minecraft-src/net/minecraft/client/renderer/entity/layers/SaddleLayer.java
2025-07-04 02:00:41 +03:00

41 lines
1.9 KiB
Java

package net.minecraft.client.renderer.entity.layers;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.RenderLayerParent;
import net.minecraft.client.renderer.entity.state.LivingEntityRenderState;
import net.minecraft.client.renderer.entity.state.SaddleableRenderState;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.resources.ResourceLocation;
@Environment(EnvType.CLIENT)
public class SaddleLayer<S extends LivingEntityRenderState & SaddleableRenderState, M extends EntityModel<? super S>> extends RenderLayer<S, M> {
private final ResourceLocation textureLocation;
private final M adultModel;
private final M babyModel;
public SaddleLayer(RenderLayerParent<S, M> renderLayerParent, M entityModel, M entityModel2, ResourceLocation resourceLocation) {
super(renderLayerParent);
this.adultModel = entityModel;
this.babyModel = entityModel2;
this.textureLocation = resourceLocation;
}
public SaddleLayer(RenderLayerParent<S, M> renderer, M model, ResourceLocation textureLocation) {
this(renderer, model, model, textureLocation);
}
public void render(PoseStack poseStack, MultiBufferSource multiBufferSource, int i, S livingEntityRenderState, float f, float g) {
if (livingEntityRenderState.isSaddled()) {
M entityModel = livingEntityRenderState.isBaby ? this.babyModel : this.adultModel;
entityModel.setupAnim(livingEntityRenderState);
VertexConsumer vertexConsumer = multiBufferSource.getBuffer(RenderType.entityCutoutNoCull(this.textureLocation));
entityModel.renderToBuffer(poseStack, vertexConsumer, i, OverlayTexture.NO_OVERLAY);
}
}
}