minecraft-src/net/minecraft/client/renderer/entity/SalmonRenderer.java
2025-07-04 01:41:11 +03:00

45 lines
1.5 KiB
Java

package net.minecraft.client.renderer.entity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.SalmonModel;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.animal.Salmon;
@Environment(EnvType.CLIENT)
public class SalmonRenderer extends MobRenderer<Salmon, SalmonModel<Salmon>> {
private static final ResourceLocation SALMON_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/fish/salmon.png");
public SalmonRenderer(EntityRendererProvider.Context context) {
super(context, new SalmonModel<>(context.bakeLayer(ModelLayers.SALMON)), 0.4F);
}
/**
* Returns the location of an entity's texture.
*/
public ResourceLocation getTextureLocation(Salmon entity) {
return SALMON_LOCATION;
}
protected void setupRotations(Salmon entity, PoseStack poseStack, float bob, float yBodyRot, float partialTick, float scale) {
super.setupRotations(entity, poseStack, bob, yBodyRot, partialTick, scale);
float f = 1.0F;
float g = 1.0F;
if (!entity.isInWater()) {
f = 1.3F;
g = 1.7F;
}
float h = f * 4.3F * Mth.sin(g * 0.6F * bob);
poseStack.mulPose(Axis.YP.rotationDegrees(h));
poseStack.translate(0.0F, 0.0F, -0.4F);
if (!entity.isInWater()) {
poseStack.translate(0.2F, 0.1F, 0.0F);
poseStack.mulPose(Axis.ZP.rotationDegrees(90.0F));
}
}
}