minecraft-src/net/minecraft/world/entity/monster/Ravager.java
2025-07-04 02:00:41 +03:00

333 lines
12 KiB
Java

package net.minecraft.world.entity.monster;
import java.util.function.Predicate;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ColorParticleOption;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.tags.EntityTypeTags;
import net.minecraft.util.Mth;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder;
import net.minecraft.world.entity.ai.goal.AvoidEntityGoal;
import net.minecraft.world.entity.ai.goal.FloatGoal;
import net.minecraft.world.entity.ai.goal.Goal;
import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal;
import net.minecraft.world.entity.ai.goal.MeleeAttackGoal;
import net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal;
import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal;
import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal;
import net.minecraft.world.entity.animal.IronGolem;
import net.minecraft.world.entity.monster.creaking.Creaking;
import net.minecraft.world.entity.npc.AbstractVillager;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.raid.Raider;
import net.minecraft.world.entity.vehicle.AbstractBoat;
import net.minecraft.world.level.GameRules;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.LeavesBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.pathfinder.PathType;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
public class Ravager extends Raider {
private static final Predicate<Entity> ROAR_TARGET_WITH_GRIEFING = entity -> !(entity instanceof Ravager) && entity.isAlive();
private static final Predicate<Entity> ROAR_TARGET_WITHOUT_GRIEFING = entity -> ROAR_TARGET_WITH_GRIEFING.test(entity)
&& !entity.getType().equals(EntityType.ARMOR_STAND);
private static final Predicate<LivingEntity> ROAR_TARGET_ON_CLIENT = livingEntity -> !(livingEntity instanceof Ravager)
&& livingEntity.isAlive()
&& livingEntity.isControlledByLocalInstance();
private static final double BASE_MOVEMENT_SPEED = 0.3;
private static final double ATTACK_MOVEMENT_SPEED = 0.35;
private static final int STUNNED_COLOR = 8356754;
private static final float STUNNED_COLOR_BLUE = 0.57254905F;
private static final float STUNNED_COLOR_GREEN = 0.5137255F;
private static final float STUNNED_COLOR_RED = 0.49803922F;
public static final int ATTACK_DURATION = 10;
public static final int STUN_DURATION = 40;
private int attackTick;
private int stunnedTick;
private int roarTick;
public Ravager(EntityType<? extends Ravager> entityType, Level level) {
super(entityType, level);
this.xpReward = 20;
this.setPathfindingMalus(PathType.LEAVES, 0.0F);
}
@Override
protected void registerGoals() {
super.registerGoals();
this.goalSelector.addGoal(0, new FloatGoal(this));
this.goalSelector.addGoal(3, new AvoidEntityGoal(this, Creaking.class, 8.0F, 1.0, 1.2));
this.goalSelector.addGoal(4, new MeleeAttackGoal(this, 1.0, true));
this.goalSelector.addGoal(5, new WaterAvoidingRandomStrollGoal(this, 0.4));
this.goalSelector.addGoal(6, new LookAtPlayerGoal(this, Player.class, 6.0F));
this.goalSelector.addGoal(10, new LookAtPlayerGoal(this, Mob.class, 8.0F));
this.targetSelector.addGoal(2, new HurtByTargetGoal(this, Raider.class).setAlertOthers());
this.targetSelector.addGoal(3, new NearestAttackableTargetGoal(this, Player.class, true));
this.targetSelector.addGoal(4, new NearestAttackableTargetGoal(this, AbstractVillager.class, true, (livingEntity, serverLevel) -> !livingEntity.isBaby()));
this.targetSelector.addGoal(4, new NearestAttackableTargetGoal(this, IronGolem.class, true));
}
@Override
protected void updateControlFlags() {
boolean bl = !(this.getControllingPassenger() instanceof Mob) || this.getControllingPassenger().getType().is(EntityTypeTags.RAIDERS);
boolean bl2 = !(this.getVehicle() instanceof AbstractBoat);
this.goalSelector.setControlFlag(Goal.Flag.MOVE, bl);
this.goalSelector.setControlFlag(Goal.Flag.JUMP, bl && bl2);
this.goalSelector.setControlFlag(Goal.Flag.LOOK, bl);
this.goalSelector.setControlFlag(Goal.Flag.TARGET, bl);
}
public static Builder createAttributes() {
return Monster.createMonsterAttributes()
.add(Attributes.MAX_HEALTH, 100.0)
.add(Attributes.MOVEMENT_SPEED, 0.3)
.add(Attributes.KNOCKBACK_RESISTANCE, 0.75)
.add(Attributes.ATTACK_DAMAGE, 12.0)
.add(Attributes.ATTACK_KNOCKBACK, 1.5)
.add(Attributes.FOLLOW_RANGE, 32.0)
.add(Attributes.STEP_HEIGHT, 1.0);
}
@Override
public void addAdditionalSaveData(CompoundTag compound) {
super.addAdditionalSaveData(compound);
compound.putInt("AttackTick", this.attackTick);
compound.putInt("StunTick", this.stunnedTick);
compound.putInt("RoarTick", this.roarTick);
}
@Override
public void readAdditionalSaveData(CompoundTag compound) {
super.readAdditionalSaveData(compound);
this.attackTick = compound.getInt("AttackTick");
this.stunnedTick = compound.getInt("StunTick");
this.roarTick = compound.getInt("RoarTick");
}
@Override
public SoundEvent getCelebrateSound() {
return SoundEvents.RAVAGER_CELEBRATE;
}
@Override
public int getMaxHeadYRot() {
return 45;
}
@Override
public void aiStep() {
super.aiStep();
if (this.isAlive()) {
if (this.isImmobile()) {
this.getAttribute(Attributes.MOVEMENT_SPEED).setBaseValue(0.0);
} else {
double d = this.getTarget() != null ? 0.35 : 0.3;
double e = this.getAttribute(Attributes.MOVEMENT_SPEED).getBaseValue();
this.getAttribute(Attributes.MOVEMENT_SPEED).setBaseValue(Mth.lerp(0.1, e, d));
}
if (this.level() instanceof ServerLevel serverLevel && this.horizontalCollision && serverLevel.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
boolean bl = false;
AABB aABB = this.getBoundingBox().inflate(0.2);
for (BlockPos blockPos : BlockPos.betweenClosed(
Mth.floor(aABB.minX), Mth.floor(aABB.minY), Mth.floor(aABB.minZ), Mth.floor(aABB.maxX), Mth.floor(aABB.maxY), Mth.floor(aABB.maxZ)
)) {
BlockState blockState = serverLevel.getBlockState(blockPos);
Block block = blockState.getBlock();
if (block instanceof LeavesBlock) {
bl = serverLevel.destroyBlock(blockPos, true, this) || bl;
}
}
if (!bl && this.onGround()) {
this.jumpFromGround();
}
}
if (this.roarTick > 0) {
this.roarTick--;
if (this.roarTick == 10) {
this.roar();
}
}
if (this.attackTick > 0) {
this.attackTick--;
}
if (this.stunnedTick > 0) {
this.stunnedTick--;
this.stunEffect();
if (this.stunnedTick == 0) {
this.playSound(SoundEvents.RAVAGER_ROAR, 1.0F, 1.0F);
this.roarTick = 20;
}
}
}
}
private void stunEffect() {
if (this.random.nextInt(6) == 0) {
double d = this.getX() - this.getBbWidth() * Math.sin(this.yBodyRot * (float) (Math.PI / 180.0)) + (this.random.nextDouble() * 0.6 - 0.3);
double e = this.getY() + this.getBbHeight() - 0.3;
double f = this.getZ() + this.getBbWidth() * Math.cos(this.yBodyRot * (float) (Math.PI / 180.0)) + (this.random.nextDouble() * 0.6 - 0.3);
this.level().addParticle(ColorParticleOption.create(ParticleTypes.ENTITY_EFFECT, 0.49803922F, 0.5137255F, 0.57254905F), d, e, f, 0.0, 0.0, 0.0);
}
}
@Override
protected boolean isImmobile() {
return super.isImmobile() || this.attackTick > 0 || this.stunnedTick > 0 || this.roarTick > 0;
}
@Override
public boolean hasLineOfSight(Entity entity) {
return this.stunnedTick <= 0 && this.roarTick <= 0 ? super.hasLineOfSight(entity) : false;
}
@Override
protected void blockedByShield(LivingEntity defender) {
if (this.roarTick == 0) {
if (this.random.nextDouble() < 0.5) {
this.stunnedTick = 40;
this.playSound(SoundEvents.RAVAGER_STUNNED, 1.0F, 1.0F);
this.level().broadcastEntityEvent(this, (byte)39);
defender.push(this);
} else {
this.strongKnockback(defender);
}
defender.hurtMarked = true;
}
}
private void roar() {
if (this.isAlive()) {
if (this.level() instanceof ServerLevel serverLevel) {
Predicate<Entity> predicate = serverLevel.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING) ? ROAR_TARGET_WITH_GRIEFING : ROAR_TARGET_WITHOUT_GRIEFING;
for (LivingEntity livingEntity : this.level().getEntitiesOfClass(LivingEntity.class, this.getBoundingBox().inflate(4.0), predicate)) {
if (!(livingEntity instanceof AbstractIllager)) {
livingEntity.hurtServer(serverLevel, this.damageSources().mobAttack(this), 6.0F);
}
if (!(livingEntity instanceof Player)) {
this.strongKnockback(livingEntity);
}
}
this.gameEvent(GameEvent.ENTITY_ACTION);
} else {
for (LivingEntity livingEntity2 : this.level().getEntitiesOfClass(LivingEntity.class, this.getBoundingBox().inflate(4.0), ROAR_TARGET_ON_CLIENT)) {
this.strongKnockback(livingEntity2);
}
Vec3 vec3 = this.getBoundingBox().getCenter();
for (int i = 0; i < 40; i++) {
double d = this.random.nextGaussian() * 0.2;
double e = this.random.nextGaussian() * 0.2;
double f = this.random.nextGaussian() * 0.2;
this.level().addParticle(ParticleTypes.POOF, vec3.x, vec3.y, vec3.z, d, e, f);
}
}
}
}
private void strongKnockback(Entity entity) {
double d = entity.getX() - this.getX();
double e = entity.getZ() - this.getZ();
double f = Math.max(d * d + e * e, 0.001);
entity.push(d / f * 4.0, 0.2, e / f * 4.0);
}
@Override
public void handleEntityEvent(byte id) {
if (id == 4) {
this.attackTick = 10;
this.playSound(SoundEvents.RAVAGER_ATTACK, 1.0F, 1.0F);
} else if (id == 39) {
this.stunnedTick = 40;
}
super.handleEntityEvent(id);
}
public int getAttackTick() {
return this.attackTick;
}
public int getStunnedTick() {
return this.stunnedTick;
}
public int getRoarTick() {
return this.roarTick;
}
@Override
public boolean doHurtTarget(ServerLevel serverLevel, Entity entity) {
this.attackTick = 10;
serverLevel.broadcastEntityEvent(this, (byte)4);
this.playSound(SoundEvents.RAVAGER_ATTACK, 1.0F, 1.0F);
return super.doHurtTarget(serverLevel, entity);
}
@Nullable
@Override
protected SoundEvent getAmbientSound() {
return SoundEvents.RAVAGER_AMBIENT;
}
@Override
protected SoundEvent getHurtSound(DamageSource damageSource) {
return SoundEvents.RAVAGER_HURT;
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.RAVAGER_DEATH;
}
@Override
protected void playStepSound(BlockPos pos, BlockState state) {
this.playSound(SoundEvents.RAVAGER_STEP, 0.15F, 1.0F);
}
@Override
public boolean checkSpawnObstruction(LevelReader level) {
return !level.containsAnyLiquid(this.getBoundingBox());
}
@Override
public void applyRaidBuffs(ServerLevel level, int wave, boolean unused) {
}
@Override
public boolean canBeLeader() {
return false;
}
@Override
protected AABB getAttackBoundingBox() {
AABB aABB = super.getAttackBoundingBox();
return aABB.deflate(0.05, 0.0, 0.05);
}
}