minecraft-src/net/minecraft/network/protocol/game/ClientboundLevelEventPacket.java
2025-07-04 01:41:11 +03:00

75 lines
1.9 KiB
Java

package net.minecraft.network.protocol.game;
import net.minecraft.core.BlockPos;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public class ClientboundLevelEventPacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundLevelEventPacket> STREAM_CODEC = Packet.codec(
ClientboundLevelEventPacket::write, ClientboundLevelEventPacket::new
);
private final int type;
private final BlockPos pos;
/**
* can be a block/item id or other depending on the soundtype
*/
private final int data;
/**
* If true the sound is played across the server
*/
private final boolean globalEvent;
public ClientboundLevelEventPacket(int type, BlockPos pos, int data, boolean globalEvent) {
this.type = type;
this.pos = pos.immutable();
this.data = data;
this.globalEvent = globalEvent;
}
private ClientboundLevelEventPacket(FriendlyByteBuf buffer) {
this.type = buffer.readInt();
this.pos = buffer.readBlockPos();
this.data = buffer.readInt();
this.globalEvent = buffer.readBoolean();
}
/**
* Writes the raw packet data to the data stream.
*/
private void write(FriendlyByteBuf buffer) {
buffer.writeInt(this.type);
buffer.writeBlockPos(this.pos);
buffer.writeInt(this.data);
buffer.writeBoolean(this.globalEvent);
}
@Override
public PacketType<ClientboundLevelEventPacket> type() {
return GamePacketTypes.CLIENTBOUND_LEVEL_EVENT;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void handle(ClientGamePacketListener handler) {
handler.handleLevelEvent(this);
}
public boolean isGlobalEvent() {
return this.globalEvent;
}
public int getType() {
return this.type;
}
public int getData() {
return this.data;
}
public BlockPos getPos() {
return this.pos;
}
}