49 lines
2 KiB
Java
49 lines
2 KiB
Java
package net.minecraft.client.model;
|
|
|
|
import net.fabricmc.api.EnvType;
|
|
import net.fabricmc.api.Environment;
|
|
import net.minecraft.client.model.geom.ModelPart;
|
|
import net.minecraft.client.model.geom.PartPose;
|
|
import net.minecraft.client.model.geom.builders.CubeDeformation;
|
|
import net.minecraft.client.model.geom.builders.CubeListBuilder;
|
|
import net.minecraft.client.model.geom.builders.LayerDefinition;
|
|
import net.minecraft.client.model.geom.builders.MeshDefinition;
|
|
import net.minecraft.client.model.geom.builders.PartDefinition;
|
|
import net.minecraft.world.entity.animal.Sheep;
|
|
|
|
@Environment(EnvType.CLIENT)
|
|
public class SheepModel<T extends Sheep> extends QuadrupedModel<T> {
|
|
private float headXRot;
|
|
|
|
public SheepModel(ModelPart root) {
|
|
super(root, false, 8.0F, 4.0F, 2.0F, 2.0F, 24);
|
|
}
|
|
|
|
public static LayerDefinition createBodyLayer() {
|
|
MeshDefinition meshDefinition = QuadrupedModel.createBodyMesh(12, CubeDeformation.NONE);
|
|
PartDefinition partDefinition = meshDefinition.getRoot();
|
|
partDefinition.addOrReplaceChild(
|
|
"head", CubeListBuilder.create().texOffs(0, 0).addBox(-3.0F, -4.0F, -6.0F, 6.0F, 6.0F, 8.0F), PartPose.offset(0.0F, 6.0F, -8.0F)
|
|
);
|
|
partDefinition.addOrReplaceChild(
|
|
"body",
|
|
CubeListBuilder.create().texOffs(28, 8).addBox(-4.0F, -10.0F, -7.0F, 8.0F, 16.0F, 6.0F),
|
|
PartPose.offsetAndRotation(0.0F, 5.0F, 2.0F, (float) (Math.PI / 2), 0.0F, 0.0F)
|
|
);
|
|
return LayerDefinition.create(meshDefinition, 64, 32);
|
|
}
|
|
|
|
public void prepareMobModel(T entity, float limbSwing, float limbSwingAmount, float partialTick) {
|
|
super.prepareMobModel(entity, limbSwing, limbSwingAmount, partialTick);
|
|
this.head.y = 6.0F + entity.getHeadEatPositionScale(partialTick) * 9.0F;
|
|
this.headXRot = entity.getHeadEatAngleScale(partialTick);
|
|
}
|
|
|
|
/**
|
|
* Sets this entity's model rotation angles
|
|
*/
|
|
public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {
|
|
super.setupAnim(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch);
|
|
this.head.xRot = this.headXRot;
|
|
}
|
|
}
|