minecraft-src/net/minecraft/client/model/EvokerFangsModel.java
2025-07-04 01:41:11 +03:00

63 lines
2.4 KiB
Java

package net.minecraft.client.model;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
@Environment(EnvType.CLIENT)
public class EvokerFangsModel<T extends Entity> extends HierarchicalModel<T> {
private static final String BASE = "base";
private static final String UPPER_JAW = "upper_jaw";
private static final String LOWER_JAW = "lower_jaw";
private final ModelPart root;
private final ModelPart base;
private final ModelPart upperJaw;
private final ModelPart lowerJaw;
public EvokerFangsModel(ModelPart root) {
this.root = root;
this.base = root.getChild("base");
this.upperJaw = root.getChild("upper_jaw");
this.lowerJaw = root.getChild("lower_jaw");
}
public static LayerDefinition createBodyLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
partDefinition.addOrReplaceChild(
"base", CubeListBuilder.create().texOffs(0, 0).addBox(0.0F, 0.0F, 0.0F, 10.0F, 12.0F, 10.0F), PartPose.offset(-5.0F, 24.0F, -5.0F)
);
CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(40, 0).addBox(0.0F, 0.0F, 0.0F, 4.0F, 14.0F, 8.0F);
partDefinition.addOrReplaceChild("upper_jaw", cubeListBuilder, PartPose.offset(1.5F, 24.0F, -4.0F));
partDefinition.addOrReplaceChild("lower_jaw", cubeListBuilder, PartPose.offsetAndRotation(-1.5F, 24.0F, 4.0F, 0.0F, (float) Math.PI, 0.0F));
return LayerDefinition.create(meshDefinition, 64, 32);
}
@Override
public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {
float f = limbSwing * 2.0F;
if (f > 1.0F) {
f = 1.0F;
}
f = 1.0F - f * f * f;
this.upperJaw.zRot = (float) Math.PI - f * 0.35F * (float) Math.PI;
this.lowerJaw.zRot = (float) Math.PI + f * 0.35F * (float) Math.PI;
float g = (limbSwing + Mth.sin(limbSwing * 2.7F)) * 0.6F * 12.0F;
this.upperJaw.y = 24.0F - g;
this.lowerJaw.y = this.upperJaw.y;
this.base.y = this.upperJaw.y;
}
@Override
public ModelPart root() {
return this.root;
}
}