minecraft-src/net/minecraft/client/renderer/entity/layers/SpinAttackEffectLayer.java
2025-07-04 01:41:11 +03:00

70 lines
2.7 KiB
Java

package net.minecraft.client.renderer.entity.layers;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.PlayerModel;
import net.minecraft.client.model.geom.EntityModelSet;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.RenderLayerParent;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.LivingEntity;
@Environment(EnvType.CLIENT)
public class SpinAttackEffectLayer<T extends LivingEntity> extends RenderLayer<T, PlayerModel<T>> {
public static final ResourceLocation TEXTURE = ResourceLocation.withDefaultNamespace("textures/entity/trident_riptide.png");
public static final String BOX = "box";
private final ModelPart box;
public SpinAttackEffectLayer(RenderLayerParent<T, PlayerModel<T>> renderer, EntityModelSet modelSet) {
super(renderer);
ModelPart modelPart = modelSet.bakeLayer(ModelLayers.PLAYER_SPIN_ATTACK);
this.box = modelPart.getChild("box");
}
public static LayerDefinition createLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
partDefinition.addOrReplaceChild("box", CubeListBuilder.create().texOffs(0, 0).addBox(-8.0F, -16.0F, -8.0F, 16.0F, 32.0F, 16.0F), PartPose.ZERO);
return LayerDefinition.create(meshDefinition, 64, 64);
}
public void render(
PoseStack poseStack,
MultiBufferSource buffer,
int packedLight,
T livingEntity,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch
) {
if (livingEntity.isAutoSpinAttack()) {
VertexConsumer vertexConsumer = buffer.getBuffer(RenderType.entityCutoutNoCull(TEXTURE));
for (int i = 0; i < 3; i++) {
poseStack.pushPose();
float f = ageInTicks * -(45 + i * 5);
poseStack.mulPose(Axis.YP.rotationDegrees(f));
float g = 0.75F * i;
poseStack.scale(g, g, g);
poseStack.translate(0.0F, -0.2F + 0.6F * i, 0.0F);
this.box.render(poseStack, vertexConsumer, packedLight, OverlayTexture.NO_OVERLAY);
poseStack.popPose();
}
}
}
}