minecraft-src/net/minecraft/client/renderer/blockentity/BellRenderer.java
2025-07-04 01:41:11 +03:00

70 lines
3 KiB
Java

package net.minecraft.client.renderer.blockentity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.client.resources.model.Material;
import net.minecraft.core.Direction;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
import net.minecraft.world.level.block.entity.BellBlockEntity;
@Environment(EnvType.CLIENT)
public class BellRenderer implements BlockEntityRenderer<BellBlockEntity> {
public static final Material BELL_RESOURCE_LOCATION = new Material(
TextureAtlas.LOCATION_BLOCKS, ResourceLocation.withDefaultNamespace("entity/bell/bell_body")
);
private static final String BELL_BODY = "bell_body";
private final ModelPart bellBody;
public BellRenderer(BlockEntityRendererProvider.Context context) {
ModelPart modelPart = context.bakeLayer(ModelLayers.BELL);
this.bellBody = modelPart.getChild("bell_body");
}
public static LayerDefinition createBodyLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
PartDefinition partDefinition2 = partDefinition.addOrReplaceChild(
"bell_body", CubeListBuilder.create().texOffs(0, 0).addBox(-3.0F, -6.0F, -3.0F, 6.0F, 7.0F, 6.0F), PartPose.offset(8.0F, 12.0F, 8.0F)
);
partDefinition2.addOrReplaceChild(
"bell_base", CubeListBuilder.create().texOffs(0, 13).addBox(4.0F, 4.0F, 4.0F, 8.0F, 2.0F, 8.0F), PartPose.offset(-8.0F, -12.0F, -8.0F)
);
return LayerDefinition.create(meshDefinition, 32, 32);
}
public void render(BellBlockEntity blockEntity, float partialTick, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight, int packedOverlay) {
float f = blockEntity.ticks + partialTick;
float g = 0.0F;
float h = 0.0F;
if (blockEntity.shaking) {
float i = Mth.sin(f / (float) Math.PI) / (4.0F + f / 3.0F);
if (blockEntity.clickDirection == Direction.NORTH) {
g = -i;
} else if (blockEntity.clickDirection == Direction.SOUTH) {
g = i;
} else if (blockEntity.clickDirection == Direction.EAST) {
h = -i;
} else if (blockEntity.clickDirection == Direction.WEST) {
h = i;
}
}
this.bellBody.xRot = g;
this.bellBody.zRot = h;
VertexConsumer vertexConsumer = BELL_RESOURCE_LOCATION.buffer(bufferSource, RenderType::entitySolid);
this.bellBody.render(poseStack, vertexConsumer, packedLight, packedOverlay);
}
}