze3d.systems.RenderPass.UniformUploader; | ||||||
| import com.mojang.blaze3d.textures.GpuTexture; | import com.mojang.blaze3d.textures.GpuTexture; | ||||||
| import com.mojang.blaze3d.textures.GpuTextureView; | import com.mojang.blaze3d.textures.GpuTextureView; | ||||||
| import com.mojang.blaze3d.textures.TextureFormat; | import com.mojang.blaze3d.textures.TextureFormat; | ||||||
|  | @ -268,12 +275,12 @@ public class GlCommandEncoder implements CommandEncoder { | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	@Override | 	@Override | ||||||
| 	public GpuBuffer.MappedView mapBuffer(GpuBuffer gpuBuffer, boolean bl, boolean bl2) { | 	public MappedView mapBuffer(GpuBuffer gpuBuffer, boolean bl, boolean bl2) { | ||||||
| 		return this.mapBuffer(gpuBuffer.slice(), bl, bl2); | 		return this.mapBuffer(gpuBuffer.slice(), bl, bl2); | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	@Override | 	@Override | ||||||
| 	public GpuBuffer.MappedView mapBuffer(GpuBufferSlice gpuBufferSlice, boolean bl, boolean bl2) { | 	public MappedView mapBuffer(GpuBufferSlice gpuBufferSlice, boolean bl, boolean bl2) { | ||||||
| 		if (this.inRenderPass) { | 		if (this.inRenderPass) { | ||||||
| 			throw new IllegalStateException("Close the existing render pass before performing additional commands"); | 			throw new IllegalStateException("Close the existing render pass before performing additional commands"); | ||||||
| 		} else { | 		} else { | ||||||
|  | @ -311,6 +318,55 @@ public class GlCommandEncoder implements CommandEncoder { | ||||||
| 		} | 		} | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
|  | 	@Override | ||||||
|  | 	public void copyToBuffer(GpuBufferSlice gpuBufferSlice, GpuBufferSlice gpuBufferSlice2) { | ||||||
|  | 		if (this.inRenderPass) { | ||||||
|  | 			throw new IllegalStateException("Close the existing render pass before performing additional commands"); | ||||||
|  | 		} else { | ||||||
|  | 			GlBuffer glBuffer = (GlBuffer)gpuBufferSlice.buffer(); | ||||||
|  | 			if (glBuffer.closed) { | ||||||
|  | 				throw new IllegalStateException("Source buffer already closed"); | ||||||
|  | 			} else if ((glBuffer.usage() & 8) == 0) { | ||||||
|  | 				throw new IllegalStateException("Source buffer needs USAGE_COPY_DST to be a destination for a copy"); | ||||||
|  | 			} else { | ||||||
|  | 				GlBuffer glBuffer2 = (GlBuffer)gpuBufferSlice2.buffer(); | ||||||
|  | 				if (glBuffer2.closed) { | ||||||
|  | 					throw new IllegalStateException("Target buffer already closed"); | ||||||
|  | 				} else if ((glBuffer2.usage() & 8) == 0) { | ||||||
|  | 					throw new IllegalStateException("Target buffer needs USAGE_COPY_DST to be a destination for a copy"); | ||||||
|  | 				} else if (gpuBufferSlice.length() != gpuBufferSlice2.length()) { | ||||||
|  | 					throw new IllegalArgumentException( | ||||||
|  | 						"Cannot copy from slice of size " + gpuBufferSlice.length() + " to slice of size " + gpuBufferSlice2.length() + ", they must be equal" | ||||||
|  | 					); | ||||||
|  | 				} else if (gpuBufferSlice.offset() + gpuBufferSlice.length() > glBuffer.size) { | ||||||
|  | 					throw new IllegalArgumentException( | ||||||
|  | 						"Cannot copy more data than the source buffer holds (attempting to copy " | ||||||
|  | 							+ gpuBufferSlice.length() | ||||||
|  | 							+ " bytes at offset " | ||||||
|  | 							+ gpuBufferSlice.offset() | ||||||
|  | 							+ " from " | ||||||
|  | 							+ glBuffer.size | ||||||
|  | 							+ " size buffer)" | ||||||
|  | 					); | ||||||
|  | 				} else if (gpuBufferSlice2.offset() + gpuBufferSlice2.length() > glBuffer2.size) { | ||||||
|  | 					throw new IllegalArgumentException( | ||||||
|  | 						"Cannot copy more data than the target buffer can hold (attempting to copy " | ||||||
|  | 							+ gpuBufferSlice2.length() | ||||||
|  | 							+ " bytes at offset " | ||||||
|  | 							+ gpuBufferSlice2.offset() | ||||||
|  | 							+ " to " | ||||||
|  | 							+ glBuffer2.size | ||||||
|  | 							+ " size buffer)" | ||||||
|  | 					); | ||||||
|  | 				} else { | ||||||
|  | 					this.device | ||||||
|  | 						.directStateAccess() | ||||||
|  | 						.copyBufferSubData(glBuffer.handle, glBuffer2.handle, gpuBufferSlice.offset(), gpuBufferSlice2.offset(), gpuBufferSlice.length()); | ||||||
|  | 				} | ||||||
|  | 			} | ||||||
|  | 		} | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
| 	@Override | 	@Override | ||||||
| 	public void writeToTexture(GpuTexture gpuTexture, NativeImage nativeImage) { | 	public void writeToTexture(GpuTexture gpuTexture, NativeImage nativeImage) { | ||||||
| 		int i = gpuTexture.getWidth(0); | 		int i = gpuTexture.getWidth(0); | ||||||
|  | @ -380,7 +436,7 @@ public class GlCommandEncoder implements CommandEncoder { | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	@Override | 	@Override | ||||||
| 	public void writeToTexture(GpuTexture gpuTexture, IntBuffer intBuffer, NativeImage.Format format, int i, int j, int k, int l, int m, int n) { | 	public void writeToTexture(GpuTexture gpuTexture, IntBuffer intBuffer, Format format, int i, int j, int k, int l, int m, int n) { | ||||||
| 		if (this.inRenderPass) { | 		if (this.inRenderPass) { | ||||||
| 			throw new IllegalStateException("Close the existing render pass before performing additional commands"); | 			throw new IllegalStateException("Close the existing render pass before performing additional commands"); | ||||||
| 		} else if (i >= 0 && i < gpuTexture.getMipLevels()) { | 		} else if (i >= 0 && i < gpuTexture.getMipLevels()) { | ||||||
|  | @ -605,7 +661,7 @@ public class GlCommandEncoder implements CommandEncoder { | ||||||
| 
 | 
 | ||||||
| 	protected <T> void executeDrawMultiple( | 	protected <T> void executeDrawMultiple( | ||||||
| 		GlRenderPass renderPass, | 		GlRenderPass renderPass, | ||||||
| 		Collection<RenderPass.Draw<T>> draws, | 		Collection<Draw<T>> draws, | ||||||
| 		@Nullable GpuBuffer buffer, | 		@Nullable GpuBuffer buffer, | ||||||
| 		@Nullable VertexFormat.IndexType indexType, | 		@Nullable VertexFormat.IndexType indexType, | ||||||
| 		Collection<String> uniforms, | 		Collection<String> uniforms, | ||||||
|  | @ -616,7 +672,7 @@ public class GlCommandEncoder implements CommandEncoder { | ||||||
| 				indexType = VertexFormat.IndexType.SHORT; | 				indexType = VertexFormat.IndexType.SHORT; | ||||||
| 			} | 			} | ||||||
| 
 | 
 | ||||||
| 			for (RenderPass.Draw<T> draw : draws) { | 			for (Draw<T> draw : draws) { | ||||||
| 				VertexFormat.IndexType indexType2 = draw.indexType() == null ? indexType : draw.indexType(); | 				VertexFormat.IndexType indexType2 = draw.indexType() == null ? indexType : draw.indexType(); | ||||||
| 				renderPass.setIndexBuffer(draw.indexBuffer() == null ? buffer : draw.indexBuffer(), indexType2); | 				renderPass.setIndexBuffer(draw.indexBuffer() == null ? buffer : draw.indexBuffer(), indexType2); | ||||||
| 				renderPass.setVertexBuffer(draw.slot(), draw.vertexBuffer()); | 				renderPass.setVertexBuffer(draw.slot(), draw.vertexBuffer()); | ||||||
|  | @ -638,10 +694,10 @@ public class GlCommandEncoder implements CommandEncoder { | ||||||
| 					} | 					} | ||||||
| 				} | 				} | ||||||
| 
 | 
 | ||||||
| 				BiConsumer<T, RenderPass.UniformUploader> biConsumer = draw.uniformUploaderConsumer(); | 				BiConsumer<T, UniformUploader> biConsumer = draw.uniformUploaderConsumer(); | ||||||
| 				if (biConsumer != null) { | 				if (biConsumer != null) { | ||||||
| 					biConsumer.accept(data, (RenderPass.UniformUploader)(string, gpuBufferSlice) -> { | 					biConsumer.accept(data, (UniformUploader)(string, gpuBufferSlice) -> { | ||||||
| 						if (renderPass.pipeline.program().getUniform(string) instanceof Uniform.Ubo(int i)) { | 						if (renderPass.pipeline.program().getUniform(string) instanceof Ubo(int i)) { | ||||||
| 							GL32.glBindBufferRange(35345, i, ((GlBuffer)gpuBufferSlice.buffer()).handle, gpuBufferSlice.offset(), gpuBufferSlice.length()); | 							GL32.glBindBufferRange(35345, i, ((GlBuffer)gpuBufferSlice.buffer()).handle, gpuBufferSlice.offset(), gpuBufferSlice.length()); | ||||||
| 						} | 						} | ||||||
| 					}); | 					}); | ||||||
|  | @ -756,7 +812,7 @@ public class GlCommandEncoder implements CommandEncoder { | ||||||
| 			} | 			} | ||||||
| 
 | 
 | ||||||
| 			for (Entry<String, Uniform> entry : renderPass.pipeline.program().getUniforms().entrySet()) { | 			for (Entry<String, Uniform> entry : renderPass.pipeline.program().getUniforms().entrySet()) { | ||||||
| 				if (entry.getValue() instanceof Uniform.Sampler) { | 				if (entry.getValue() instanceof Sampler) { | ||||||
| 					String string = (String)entry.getKey(); | 					String string = (String)entry.getKey(); | ||||||
| 					GlTextureView glTextureView = (GlTextureView)renderPass.samplers.get(string); | 					GlTextureView glTextureView = (GlTextureView)renderPass.samplers.get(string); | ||||||
| 					if (glTextureView == null) { | 					if (glTextureView == null) { | ||||||
|  | @ -793,14 +849,14 @@ public class GlCommandEncoder implements CommandEncoder { | ||||||
| 			String string2 = (String)entry2.getKey(); | 			String string2 = (String)entry2.getKey(); | ||||||
| 			boolean bl2 = renderPass.dirtyUniforms.contains(string2); | 			boolean bl2 = renderPass.dirtyUniforms.contains(string2); | ||||||
| 			switch ((Uniform)entry2.getValue()) { | 			switch ((Uniform)entry2.getValue()) { | ||||||
| 				case Uniform.Ubo(int var61): | 				case Ubo(int var61): | ||||||
| 					int var39 = var61; | 					int var39 = var61; | ||||||
| 					if (bl2) { | 					if (bl2) { | ||||||
| 						GpuBufferSlice gpuBufferSlice2 = (GpuBufferSlice)renderPass.uniforms.get(string2); | 						GpuBufferSlice gpuBufferSlice2 = (GpuBufferSlice)renderPass.uniforms.get(string2); | ||||||
| 						GL32.glBindBufferRange(35345, var39, ((GlBuffer)gpuBufferSlice2.buffer()).handle, gpuBufferSlice2.offset(), gpuBufferSlice2.length()); | 						GL32.glBindBufferRange(35345, var39, ((GlBuffer)gpuBufferSlice2.buffer()).handle, gpuBufferSlice2.offset(), gpuBufferSlice2.length()); | ||||||
| 					} | 					} | ||||||
| 					break; | 					break; | ||||||
| 				case Uniform.Utb(int var41, int var42, TextureFormat var43, int var59): | 				case Utb(int var41, int var42, TextureFormat var43, int var59): | ||||||
| 					int var44 = var59; | 					int var44 = var59; | ||||||
| 					if (bl || bl2) { | 					if (bl || bl2) { | ||||||
| 						GlStateManager._glUniform1i(var41, var42); | 						GlStateManager._glUniform1i(var41, var42); | ||||||
|  | @ -813,7 +869,7 @@ public class GlCommandEncoder implements CommandEncoder { | ||||||
| 						GL31.glTexBuffer(35882, GlConst.toGlInternalId(var43), ((GlBuffer)gpuBufferSlice3.buffer()).handle); | 						GL31.glTexBuffer(35882, GlConst.toGlInternalId(var43), ((GlBuffer)gpuBufferSlice3.buffer()).handle); | ||||||
| 					} | 					} | ||||||
| 					break; | 					break; | ||||||
| 				case Uniform.Sampler(int glTextureView2, int var51): | 				case Sampler(int glTextureView2, int var51): | ||||||
| 					int var46 = var51; | 					int var46 = var51; | ||||||
| 					GlTextureView glTextureView2x = (GlTextureView)renderPass.samplers.get(string2); | 					GlTextureView glTextureView2x = (GlTextureView)renderPass.samplers.get(string2); | ||||||
| 					if (glTextureView2x == null) { | 					if (glTextureView2x == null) { | ||||||
|  |  | ||||||
|  | @ -25,13 +25,14 @@ import java.util.function.Supplier; | ||||||
| import net.fabricmc.api.EnvType; | import net.fabricmc.api.EnvType; | ||||||
| import net.fabricmc.api.Environment; | import net.fabricmc.api.Environment; | ||||||
| import net.minecraft.client.renderer.ShaderDefines; | import net.minecraft.client.renderer.ShaderDefines; | ||||||
| import net.minecraft.client.renderer.ShaderManager; | import net.minecraft.client.renderer.ShaderManager.CompilationException; | ||||||
| import net.minecraft.resources.ResourceLocation; | import net.minecraft.resources.ResourceLocation; | ||||||
| import org.apache.commons.lang3.StringUtils; | import org.apache.commons.lang3.StringUtils; | ||||||
| import org.jetbrains.annotations.Nullable; | import org.jetbrains.annotations.Nullable; | ||||||
| import org.lwjgl.glfw.GLFW; | import org.lwjgl.glfw.GLFW; | ||||||
| import org.lwjgl.opengl.GL; | import org.lwjgl.opengl.GL; | ||||||
| import org.lwjgl.opengl.GL11; | import org.lwjgl.opengl.GL11; | ||||||
|  | import org.lwjgl.opengl.GL31; | ||||||
| import org.lwjgl.opengl.GLCapabilities; | import org.lwjgl.opengl.GLCapabilities; | ||||||
| import org.slf4j.Logger; | import org.slf4j.Logger; | ||||||
| 
 | 
 | ||||||
|  | @ -303,6 +304,29 @@ public class GlDevice implements GpuDevice { | ||||||
| 		} | 		} | ||||||
| 
 | 
 | ||||||
| 		this.shaderCache.clear(); | 		this.shaderCache.clear(); | ||||||
|  | 		String string = GlStateManager._getString(7937); | ||||||
|  | 		if (string.contains("AMD")) { | ||||||
|  | 			amdDummyShaderWorkaround(); | ||||||
|  | 		} | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	private static void amdDummyShaderWorkaround() { | ||||||
|  | 		int i = GlStateManager.glCreateShader(35633); | ||||||
|  | 		GlStateManager.glShaderSource(i, "#version 150\nvoid main() {\n    gl_Position = vec4(0.0);\n}\n"); | ||||||
|  | 		GlStateManager.glCompileShader(i); | ||||||
|  | 		int j = GlStateManager.glCreateShader(35632); | ||||||
|  | 		GlStateManager.glShaderSource( | ||||||
|  | 			j, "#version 150\nlayout(std140) uniform Dummy {\n    float Value;\n};\nout vec4 fragColor;\nvoid main() {\n    fragColor = vec4(0.0);\n}\n" | ||||||
|  | 		); | ||||||
|  | 		GlStateManager.glCompileShader(j); | ||||||
|  | 		int k = GlStateManager.glCreateProgram(); | ||||||
|  | 		GlStateManager.glAttachShader(k, i); | ||||||
|  | 		GlStateManager.glAttachShader(k, j); | ||||||
|  | 		GlStateManager.glLinkProgram(k); | ||||||
|  | 		GL31.glGetUniformBlockIndex(k, "Dummy"); | ||||||
|  | 		GlStateManager.glDeleteShader(i); | ||||||
|  | 		GlStateManager.glDeleteShader(j); | ||||||
|  | 		GlStateManager.glDeleteProgram(k); | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	@Override | 	@Override | ||||||
|  | @ -371,7 +395,7 @@ public class GlDevice implements GpuDevice { | ||||||
| 			GlProgram glProgram; | 			GlProgram glProgram; | ||||||
| 			try { | 			try { | ||||||
| 				glProgram = GlProgram.link(glShaderModule, glShaderModule2, pipeline.getVertexFormat(), pipeline.getLocation().toString()); | 				glProgram = GlProgram.link(glShaderModule, glShaderModule2, pipeline.getVertexFormat(), pipeline.getLocation().toString()); | ||||||
| 			} catch (ShaderManager.CompilationException var7) { | 			} catch (CompilationException var7) { | ||||||
| 				LOGGER.error("Couldn't compile program for pipeline {}: {}", pipeline.getLocation(), var7); | 				LOGGER.error("Couldn't compile program for pipeline {}: {}", pipeline.getLocation(), var7); | ||||||
| 				return new GlRenderPipeline(pipeline, GlProgram.INVALID_PROGRAM); | 				return new GlRenderPipeline(pipeline, GlProgram.INVALID_PROGRAM); | ||||||
| 			} | 			} | ||||||
|  |  | ||||||
|  | @ -1,7 +1,10 @@ | ||||||
| package com.mojang.blaze3d.opengl; | package com.mojang.blaze3d.opengl; | ||||||
| 
 | 
 | ||||||
| import com.google.common.collect.Sets; | import com.google.common.collect.Sets; | ||||||
| import com.mojang.blaze3d.pipeline.RenderPipeline; | import com.mojang.blaze3d.opengl.Uniform.Sampler; | ||||||
|  | import com.mojang.blaze3d.opengl.Uniform.Ubo; | ||||||
|  | import com.mojang.blaze3d.opengl.Uniform.Utb; | ||||||
|  | import com.mojang.blaze3d.pipeline.RenderPipeline.UniformDescription; | ||||||
| import com.mojang.blaze3d.systems.RenderSystem; | import com.mojang.blaze3d.systems.RenderSystem; | ||||||
| import com.mojang.blaze3d.textures.TextureFormat; | import com.mojang.blaze3d.textures.TextureFormat; | ||||||
| import com.mojang.blaze3d.vertex.VertexFormat; | import com.mojang.blaze3d.vertex.VertexFormat; | ||||||
|  | @ -13,7 +16,7 @@ import java.util.Objects; | ||||||
| import java.util.Set; | import java.util.Set; | ||||||
| import net.fabricmc.api.EnvType; | import net.fabricmc.api.EnvType; | ||||||
| import net.fabricmc.api.Environment; | import net.fabricmc.api.Environment; | ||||||
| import net.minecraft.client.renderer.ShaderManager; | import net.minecraft.client.renderer.ShaderManager.CompilationException; | ||||||
| import org.jetbrains.annotations.Nullable; | import org.jetbrains.annotations.Nullable; | ||||||
| import org.jetbrains.annotations.VisibleForTesting; | import org.jetbrains.annotations.VisibleForTesting; | ||||||
| import org.lwjgl.opengl.GL31; | import org.lwjgl.opengl.GL31; | ||||||
|  | @ -33,10 +36,10 @@ public class GlProgram implements AutoCloseable { | ||||||
| 		this.debugLabel = debugLabel; | 		this.debugLabel = debugLabel; | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	public static GlProgram link(GlShaderModule vertexShader, GlShaderModule fragmentShader, VertexFormat vertexFormat, String debugLabel) throws ShaderManager.CompilationException { | 	public static GlProgram link(GlShaderModule vertexShader, GlShaderModule fragmentShader, VertexFormat vertexFormat, String debugLabel) throws CompilationException { | ||||||
| 		int i = GlStateManager.glCreateProgram(); | 		int i = GlStateManager.glCreateProgram(); | ||||||
| 		if (i <= 0) { | 		if (i <= 0) { | ||||||
| 			throw new ShaderManager.CompilationException("Could not create shader program (returned program ID " + i + ")"); | 			throw new CompilationException("Could not create shader program (returned program ID " + i + ")"); | ||||||
| 		} else { | 		} else { | ||||||
| 			int j = 0; | 			int j = 0; | ||||||
| 
 | 
 | ||||||
|  | @ -49,22 +52,26 @@ public class GlProgram implements AutoCloseable { | ||||||
| 			GlStateManager.glAttachShader(i, fragmentShader.getShaderId()); | 			GlStateManager.glAttachShader(i, fragmentShader.getShaderId()); | ||||||
| 			GlStateManager.glLinkProgram(i); | 			GlStateManager.glLinkProgram(i); | ||||||
| 			int k = GlStateManager.glGetProgrami(i, 35714); | 			int k = GlStateManager.glGetProgrami(i, 35714); | ||||||
| 			if (k == 0) { | 			String string = GlStateManager.glGetProgramInfoLog(i, 32768); | ||||||
| 				String string = GlStateManager.glGetProgramInfoLog(i, 32768); | 			if (k != 0 && !string.contains("Failed for unknown reason")) { | ||||||
| 				throw new ShaderManager.CompilationException( | 				if (!string.isEmpty()) { | ||||||
|  | 					LOGGER.info("Info log when linking program containing VS {} and FS {}. Log output: {}", vertexShader.getId(), fragmentShader.getId(), string); | ||||||
|  | 				} | ||||||
|  | 
 | ||||||
|  | 				return new GlProgram(i, debugLabel); | ||||||
|  | 			} else { | ||||||
|  | 				throw new CompilationException( | ||||||
| 					"Error encountered when linking program containing VS " + vertexShader.getId() + " and FS " + fragmentShader.getId() + ". Log output: " + string | 					"Error encountered when linking program containing VS " + vertexShader.getId() + " and FS " + fragmentShader.getId() + ". Log output: " + string | ||||||
| 				); | 				); | ||||||
| 			} else { |  | ||||||
| 				return new GlProgram(i, debugLabel); |  | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	public void setupUniforms(List<RenderPipeline.UniformDescription> uniforms, List<String> samplers) { | 	public void setupUniforms(List<UniformDescription> uniforms, List<String> samplers) { | ||||||
| 		int i = 0; | 		int i = 0; | ||||||
| 		int j = 0; | 		int j = 0; | ||||||
| 
 | 
 | ||||||
| 		for (RenderPipeline.UniformDescription uniformDescription : uniforms) { | 		for (UniformDescription uniformDescription : uniforms) { | ||||||
| 			String string = uniformDescription.name(); | 			String string = uniformDescription.name(); | ||||||
| 
 | 
 | ||||||
| 			Object var10000_1 = switch (uniformDescription.type()) { | 			Object var10000_1 = switch (uniformDescription.type()) { | ||||||
|  | @ -75,7 +82,7 @@ public class GlProgram implements AutoCloseable { | ||||||
| 					} else { | 					} else { | ||||||
| 						int l = i++; | 						int l = i++; | ||||||
| 						GL31.glUniformBlockBinding(this.programId, k, l); | 						GL31.glUniformBlockBinding(this.programId, k, l); | ||||||
| 						yield new Uniform.Ubo(l); | 						yield new Ubo(l); | ||||||
| 					} | 					} | ||||||
| 				} | 				} | ||||||
| 				case TEXEL_BUFFER -> { | 				case TEXEL_BUFFER -> { | ||||||
|  | @ -85,7 +92,7 @@ public class GlProgram implements AutoCloseable { | ||||||
| 						yield null; | 						yield null; | ||||||
| 					} else { | 					} else { | ||||||
| 						int l = j++; | 						int l = j++; | ||||||
| 						yield new Uniform.Utb(k, l, (TextureFormat)Objects.requireNonNull(uniformDescription.textureFormat())); | 						yield new Utb(k, l, (TextureFormat)Objects.requireNonNull(uniformDescription.textureFormat())); | ||||||
| 					} | 					} | ||||||
| 				} | 				} | ||||||
| 			}; | 			}; | ||||||
|  | @ -102,7 +109,7 @@ public class GlProgram implements AutoCloseable { | ||||||
| 				LOGGER.warn("{} shader program does not use sampler {} defined in the pipeline. This might be a bug.", this.debugLabel, string2); | 				LOGGER.warn("{} shader program does not use sampler {} defined in the pipeline. This might be a bug.", this.debugLabel, string2); | ||||||
| 			} else { | 			} else { | ||||||
| 				int n = j++; | 				int n = j++; | ||||||
| 				this.uniformsByName.put(string2, new Uniform.Sampler(m, n)); | 				this.uniformsByName.put(string2, new Sampler(m, n)); | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
| 
 | 
 | ||||||
|  | @ -114,7 +121,7 @@ public class GlProgram implements AutoCloseable { | ||||||
| 				if (!samplers.contains(string) && BUILT_IN_UNIFORMS.contains(string)) { | 				if (!samplers.contains(string) && BUILT_IN_UNIFORMS.contains(string)) { | ||||||
| 					int n = i++; | 					int n = i++; | ||||||
| 					GL31.glUniformBlockBinding(this.programId, p, n); | 					GL31.glUniformBlockBinding(this.programId, p, n); | ||||||
| 					this.uniformsByName.put(string, new Uniform.Ubo(n)); | 					this.uniformsByName.put(string, new Ubo(n)); | ||||||
| 				} else { | 				} else { | ||||||
| 					LOGGER.warn("Found unknown and unsupported uniform {} in {}", string, this.debugLabel); | 					LOGGER.warn("Found unknown and unsupported uniform {} in {}", string, this.debugLabel); | ||||||
| 				} | 				} | ||||||
|  |  | ||||||
|  | @ -2,6 +2,7 @@ package com.mojang.blaze3d.opengl; | ||||||
| 
 | 
 | ||||||
| import com.mojang.blaze3d.vertex.VertexFormat; | import com.mojang.blaze3d.vertex.VertexFormat; | ||||||
| import com.mojang.blaze3d.vertex.VertexFormatElement; | import com.mojang.blaze3d.vertex.VertexFormatElement; | ||||||
|  | import com.mojang.blaze3d.vertex.VertexFormatElement.Type; | ||||||
| import java.util.HashMap; | import java.util.HashMap; | ||||||
| import java.util.List; | import java.util.List; | ||||||
| import java.util.Map; | import java.util.Map; | ||||||
|  | @ -69,7 +70,7 @@ public abstract class VertexArrayCache { | ||||||
| 					case POSITION: | 					case POSITION: | ||||||
| 					case GENERIC: | 					case GENERIC: | ||||||
| 					case UV: | 					case UV: | ||||||
| 						if (vertexFormatElement.type() == VertexFormatElement.Type.FLOAT) { | 						if (vertexFormatElement.type() == Type.FLOAT) { | ||||||
| 							GlStateManager._vertexAttribPointer( | 							GlStateManager._vertexAttribPointer( | ||||||
| 								j, vertexFormatElement.count(), GlConst.toGl(vertexFormatElement.type()), false, i, vertexFormat.getOffset(vertexFormatElement) | 								j, vertexFormatElement.count(), GlConst.toGl(vertexFormatElement.type()), false, i, vertexFormat.getOffset(vertexFormatElement) | ||||||
| 							); | 							); | ||||||
|  | @ -111,7 +112,6 @@ public abstract class VertexArrayCache { | ||||||
| 			if (vertexArray == null) { | 			if (vertexArray == null) { | ||||||
| 				int i = GlStateManager._glGenVertexArrays(); | 				int i = GlStateManager._glGenVertexArrays(); | ||||||
| 				GlStateManager._glBindVertexArray(i); | 				GlStateManager._glBindVertexArray(i); | ||||||
| 				ARBVertexAttribBinding.glBindVertexBuffer(0, buffer.handle, 0L, format.getVertexSize()); |  | ||||||
| 				List<VertexFormatElement> list = format.getElements(); | 				List<VertexFormatElement> list = format.getElements(); | ||||||
| 
 | 
 | ||||||
| 				for (int j = 0; j < list.size(); j++) { | 				for (int j = 0; j < list.size(); j++) { | ||||||
|  | @ -121,7 +121,7 @@ public abstract class VertexArrayCache { | ||||||
| 						case POSITION: | 						case POSITION: | ||||||
| 						case GENERIC: | 						case GENERIC: | ||||||
| 						case UV: | 						case UV: | ||||||
| 							if (vertexFormatElement.type() == VertexFormatElement.Type.FLOAT) { | 							if (vertexFormatElement.type() == Type.FLOAT) { | ||||||
| 								ARBVertexAttribBinding.glVertexAttribFormat( | 								ARBVertexAttribBinding.glVertexAttribFormat( | ||||||
| 									j, vertexFormatElement.count(), GlConst.toGl(vertexFormatElement.type()), false, format.getOffset(vertexFormatElement) | 									j, vertexFormatElement.count(), GlConst.toGl(vertexFormatElement.type()), false, format.getOffset(vertexFormatElement) | ||||||
| 								); | 								); | ||||||
|  | @ -141,6 +141,7 @@ public abstract class VertexArrayCache { | ||||||
| 					ARBVertexAttribBinding.glVertexAttribBinding(j, 0); | 					ARBVertexAttribBinding.glVertexAttribBinding(j, 0); | ||||||
| 				} | 				} | ||||||
| 
 | 
 | ||||||
|  | 				ARBVertexAttribBinding.glBindVertexBuffer(0, buffer.handle, 0L, format.getVertexSize()); | ||||||
| 				VertexArrayCache.VertexArray vertexArray2 = new VertexArrayCache.VertexArray(i, format, buffer); | 				VertexArrayCache.VertexArray vertexArray2 = new VertexArrayCache.VertexArray(i, format, buffer); | ||||||
| 				this.debugLabels.applyLabel(vertexArray2); | 				this.debugLabels.applyLabel(vertexArray2); | ||||||
| 				this.cache.put(format, vertexArray2); | 				this.cache.put(format, vertexArray2); | ||||||
|  |  | ||||||
|  | @ -22,6 +22,9 @@ public record BlendFunction(SourceFactor sourceColor, DestFactor destColor, Sour | ||||||
| 	public static final BlendFunction ENTITY_OUTLINE_BLIT = new BlendFunction( | 	public static final BlendFunction ENTITY_OUTLINE_BLIT = new BlendFunction( | ||||||
| 		SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ZERO, DestFactor.ONE | 		SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ZERO, DestFactor.ONE | ||||||
| 	); | 	); | ||||||
|  | 	public static final BlendFunction INVERT = new BlendFunction( | ||||||
|  | 		SourceFactor.ONE_MINUS_DST_COLOR, DestFactor.ONE_MINUS_SRC_COLOR, SourceFactor.ONE, DestFactor.ZERO | ||||||
|  | 	); | ||||||
| 
 | 
 | ||||||
| 	public BlendFunction(SourceFactor sourceFactor, DestFactor destFactor) { | 	public BlendFunction(SourceFactor sourceFactor, DestFactor destFactor) { | ||||||
| 		this(sourceFactor, destFactor, sourceFactor, destFactor); | 		this(sourceFactor, destFactor, sourceFactor, destFactor); | ||||||
|  |  | ||||||
|  | @ -343,6 +343,7 @@ public class RenderPipeline { | ||||||
| 			return this; | 			return this; | ||||||
| 		} | 		} | ||||||
| 
 | 
 | ||||||
|  | 		@Deprecated | ||||||
| 		public RenderPipeline.Builder withColorLogic(LogicOp logicOp) { | 		public RenderPipeline.Builder withColorLogic(LogicOp logicOp) { | ||||||
| 			this.colorLogic = Optional.of(logicOp); | 			this.colorLogic = Optional.of(logicOp); | ||||||
| 			return this; | 			return this; | ||||||
|  |  | ||||||
|  | @ -428,13 +428,13 @@ public final class NativeImage implements AutoCloseable { | ||||||
| 		this.copyRect(this, xFrom, yFrom, xFrom + xToDelta, yFrom + yToDelta, width, height, mirrorX, mirrorY); | 		this.copyRect(this, xFrom, yFrom, xFrom + xToDelta, yFrom + yToDelta, width, height, mirrorX, mirrorY); | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	public void copyRect(NativeImage source, int xFrom, int yFrom, int xTo, int yTo, int width, int height, boolean mirrorX, boolean mirrorY) { | 	public void copyRect(NativeImage target, int xFrom, int yFrom, int xTo, int yTo, int width, int height, boolean mirrorX, boolean mirrorY) { | ||||||
| 		for (int i = 0; i < height; i++) { | 		for (int i = 0; i < height; i++) { | ||||||
| 			for (int j = 0; j < width; j++) { | 			for (int j = 0; j < width; j++) { | ||||||
| 				int k = mirrorX ? width - 1 - j : j; | 				int k = mirrorX ? width - 1 - j : j; | ||||||
| 				int l = mirrorY ? height - 1 - i : i; | 				int l = mirrorY ? height - 1 - i : i; | ||||||
| 				int m = this.getPixelABGR(xFrom + j, yFrom + i); | 				int m = this.getPixelABGR(xFrom + j, yFrom + i); | ||||||
| 				source.setPixelABGR(xTo + k, yTo + l, m); | 				target.setPixelABGR(xTo + k, yTo + l, m); | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
| 	} | 	} | ||||||
|  |  | ||||||
|  | @ -4,7 +4,9 @@ import com.mojang.blaze3d.DontObfuscate; | ||||||
| import com.mojang.blaze3d.buffers.GpuBuffer; | import com.mojang.blaze3d.buffers.GpuBuffer; | ||||||
| import com.mojang.blaze3d.buffers.GpuBufferSlice; | import com.mojang.blaze3d.buffers.GpuBufferSlice; | ||||||
| import com.mojang.blaze3d.buffers.GpuFence; | import com.mojang.blaze3d.buffers.GpuFence; | ||||||
|  | import com.mojang.blaze3d.buffers.GpuBuffer.MappedView; | ||||||
| import com.mojang.blaze3d.platform.NativeImage; | import com.mojang.blaze3d.platform.NativeImage; | ||||||
|  | import com.mojang.blaze3d.platform.NativeImage.Format; | ||||||
| import com.mojang.blaze3d.textures.GpuTexture; | import com.mojang.blaze3d.textures.GpuTexture; | ||||||
| import com.mojang.blaze3d.textures.GpuTextureView; | import com.mojang.blaze3d.textures.GpuTextureView; | ||||||
| import java.nio.ByteBuffer; | import java.nio.ByteBuffer; | ||||||
|  | @ -35,15 +37,17 @@ public interface CommandEncoder { | ||||||
| 
 | 
 | ||||||
| 	void writeToBuffer(GpuBufferSlice gpuBufferSlice, ByteBuffer byteBuffer); | 	void writeToBuffer(GpuBufferSlice gpuBufferSlice, ByteBuffer byteBuffer); | ||||||
| 
 | 
 | ||||||
| 	GpuBuffer.MappedView mapBuffer(GpuBuffer gpuBuffer, boolean bl, boolean bl2); | 	MappedView mapBuffer(GpuBuffer gpuBuffer, boolean bl, boolean bl2); | ||||||
| 
 | 
 | ||||||
| 	GpuBuffer.MappedView mapBuffer(GpuBufferSlice gpuBufferSlice, boolean bl, boolean bl2); | 	MappedView mapBuffer(GpuBufferSlice gpuBufferSlice, boolean bl, boolean bl2); | ||||||
|  | 
 | ||||||
|  | 	void copyToBuffer(GpuBufferSlice gpuBufferSlice, GpuBufferSlice gpuBufferSlice2); | ||||||
| 
 | 
 | ||||||
| 	void writeToTexture(GpuTexture gpuTexture, NativeImage nativeImage); | 	void writeToTexture(GpuTexture gpuTexture, NativeImage nativeImage); | ||||||
| 
 | 
 | ||||||
| 	void writeToTexture(GpuTexture gpuTexture, NativeImage nativeImage, int i, int j, int k, int l, int m, int n, int o, int p); | 	void writeToTexture(GpuTexture gpuTexture, NativeImage nativeImage, int i, int j, int k, int l, int m, int n, int o, int p); | ||||||
| 
 | 
 | ||||||
| 	void writeToTexture(GpuTexture gpuTexture, IntBuffer intBuffer, NativeImage.Format format, int i, int j, int k, int l, int m, int n); | 	void writeToTexture(GpuTexture gpuTexture, IntBuffer intBuffer, Format format, int i, int j, int k, int l, int m, int n); | ||||||
| 
 | 
 | ||||||
| 	void copyTextureToBuffer(GpuTexture gpuTexture, GpuBuffer gpuBuffer, int i, Runnable runnable, int j); | 	void copyTextureToBuffer(GpuTexture gpuTexture, GpuBuffer gpuBuffer, int i, Runnable runnable, int j); | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -3,6 +3,7 @@ package com.mojang.blaze3d.vertex; | ||||||
| import com.google.common.collect.ImmutableList; | import com.google.common.collect.ImmutableList; | ||||||
| import com.google.common.collect.ImmutableMap; | import com.google.common.collect.ImmutableMap; | ||||||
| import com.mojang.blaze3d.DontObfuscate; | import com.mojang.blaze3d.DontObfuscate; | ||||||
|  | import com.mojang.blaze3d.GraphicsWorkarounds; | ||||||
| import com.mojang.blaze3d.buffers.GpuBuffer; | import com.mojang.blaze3d.buffers.GpuBuffer; | ||||||
| import com.mojang.blaze3d.systems.CommandEncoder; | import com.mojang.blaze3d.systems.CommandEncoder; | ||||||
| import com.mojang.blaze3d.systems.GpuDevice; | import com.mojang.blaze3d.systems.GpuDevice; | ||||||
|  | @ -12,14 +13,20 @@ import it.unimi.dsi.fastutil.ints.IntList; | ||||||
| import java.nio.ByteBuffer; | import java.nio.ByteBuffer; | ||||||
| import java.util.Arrays; | import java.util.Arrays; | ||||||
| import java.util.List; | import java.util.List; | ||||||
|  | import java.util.function.Supplier; | ||||||
| import net.fabricmc.api.EnvType; | import net.fabricmc.api.EnvType; | ||||||
| import net.fabricmc.api.Environment; | import net.fabricmc.api.Environment; | ||||||
|  | import net.minecraft.Util; | ||||||
|  | import net.minecraft.Util.OS; | ||||||
| import org.jetbrains.annotations.Nullable; | import org.jetbrains.annotations.Nullable; | ||||||
| 
 | 
 | ||||||
| @Environment(EnvType.CLIENT) | @Environment(EnvType.CLIENT) | ||||||
| @DontObfuscate | @DontObfuscate | ||||||
| public class VertexFormat { | public class VertexFormat { | ||||||
| 	public static final int UNKNOWN_ELEMENT = -1; | 	public static final int UNKNOWN_ELEMENT = -1; | ||||||
|  | 	private static final boolean USE_STAGING_BUFFER_WORKAROUND = Util.getPlatform() == OS.WINDOWS && Util.isAarch64(); | ||||||
|  | 	@Nullable | ||||||
|  | 	private static GpuBuffer UPLOAD_STAGING_BUFFER; | ||||||
| 	private final List<VertexFormatElement> elements; | 	private final List<VertexFormatElement> elements; | ||||||
| 	private final List<String> names; | 	private final List<String> names; | ||||||
| 	private final int vertexSize; | 	private final int vertexSize; | ||||||
|  | @ -102,37 +109,60 @@ public class VertexFormat { | ||||||
| 		return this.elementsMask * 31 + Arrays.hashCode(this.offsetsByElement); | 		return this.elementsMask * 31 + Arrays.hashCode(this.offsetsByElement); | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	public GpuBuffer uploadImmediateVertexBuffer(ByteBuffer byteBuffer) { | 	private static GpuBuffer uploadToBuffer(@Nullable GpuBuffer gpuBuffer, ByteBuffer byteBuffer, int i, Supplier<String> supplier) { | ||||||
| 		GpuDevice gpuDevice = RenderSystem.getDevice(); | 		GpuDevice gpuDevice = RenderSystem.getDevice(); | ||||||
| 		if (this.immediateDrawVertexBuffer == null) { | 		if (gpuBuffer == null) { | ||||||
| 			this.immediateDrawVertexBuffer = gpuDevice.createBuffer(() -> "Immediate vertex buffer for " + this, 40, byteBuffer); | 			gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer); | ||||||
| 		} else { | 		} else { | ||||||
| 			CommandEncoder commandEncoder = gpuDevice.createCommandEncoder(); | 			CommandEncoder commandEncoder = gpuDevice.createCommandEncoder(); | ||||||
| 			if (this.immediateDrawVertexBuffer.size() < byteBuffer.remaining()) { | 			if (gpuBuffer.size() < byteBuffer.remaining()) { | ||||||
| 				this.immediateDrawVertexBuffer.close(); | 				gpuBuffer.close(); | ||||||
| 				this.immediateDrawVertexBuffer = gpuDevice.createBuffer(() -> "Immediate vertex buffer for " + this, 40, byteBuffer); | 				gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer); | ||||||
| 			} else { | 			} else { | ||||||
| 				commandEncoder.writeToBuffer(this.immediateDrawVertexBuffer.slice(), byteBuffer); | 				commandEncoder.writeToBuffer(gpuBuffer.slice(), byteBuffer); | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
| 
 | 
 | ||||||
|  | 		return gpuBuffer; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	private GpuBuffer uploadToBufferWithWorkaround(@Nullable GpuBuffer gpuBuffer, ByteBuffer byteBuffer, int i, Supplier<String> supplier) { | ||||||
|  | 		GpuDevice gpuDevice = RenderSystem.getDevice(); | ||||||
|  | 		if (USE_STAGING_BUFFER_WORKAROUND) { | ||||||
|  | 			if (gpuBuffer == null) { | ||||||
|  | 				gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer); | ||||||
|  | 			} else { | ||||||
|  | 				CommandEncoder commandEncoder = gpuDevice.createCommandEncoder(); | ||||||
|  | 				if (gpuBuffer.size() < byteBuffer.remaining()) { | ||||||
|  | 					gpuBuffer.close(); | ||||||
|  | 					gpuBuffer = gpuDevice.createBuffer(supplier, i, byteBuffer); | ||||||
|  | 				} else { | ||||||
|  | 					UPLOAD_STAGING_BUFFER = uploadToBuffer(UPLOAD_STAGING_BUFFER, byteBuffer, i, supplier); | ||||||
|  | 					commandEncoder.copyToBuffer(UPLOAD_STAGING_BUFFER.slice(0, byteBuffer.remaining()), gpuBuffer.slice(0, byteBuffer.remaining())); | ||||||
|  | 				} | ||||||
|  | 			} | ||||||
|  | 
 | ||||||
|  | 			return gpuBuffer; | ||||||
|  | 		} else if (GraphicsWorkarounds.get(gpuDevice).alwaysCreateFreshImmediateBuffer()) { | ||||||
|  | 			if (gpuBuffer != null) { | ||||||
|  | 				gpuBuffer.close(); | ||||||
|  | 			} | ||||||
|  | 
 | ||||||
|  | 			return gpuDevice.createBuffer(supplier, i, byteBuffer); | ||||||
|  | 		} else { | ||||||
|  | 			return uploadToBuffer(gpuBuffer, byteBuffer, i, supplier); | ||||||
|  | 		} | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	public GpuBuffer uploadImmediateVertexBuffer(ByteBuffer byteBuffer) { | ||||||
|  | 		this.immediateDrawVertexBuffer = this.uploadToBufferWithWorkaround( | ||||||
|  | 			this.immediateDrawVertexBuffer, byteBuffer, 40, () -> "Immediate vertex buffer for " + this | ||||||
|  | 		); | ||||||
| 		return this.immediateDrawVertexBuffer; | 		return this.immediateDrawVertexBuffer; | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	public GpuBuffer uploadImmediateIndexBuffer(ByteBuffer byteBuffer) { | 	public GpuBuffer uploadImmediateIndexBuffer(ByteBuffer byteBuffer) { | ||||||
| 		GpuDevice gpuDevice = RenderSystem.getDevice(); | 		this.immediateDrawIndexBuffer = this.uploadToBufferWithWorkaround(this.immediateDrawIndexBuffer, byteBuffer, 72, () -> "Immediate index buffer for " + this); | ||||||
| 		if (this.immediateDrawIndexBuffer == null) { |  | ||||||
| 			this.immediateDrawIndexBuffer = RenderSystem.getDevice().createBuffer(() -> "Immediate index buffer for " + this, 72, byteBuffer); |  | ||||||
| 		} else { |  | ||||||
| 			CommandEncoder commandEncoder = gpuDevice.createCommandEncoder(); |  | ||||||
| 			if (this.immediateDrawIndexBuffer.size() < byteBuffer.remaining()) { |  | ||||||
| 				this.immediateDrawIndexBuffer.close(); |  | ||||||
| 				this.immediateDrawIndexBuffer = RenderSystem.getDevice().createBuffer(() -> "Immediate index buffer for " + this, 72, byteBuffer); |  | ||||||
| 			} else { |  | ||||||
| 				commandEncoder.writeToBuffer(this.immediateDrawIndexBuffer.slice(), byteBuffer); |  | ||||||
| 			} |  | ||||||
| 		} |  | ||||||
| 
 |  | ||||||
| 		return this.immediateDrawIndexBuffer; | 		return this.immediateDrawIndexBuffer; | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -8,6 +8,6 @@ | ||||||
|     "description": { |     "description": { | ||||||
|       "translate": "dataPack.minecart_improvements.description" |       "translate": "dataPack.minecart_improvements.description" | ||||||
|     }, |     }, | ||||||
|     "pack_format": 80 |     "pack_format": 81 | ||||||
|   } |   } | ||||||
| } | } | ||||||
|  | @ -8,6 +8,6 @@ | ||||||
|     "description": { |     "description": { | ||||||
|       "translate": "dataPack.redstone_experiments.description" |       "translate": "dataPack.redstone_experiments.description" | ||||||
|     }, |     }, | ||||||
|     "pack_format": 80 |     "pack_format": 81 | ||||||
|   } |   } | ||||||
| } | } | ||||||
|  | @ -8,6 +8,6 @@ | ||||||
|     "description": { |     "description": { | ||||||
|       "translate": "dataPack.trade_rebalance.description" |       "translate": "dataPack.trade_rebalance.description" | ||||||
|     }, |     }, | ||||||
|     "pack_format": 80 |     "pack_format": 81 | ||||||
|   } |   } | ||||||
| } | } | ||||||
							
								
								
									
										8
									
								
								data/minecraft/jukebox_song/lava_chicken.json
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								data/minecraft/jukebox_song/lava_chicken.json
									
										
									
									
									
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							|  | @ -0,0 +1,8 @@ | ||||||
|  | { | ||||||
|  |   "comparator_output": 9, | ||||||
|  |   "description": { | ||||||
|  |     "translate": "jukebox_song.minecraft.lava_chicken" | ||||||
|  |   }, | ||||||
|  |   "length_in_seconds": 134.0, | ||||||
|  |   "sound_event": "minecraft:music_disc.lava_chicken" | ||||||
|  | } | ||||||
|  | @ -101,6 +101,33 @@ | ||||||
|         } |         } | ||||||
|       ], |       ], | ||||||
|       "rolls": 1.0 |       "rolls": 1.0 | ||||||
|  |     }, | ||||||
|  |     { | ||||||
|  |       "bonus_rolls": 0.0, | ||||||
|  |       "conditions": [ | ||||||
|  |         { | ||||||
|  |           "condition": "minecraft:killed_by_player" | ||||||
|  |         }, | ||||||
|  |         { | ||||||
|  |           "condition": "minecraft:entity_properties", | ||||||
|  |           "entity": "this", | ||||||
|  |           "predicate": { | ||||||
|  |             "flags": { | ||||||
|  |               "is_baby": true | ||||||
|  |             }, | ||||||
|  |             "vehicle": { | ||||||
|  |               "type": "minecraft:chicken" | ||||||
|  |             } | ||||||
|  |           } | ||||||
|  |         } | ||||||
|  |       ], | ||||||
|  |       "entries": [ | ||||||
|  |         { | ||||||
|  |           "type": "minecraft:item", | ||||||
|  |           "name": "minecraft:music_disc_lava_chicken" | ||||||
|  |         } | ||||||
|  |       ], | ||||||
|  |       "rolls": 1.0 | ||||||
|     } |     } | ||||||
|   ], |   ], | ||||||
|   "random_sequence": "minecraft:entities/zombie" |   "random_sequence": "minecraft:entities/zombie" | ||||||
|  |  | ||||||
							
								
								
									
										13
									
								
								data/minecraft/painting_variant/dennis.json
									
										
									
									
									
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										13
									
								
								data/minecraft/painting_variant/dennis.json
									
										
									
									
									
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							|  | @ -0,0 +1,13 @@ | ||||||
|  | { | ||||||
|  |   "asset_id": "minecraft:dennis", | ||||||
|  |   "author": { | ||||||
|  |     "color": "gray", | ||||||
|  |     "translate": "painting.minecraft.dennis.author" | ||||||
|  |   }, | ||||||
|  |   "height": 3, | ||||||
|  |   "title": { | ||||||
|  |     "color": "yellow", | ||||||
|  |     "translate": "painting.minecraft.dennis.title" | ||||||
|  |   }, | ||||||
|  |   "width": 3 | ||||||
|  | } | ||||||
							
								
								
									
										
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								data/minecraft/structure/bastion/bridge/starting_pieces/entrance_face.nbt
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								data/minecraft/structure/nether_fossils/fossil_1.nbt
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								data/minecraft/structure/nether_fossils/fossil_6.nbt
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