minecraft-src/net/minecraft/client/renderer/entity/layers/SaddleLayer.java
2025-07-04 01:41:11 +03:00

48 lines
1.7 KiB
Java

package net.minecraft.client.renderer.entity.layers;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.RenderLayerParent;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.Saddleable;
@Environment(EnvType.CLIENT)
public class SaddleLayer<T extends Entity & Saddleable, M extends EntityModel<T>> extends RenderLayer<T, M> {
private final ResourceLocation textureLocation;
private final M model;
public SaddleLayer(RenderLayerParent<T, M> renderer, M model, ResourceLocation textureLocation) {
super(renderer);
this.model = model;
this.textureLocation = textureLocation;
}
@Override
public void render(
PoseStack poseStack,
MultiBufferSource bufferSource,
int packedLight,
T livingEntity,
float limbSwing,
float limbSwingAmount,
float partialTick,
float ageInTicks,
float netHeadYaw,
float headPitch
) {
if (livingEntity.isSaddled()) {
this.getParentModel().copyPropertiesTo(this.model);
this.model.prepareMobModel(livingEntity, limbSwing, limbSwingAmount, partialTick);
this.model.setupAnim(livingEntity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch);
VertexConsumer vertexConsumer = bufferSource.getBuffer(RenderType.entityCutoutNoCull(this.textureLocation));
this.model.renderToBuffer(poseStack, vertexConsumer, packedLight, OverlayTexture.NO_OVERLAY);
}
}
}