minecraft-src/net/minecraft/client/renderer/entity/layers/ItemInHandLayer.java
2025-07-04 01:41:11 +03:00

75 lines
2.7 KiB
Java

package net.minecraft.client.renderer.entity.layers;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.ArmedModel;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.renderer.ItemInHandRenderer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.RenderLayerParent;
import net.minecraft.world.entity.HumanoidArm;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
@Environment(EnvType.CLIENT)
public class ItemInHandLayer<T extends LivingEntity, M extends EntityModel<T> & ArmedModel> extends RenderLayer<T, M> {
private final ItemInHandRenderer itemInHandRenderer;
public ItemInHandLayer(RenderLayerParent<T, M> renderer, ItemInHandRenderer itemInHandRenderer) {
super(renderer);
this.itemInHandRenderer = itemInHandRenderer;
}
public void render(
PoseStack poseStack,
MultiBufferSource buffer,
int packedLight,
T livingEntity,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch
) {
boolean bl = livingEntity.getMainArm() == HumanoidArm.RIGHT;
ItemStack itemStack = bl ? livingEntity.getOffhandItem() : livingEntity.getMainHandItem();
ItemStack itemStack2 = bl ? livingEntity.getMainHandItem() : livingEntity.getOffhandItem();
if (!itemStack.isEmpty() || !itemStack2.isEmpty()) {
poseStack.pushPose();
if (this.getParentModel().young) {
float f = 0.5F;
poseStack.translate(0.0F, 0.75F, 0.0F);
poseStack.scale(0.5F, 0.5F, 0.5F);
}
this.renderArmWithItem(livingEntity, itemStack2, ItemDisplayContext.THIRD_PERSON_RIGHT_HAND, HumanoidArm.RIGHT, poseStack, buffer, packedLight);
this.renderArmWithItem(livingEntity, itemStack, ItemDisplayContext.THIRD_PERSON_LEFT_HAND, HumanoidArm.LEFT, poseStack, buffer, packedLight);
poseStack.popPose();
}
}
protected void renderArmWithItem(
LivingEntity livingEntity,
ItemStack itemStack,
ItemDisplayContext displayContext,
HumanoidArm arm,
PoseStack poseStack,
MultiBufferSource buffer,
int packedLight
) {
if (!itemStack.isEmpty()) {
poseStack.pushPose();
this.getParentModel().translateToHand(arm, poseStack);
poseStack.mulPose(Axis.XP.rotationDegrees(-90.0F));
poseStack.mulPose(Axis.YP.rotationDegrees(180.0F));
boolean bl = arm == HumanoidArm.LEFT;
poseStack.translate((bl ? -1 : 1) / 16.0F, 0.125F, -0.625F);
this.itemInHandRenderer.renderItem(livingEntity, itemStack, displayContext, bl, poseStack, buffer, packedLight);
poseStack.popPose();
}
}
}