minecraft-src/net/minecraft/network/protocol/game/ClientboundSetPassengersPacket.java
2025-07-04 01:41:11 +03:00

59 lines
1.7 KiB
Java

package net.minecraft.network.protocol.game;
import java.util.List;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
import net.minecraft.world.entity.Entity;
public class ClientboundSetPassengersPacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundSetPassengersPacket> STREAM_CODEC = Packet.codec(
ClientboundSetPassengersPacket::write, ClientboundSetPassengersPacket::new
);
private final int vehicle;
private final int[] passengers;
public ClientboundSetPassengersPacket(Entity vehicle) {
this.vehicle = vehicle.getId();
List<Entity> list = vehicle.getPassengers();
this.passengers = new int[list.size()];
for (int i = 0; i < list.size(); i++) {
this.passengers[i] = ((Entity)list.get(i)).getId();
}
}
private ClientboundSetPassengersPacket(FriendlyByteBuf buffer) {
this.vehicle = buffer.readVarInt();
this.passengers = buffer.readVarIntArray();
}
/**
* Writes the raw packet data to the data stream.
*/
private void write(FriendlyByteBuf buffer) {
buffer.writeVarInt(this.vehicle);
buffer.writeVarIntArray(this.passengers);
}
@Override
public PacketType<ClientboundSetPassengersPacket> type() {
return GamePacketTypes.CLIENTBOUND_SET_PASSENGERS;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void handle(ClientGamePacketListener handler) {
handler.handleSetEntityPassengersPacket(this);
}
public int[] getPassengers() {
return this.passengers;
}
public int getVehicle() {
return this.vehicle;
}
}