37 lines
1.3 KiB
Java
37 lines
1.3 KiB
Java
package net.minecraft.client.renderer.entity;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.math.Axis;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.model.CodModel;
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import net.minecraft.client.model.geom.ModelLayers;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.util.Mth;
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import net.minecraft.world.entity.animal.Cod;
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@Environment(EnvType.CLIENT)
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public class CodRenderer extends MobRenderer<Cod, CodModel<Cod>> {
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private static final ResourceLocation COD_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/fish/cod.png");
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public CodRenderer(EntityRendererProvider.Context context) {
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super(context, new CodModel<>(context.bakeLayer(ModelLayers.COD)), 0.3F);
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}
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/**
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* Returns the location of an entity's texture.
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*/
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public ResourceLocation getTextureLocation(Cod entity) {
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return COD_LOCATION;
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}
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protected void setupRotations(Cod entity, PoseStack poseStack, float bob, float yBodyRot, float partialTick, float scale) {
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super.setupRotations(entity, poseStack, bob, yBodyRot, partialTick, scale);
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float f = 4.3F * Mth.sin(0.6F * bob);
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poseStack.mulPose(Axis.YP.rotationDegrees(f));
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if (!entity.isInWater()) {
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poseStack.translate(0.1F, 0.1F, -0.1F);
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poseStack.mulPose(Axis.ZP.rotationDegrees(90.0F));
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}
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}
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}
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