minecraft-src/net/minecraft/client/model/ChestedHorseModel.java
2025-07-04 01:41:11 +03:00

54 lines
2.6 KiB
Java

package net.minecraft.client.model;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeDeformation;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.world.entity.animal.horse.AbstractChestedHorse;
@Environment(EnvType.CLIENT)
public class ChestedHorseModel<T extends AbstractChestedHorse> extends HorseModel<T> {
private final ModelPart leftChest = this.body.getChild("left_chest");
private final ModelPart rightChest = this.body.getChild("right_chest");
public ChestedHorseModel(ModelPart root) {
super(root);
}
public static LayerDefinition createBodyLayer() {
MeshDefinition meshDefinition = HorseModel.createBodyMesh(CubeDeformation.NONE);
PartDefinition partDefinition = meshDefinition.getRoot();
PartDefinition partDefinition2 = partDefinition.getChild("body");
CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(26, 21).addBox(-4.0F, 0.0F, -2.0F, 8.0F, 8.0F, 3.0F);
partDefinition2.addOrReplaceChild("left_chest", cubeListBuilder, PartPose.offsetAndRotation(6.0F, -8.0F, 0.0F, 0.0F, (float) (-Math.PI / 2), 0.0F));
partDefinition2.addOrReplaceChild("right_chest", cubeListBuilder, PartPose.offsetAndRotation(-6.0F, -8.0F, 0.0F, 0.0F, (float) (Math.PI / 2), 0.0F));
PartDefinition partDefinition3 = partDefinition.getChild("head_parts").getChild("head");
CubeListBuilder cubeListBuilder2 = CubeListBuilder.create().texOffs(0, 12).addBox(-1.0F, -7.0F, 0.0F, 2.0F, 7.0F, 1.0F);
partDefinition3.addOrReplaceChild(
"left_ear", cubeListBuilder2, PartPose.offsetAndRotation(1.25F, -10.0F, 4.0F, (float) (Math.PI / 12), 0.0F, (float) (Math.PI / 12))
);
partDefinition3.addOrReplaceChild(
"right_ear", cubeListBuilder2, PartPose.offsetAndRotation(-1.25F, -10.0F, 4.0F, (float) (Math.PI / 12), 0.0F, (float) (-Math.PI / 12))
);
return LayerDefinition.create(meshDefinition, 64, 64);
}
/**
* Sets this entity's model rotation angles
*/
public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {
super.setupAnim(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch);
if (entity.hasChest()) {
this.leftChest.visible = true;
this.rightChest.visible = true;
} else {
this.leftChest.visible = false;
this.rightChest.visible = false;
}
}
}