minecraft-src/net/minecraft/client/renderer/entity/AbstractSkeletonRenderer.java
2025-07-04 02:00:41 +03:00

39 lines
1.7 KiB
Java

package net.minecraft.client.renderer.entity;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.SkeletonModel;
import net.minecraft.client.model.geom.ModelLayerLocation;
import net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer;
import net.minecraft.client.renderer.entity.state.SkeletonRenderState;
import net.minecraft.world.entity.monster.AbstractSkeleton;
@Environment(EnvType.CLIENT)
public abstract class AbstractSkeletonRenderer<T extends AbstractSkeleton, S extends SkeletonRenderState> extends HumanoidMobRenderer<T, S, SkeletonModel<S>> {
public AbstractSkeletonRenderer(
EntityRendererProvider.Context context, ModelLayerLocation modelLayerLocation, ModelLayerLocation modelLayerLocation2, ModelLayerLocation modelLayerLocation3
) {
this(context, modelLayerLocation2, modelLayerLocation3, new SkeletonModel<>(context.bakeLayer(modelLayerLocation)));
}
public AbstractSkeletonRenderer(
EntityRendererProvider.Context context, ModelLayerLocation modelLayerLocation, ModelLayerLocation modelLayerLocation2, SkeletonModel<S> skeletonModel
) {
super(context, skeletonModel, 0.5F);
this.addLayer(
new HumanoidArmorLayer<>(
this, new SkeletonModel(context.bakeLayer(modelLayerLocation)), new SkeletonModel(context.bakeLayer(modelLayerLocation2)), context.getEquipmentRenderer()
)
);
}
public void extractRenderState(T abstractSkeleton, S skeletonRenderState, float f) {
super.extractRenderState(abstractSkeleton, skeletonRenderState, f);
skeletonRenderState.isAggressive = abstractSkeleton.isAggressive();
skeletonRenderState.isShaking = abstractSkeleton.isShaking();
}
protected boolean isShaking(S skeletonRenderState) {
return skeletonRenderState.isShaking;
}
}