58 lines
1.6 KiB
Java
58 lines
1.6 KiB
Java
package net.minecraft.network.protocol.game;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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import net.minecraft.world.entity.Entity;
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public class ClientboundAnimatePacket implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<FriendlyByteBuf, ClientboundAnimatePacket> STREAM_CODEC = Packet.codec(
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ClientboundAnimatePacket::write, ClientboundAnimatePacket::new
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);
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public static final int SWING_MAIN_HAND = 0;
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public static final int WAKE_UP = 2;
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public static final int SWING_OFF_HAND = 3;
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public static final int CRITICAL_HIT = 4;
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public static final int MAGIC_CRITICAL_HIT = 5;
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private final int id;
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private final int action;
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public ClientboundAnimatePacket(Entity entity, int action) {
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this.id = entity.getId();
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this.action = action;
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}
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private ClientboundAnimatePacket(FriendlyByteBuf buffer) {
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this.id = buffer.readVarInt();
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this.action = buffer.readUnsignedByte();
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}
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/**
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* Writes the raw packet data to the data stream.
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*/
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private void write(FriendlyByteBuf buffer) {
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buffer.writeVarInt(this.id);
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buffer.writeByte(this.action);
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}
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@Override
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public PacketType<ClientboundAnimatePacket> type() {
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return GamePacketTypes.CLIENTBOUND_ANIMATE;
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}
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/**
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* Passes this Packet on to the NetHandler for processing.
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*/
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public void handle(ClientGamePacketListener handler) {
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handler.handleAnimate(this);
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}
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public int getId() {
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return this.id;
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}
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public int getAction() {
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return this.action;
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}
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}
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