minecraft-src/net/minecraft/client/renderer/entity/layers/SnowGolemHeadLayer.java
2025-07-04 01:41:11 +03:00

86 lines
3.1 KiB
Java

package net.minecraft.client.renderer.entity.layers;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.Minecraft;
import net.minecraft.client.model.SnowGolemModel;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
import net.minecraft.client.renderer.entity.ItemRenderer;
import net.minecraft.client.renderer.entity.LivingEntityRenderer;
import net.minecraft.client.renderer.entity.RenderLayerParent;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.world.entity.animal.SnowGolem;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
@Environment(EnvType.CLIENT)
public class SnowGolemHeadLayer extends RenderLayer<SnowGolem, SnowGolemModel<SnowGolem>> {
private final BlockRenderDispatcher blockRenderer;
private final ItemRenderer itemRenderer;
public SnowGolemHeadLayer(RenderLayerParent<SnowGolem, SnowGolemModel<SnowGolem>> renderer, BlockRenderDispatcher blockRenderer, ItemRenderer itemRenderer) {
super(renderer);
this.blockRenderer = blockRenderer;
this.itemRenderer = itemRenderer;
}
public void render(
PoseStack poseStack,
MultiBufferSource buffer,
int packedLight,
SnowGolem livingEntity,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch
) {
if (livingEntity.hasPumpkin()) {
boolean bl = Minecraft.getInstance().shouldEntityAppearGlowing(livingEntity) && livingEntity.isInvisible();
if (!livingEntity.isInvisible() || bl) {
poseStack.pushPose();
this.getParentModel().getHead().translateAndRotate(poseStack);
float f = 0.625F;
poseStack.translate(0.0F, -0.34375F, 0.0F);
poseStack.mulPose(Axis.YP.rotationDegrees(180.0F));
poseStack.scale(0.625F, -0.625F, -0.625F);
ItemStack itemStack = new ItemStack(Blocks.CARVED_PUMPKIN);
if (bl) {
BlockState blockState = Blocks.CARVED_PUMPKIN.defaultBlockState();
BakedModel bakedModel = this.blockRenderer.getBlockModel(blockState);
int i = LivingEntityRenderer.getOverlayCoords(livingEntity, 0.0F);
poseStack.translate(-0.5F, -0.5F, -0.5F);
this.blockRenderer
.getModelRenderer()
.renderModel(
poseStack.last(), buffer.getBuffer(RenderType.outline(TextureAtlas.LOCATION_BLOCKS)), blockState, bakedModel, 0.0F, 0.0F, 0.0F, packedLight, i
);
} else {
this.itemRenderer
.renderStatic(
livingEntity,
itemStack,
ItemDisplayContext.HEAD,
false,
poseStack,
buffer,
livingEntity.level(),
packedLight,
LivingEntityRenderer.getOverlayCoords(livingEntity, 0.0F),
livingEntity.getId()
);
}
poseStack.popPose();
}
}
}
}