minecraft-src/net/minecraft/client/renderer/entity/layers/CrossedArmsItemLayer.java
2025-07-04 01:41:11 +03:00

44 lines
1.5 KiB
Java

package net.minecraft.client.renderer.entity.layers;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.renderer.ItemInHandRenderer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.RenderLayerParent;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
@Environment(EnvType.CLIENT)
public class CrossedArmsItemLayer<T extends LivingEntity, M extends EntityModel<T>> extends RenderLayer<T, M> {
private final ItemInHandRenderer itemInHandRenderer;
public CrossedArmsItemLayer(RenderLayerParent<T, M> renderer, ItemInHandRenderer itemInHandRenderer) {
super(renderer);
this.itemInHandRenderer = itemInHandRenderer;
}
public void render(
PoseStack poseStack,
MultiBufferSource buffer,
int packedLight,
T livingEntity,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch
) {
poseStack.pushPose();
poseStack.translate(0.0F, 0.4F, -0.4F);
poseStack.mulPose(Axis.XP.rotationDegrees(180.0F));
ItemStack itemStack = livingEntity.getItemBySlot(EquipmentSlot.MAINHAND);
this.itemInHandRenderer.renderItem(livingEntity, itemStack, ItemDisplayContext.GROUND, false, poseStack, buffer, packedLight);
poseStack.popPose();
}
}