minecraft-src/net/minecraft/client/model/FoxModel.java
2025-07-04 01:41:11 +03:00

175 lines
7.5 KiB
Java

package net.minecraft.client.model;
import com.google.common.collect.ImmutableList;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeDeformation;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.animal.Fox;
@Environment(EnvType.CLIENT)
public class FoxModel<T extends Fox> extends AgeableListModel<T> {
public final ModelPart head;
private final ModelPart body;
private final ModelPart rightHindLeg;
private final ModelPart leftHindLeg;
private final ModelPart rightFrontLeg;
private final ModelPart leftFrontLeg;
private final ModelPart tail;
private static final int LEG_SIZE = 6;
private static final float HEAD_HEIGHT = 16.5F;
private static final float LEG_POS = 17.5F;
private float legMotionPos;
public FoxModel(ModelPart root) {
super(true, 8.0F, 3.35F);
this.head = root.getChild("head");
this.body = root.getChild("body");
this.rightHindLeg = root.getChild("right_hind_leg");
this.leftHindLeg = root.getChild("left_hind_leg");
this.rightFrontLeg = root.getChild("right_front_leg");
this.leftFrontLeg = root.getChild("left_front_leg");
this.tail = this.body.getChild("tail");
}
public static LayerDefinition createBodyLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
PartDefinition partDefinition2 = partDefinition.addOrReplaceChild(
"head", CubeListBuilder.create().texOffs(1, 5).addBox(-3.0F, -2.0F, -5.0F, 8.0F, 6.0F, 6.0F), PartPose.offset(-1.0F, 16.5F, -3.0F)
);
partDefinition2.addOrReplaceChild("right_ear", CubeListBuilder.create().texOffs(8, 1).addBox(-3.0F, -4.0F, -4.0F, 2.0F, 2.0F, 1.0F), PartPose.ZERO);
partDefinition2.addOrReplaceChild("left_ear", CubeListBuilder.create().texOffs(15, 1).addBox(3.0F, -4.0F, -4.0F, 2.0F, 2.0F, 1.0F), PartPose.ZERO);
partDefinition2.addOrReplaceChild("nose", CubeListBuilder.create().texOffs(6, 18).addBox(-1.0F, 2.01F, -8.0F, 4.0F, 2.0F, 3.0F), PartPose.ZERO);
PartDefinition partDefinition3 = partDefinition.addOrReplaceChild(
"body",
CubeListBuilder.create().texOffs(24, 15).addBox(-3.0F, 3.999F, -3.5F, 6.0F, 11.0F, 6.0F),
PartPose.offsetAndRotation(0.0F, 16.0F, -6.0F, (float) (Math.PI / 2), 0.0F, 0.0F)
);
CubeDeformation cubeDeformation = new CubeDeformation(0.001F);
CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(4, 24).addBox(2.0F, 0.5F, -1.0F, 2.0F, 6.0F, 2.0F, cubeDeformation);
CubeListBuilder cubeListBuilder2 = CubeListBuilder.create().texOffs(13, 24).addBox(2.0F, 0.5F, -1.0F, 2.0F, 6.0F, 2.0F, cubeDeformation);
partDefinition.addOrReplaceChild("right_hind_leg", cubeListBuilder2, PartPose.offset(-5.0F, 17.5F, 7.0F));
partDefinition.addOrReplaceChild("left_hind_leg", cubeListBuilder, PartPose.offset(-1.0F, 17.5F, 7.0F));
partDefinition.addOrReplaceChild("right_front_leg", cubeListBuilder2, PartPose.offset(-5.0F, 17.5F, 0.0F));
partDefinition.addOrReplaceChild("left_front_leg", cubeListBuilder, PartPose.offset(-1.0F, 17.5F, 0.0F));
partDefinition3.addOrReplaceChild(
"tail",
CubeListBuilder.create().texOffs(30, 0).addBox(2.0F, 0.0F, -1.0F, 4.0F, 9.0F, 5.0F),
PartPose.offsetAndRotation(-4.0F, 15.0F, -1.0F, -0.05235988F, 0.0F, 0.0F)
);
return LayerDefinition.create(meshDefinition, 48, 32);
}
public void prepareMobModel(T entity, float limbSwing, float limbSwingAmount, float partialTick) {
this.body.xRot = (float) (Math.PI / 2);
this.tail.xRot = -0.05235988F;
this.rightHindLeg.xRot = Mth.cos(limbSwing * 0.6662F) * 1.4F * limbSwingAmount;
this.leftHindLeg.xRot = Mth.cos(limbSwing * 0.6662F + (float) Math.PI) * 1.4F * limbSwingAmount;
this.rightFrontLeg.xRot = Mth.cos(limbSwing * 0.6662F + (float) Math.PI) * 1.4F * limbSwingAmount;
this.leftFrontLeg.xRot = Mth.cos(limbSwing * 0.6662F) * 1.4F * limbSwingAmount;
this.head.setPos(-1.0F, 16.5F, -3.0F);
this.head.yRot = 0.0F;
this.head.zRot = entity.getHeadRollAngle(partialTick);
this.rightHindLeg.visible = true;
this.leftHindLeg.visible = true;
this.rightFrontLeg.visible = true;
this.leftFrontLeg.visible = true;
this.body.setPos(0.0F, 16.0F, -6.0F);
this.body.zRot = 0.0F;
this.rightHindLeg.setPos(-5.0F, 17.5F, 7.0F);
this.leftHindLeg.setPos(-1.0F, 17.5F, 7.0F);
if (entity.isCrouching()) {
this.body.xRot = 1.6755161F;
float f = entity.getCrouchAmount(partialTick);
this.body.setPos(0.0F, 16.0F + entity.getCrouchAmount(partialTick), -6.0F);
this.head.setPos(-1.0F, 16.5F + f, -3.0F);
this.head.yRot = 0.0F;
} else if (entity.isSleeping()) {
this.body.zRot = (float) (-Math.PI / 2);
this.body.setPos(0.0F, 21.0F, -6.0F);
this.tail.xRot = (float) (-Math.PI * 5.0 / 6.0);
if (this.young) {
this.tail.xRot = -2.1816616F;
this.body.setPos(0.0F, 21.0F, -2.0F);
}
this.head.setPos(1.0F, 19.49F, -3.0F);
this.head.xRot = 0.0F;
this.head.yRot = (float) (-Math.PI * 2.0 / 3.0);
this.head.zRot = 0.0F;
this.rightHindLeg.visible = false;
this.leftHindLeg.visible = false;
this.rightFrontLeg.visible = false;
this.leftFrontLeg.visible = false;
} else if (entity.isSitting()) {
this.body.xRot = (float) (Math.PI / 6);
this.body.setPos(0.0F, 9.0F, -3.0F);
this.tail.xRot = (float) (Math.PI / 4);
this.tail.setPos(-4.0F, 15.0F, -2.0F);
this.head.setPos(-1.0F, 10.0F, -0.25F);
this.head.xRot = 0.0F;
this.head.yRot = 0.0F;
if (this.young) {
this.head.setPos(-1.0F, 13.0F, -3.75F);
}
this.rightHindLeg.xRot = (float) (-Math.PI * 5.0 / 12.0);
this.rightHindLeg.setPos(-5.0F, 21.5F, 6.75F);
this.leftHindLeg.xRot = (float) (-Math.PI * 5.0 / 12.0);
this.leftHindLeg.setPos(-1.0F, 21.5F, 6.75F);
this.rightFrontLeg.xRot = (float) (-Math.PI / 12);
this.leftFrontLeg.xRot = (float) (-Math.PI / 12);
}
}
@Override
protected Iterable<ModelPart> headParts() {
return ImmutableList.<ModelPart>of(this.head);
}
@Override
protected Iterable<ModelPart> bodyParts() {
return ImmutableList.<ModelPart>of(this.body, this.rightHindLeg, this.leftHindLeg, this.rightFrontLeg, this.leftFrontLeg);
}
/**
* Sets this entity's model rotation angles
*/
public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {
if (!entity.isSleeping() && !entity.isFaceplanted() && !entity.isCrouching()) {
this.head.xRot = headPitch * (float) (Math.PI / 180.0);
this.head.yRot = netHeadYaw * (float) (Math.PI / 180.0);
}
if (entity.isSleeping()) {
this.head.xRot = 0.0F;
this.head.yRot = (float) (-Math.PI * 2.0 / 3.0);
this.head.zRot = Mth.cos(ageInTicks * 0.027F) / 22.0F;
}
if (entity.isCrouching()) {
float f = Mth.cos(ageInTicks) * 0.01F;
this.body.yRot = f;
this.rightHindLeg.zRot = f;
this.leftHindLeg.zRot = f;
this.rightFrontLeg.zRot = f / 2.0F;
this.leftFrontLeg.zRot = f / 2.0F;
}
if (entity.isFaceplanted()) {
float f = 0.1F;
this.legMotionPos += 0.67F;
this.rightHindLeg.xRot = Mth.cos(this.legMotionPos * 0.4662F) * 0.1F;
this.leftHindLeg.xRot = Mth.cos(this.legMotionPos * 0.4662F + (float) Math.PI) * 0.1F;
this.rightFrontLeg.xRot = Mth.cos(this.legMotionPos * 0.4662F + (float) Math.PI) * 0.1F;
this.leftFrontLeg.xRot = Mth.cos(this.legMotionPos * 0.4662F) * 0.1F;
}
}
}