44 lines
1.2 KiB
Java
44 lines
1.2 KiB
Java
package net.minecraft.network.protocol.game;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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public class ClientboundSetCarriedItemPacket implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<FriendlyByteBuf, ClientboundSetCarriedItemPacket> STREAM_CODEC = Packet.codec(
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ClientboundSetCarriedItemPacket::write, ClientboundSetCarriedItemPacket::new
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);
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private final int slot;
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public ClientboundSetCarriedItemPacket(int slot) {
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this.slot = slot;
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}
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private ClientboundSetCarriedItemPacket(FriendlyByteBuf buffer) {
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this.slot = buffer.readByte();
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}
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/**
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* Writes the raw packet data to the data stream.
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*/
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private void write(FriendlyByteBuf buffer) {
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buffer.writeByte(this.slot);
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}
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@Override
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public PacketType<ClientboundSetCarriedItemPacket> type() {
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return GamePacketTypes.CLIENTBOUND_SET_CARRIED_ITEM;
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}
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/**
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* Passes this Packet on to the NetHandler for processing.
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*/
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public void handle(ClientGamePacketListener handler) {
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handler.handleSetCarriedItem(this);
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}
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public int getSlot() {
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return this.slot;
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}
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}
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