minecraft-src/net/minecraft/world/entity/monster/ZombifiedPiglin.java
2025-07-04 02:00:41 +03:00

252 lines
8.8 KiB
Java

package net.minecraft.world.entity.monster;
import java.util.UUID;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.util.RandomSource;
import net.minecraft.util.TimeUtil;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.Difficulty;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.EntityDimensions;
import net.minecraft.world.entity.EntitySelector;
import net.minecraft.world.entity.EntitySpawnReason;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.NeutralMob;
import net.minecraft.world.entity.Pose;
import net.minecraft.world.entity.ai.attributes.AttributeInstance;
import net.minecraft.world.entity.ai.attributes.AttributeModifier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder;
import net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal;
import net.minecraft.world.entity.ai.goal.ZombieAttackGoal;
import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal;
import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal;
import net.minecraft.world.entity.ai.goal.target.ResetUniversalAngerTargetGoal;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.pathfinder.PathType;
import net.minecraft.world.phys.AABB;
import org.jetbrains.annotations.Nullable;
public class ZombifiedPiglin extends Zombie implements NeutralMob {
private static final EntityDimensions BABY_DIMENSIONS = EntityType.ZOMBIFIED_PIGLIN.getDimensions().scale(0.5F).withEyeHeight(0.97F);
private static final ResourceLocation SPEED_MODIFIER_ATTACKING_ID = ResourceLocation.withDefaultNamespace("attacking");
private static final AttributeModifier SPEED_MODIFIER_ATTACKING = new AttributeModifier(
SPEED_MODIFIER_ATTACKING_ID, 0.05, AttributeModifier.Operation.ADD_VALUE
);
private static final UniformInt FIRST_ANGER_SOUND_DELAY = TimeUtil.rangeOfSeconds(0, 1);
private int playFirstAngerSoundIn;
private static final UniformInt PERSISTENT_ANGER_TIME = TimeUtil.rangeOfSeconds(20, 39);
private int remainingPersistentAngerTime;
@Nullable
private UUID persistentAngerTarget;
private static final int ALERT_RANGE_Y = 10;
private static final UniformInt ALERT_INTERVAL = TimeUtil.rangeOfSeconds(4, 6);
private int ticksUntilNextAlert;
public ZombifiedPiglin(EntityType<? extends ZombifiedPiglin> entityType, Level level) {
super(entityType, level);
this.setPathfindingMalus(PathType.LAVA, 8.0F);
}
@Override
public void setPersistentAngerTarget(@Nullable UUID persistentAngerTarget) {
this.persistentAngerTarget = persistentAngerTarget;
}
@Override
protected void addBehaviourGoals() {
this.goalSelector.addGoal(2, new ZombieAttackGoal(this, 1.0, false));
this.goalSelector.addGoal(7, new WaterAvoidingRandomStrollGoal(this, 1.0));
this.targetSelector.addGoal(1, new HurtByTargetGoal(this).setAlertOthers());
this.targetSelector.addGoal(2, new NearestAttackableTargetGoal(this, Player.class, 10, true, false, this::isAngryAt));
this.targetSelector.addGoal(3, new ResetUniversalAngerTargetGoal<>(this, true));
}
public static Builder createAttributes() {
return Zombie.createAttributes().add(Attributes.SPAWN_REINFORCEMENTS_CHANCE, 0.0).add(Attributes.MOVEMENT_SPEED, 0.23F).add(Attributes.ATTACK_DAMAGE, 5.0);
}
@Override
public EntityDimensions getDefaultDimensions(Pose pose) {
return this.isBaby() ? BABY_DIMENSIONS : super.getDefaultDimensions(pose);
}
@Override
protected boolean convertsInWater() {
return false;
}
@Override
protected void customServerAiStep(ServerLevel serverLevel) {
AttributeInstance attributeInstance = this.getAttribute(Attributes.MOVEMENT_SPEED);
if (this.isAngry()) {
if (!this.isBaby() && !attributeInstance.hasModifier(SPEED_MODIFIER_ATTACKING_ID)) {
attributeInstance.addTransientModifier(SPEED_MODIFIER_ATTACKING);
}
this.maybePlayFirstAngerSound();
} else if (attributeInstance.hasModifier(SPEED_MODIFIER_ATTACKING_ID)) {
attributeInstance.removeModifier(SPEED_MODIFIER_ATTACKING_ID);
}
this.updatePersistentAnger(serverLevel, true);
if (this.getTarget() != null) {
this.maybeAlertOthers();
}
if (this.isAngry()) {
this.lastHurtByPlayerTime = this.tickCount;
}
super.customServerAiStep(serverLevel);
}
private void maybePlayFirstAngerSound() {
if (this.playFirstAngerSoundIn > 0) {
this.playFirstAngerSoundIn--;
if (this.playFirstAngerSoundIn == 0) {
this.playAngerSound();
}
}
}
private void maybeAlertOthers() {
if (this.ticksUntilNextAlert > 0) {
this.ticksUntilNextAlert--;
} else {
if (this.getSensing().hasLineOfSight(this.getTarget())) {
this.alertOthers();
}
this.ticksUntilNextAlert = ALERT_INTERVAL.sample(this.random);
}
}
private void alertOthers() {
double d = this.getAttributeValue(Attributes.FOLLOW_RANGE);
AABB aABB = AABB.unitCubeFromLowerCorner(this.position()).inflate(d, 10.0, d);
this.level()
.getEntitiesOfClass(ZombifiedPiglin.class, aABB, EntitySelector.NO_SPECTATORS)
.stream()
.filter(zombifiedPiglin -> zombifiedPiglin != this)
.filter(zombifiedPiglin -> zombifiedPiglin.getTarget() == null)
.filter(zombifiedPiglin -> !zombifiedPiglin.isAlliedTo(this.getTarget()))
.forEach(zombifiedPiglin -> zombifiedPiglin.setTarget(this.getTarget()));
}
private void playAngerSound() {
this.playSound(SoundEvents.ZOMBIFIED_PIGLIN_ANGRY, this.getSoundVolume() * 2.0F, this.getVoicePitch() * 1.8F);
}
@Override
public void setTarget(@Nullable LivingEntity livingEntity) {
if (this.getTarget() == null && livingEntity != null) {
this.playFirstAngerSoundIn = FIRST_ANGER_SOUND_DELAY.sample(this.random);
this.ticksUntilNextAlert = ALERT_INTERVAL.sample(this.random);
}
if (livingEntity instanceof Player) {
this.setLastHurtByPlayer((Player)livingEntity);
}
super.setTarget(livingEntity);
}
@Override
public void startPersistentAngerTimer() {
this.setRemainingPersistentAngerTime(PERSISTENT_ANGER_TIME.sample(this.random));
}
public static boolean checkZombifiedPiglinSpawnRules(
EntityType<ZombifiedPiglin> entityType, LevelAccessor levelAccessor, EntitySpawnReason entitySpawnReason, BlockPos blockPos, RandomSource randomSource
) {
return levelAccessor.getDifficulty() != Difficulty.PEACEFUL && !levelAccessor.getBlockState(blockPos.below()).is(Blocks.NETHER_WART_BLOCK);
}
@Override
public boolean checkSpawnObstruction(LevelReader level) {
return level.isUnobstructed(this) && !level.containsAnyLiquid(this.getBoundingBox());
}
@Override
public void addAdditionalSaveData(CompoundTag compound) {
super.addAdditionalSaveData(compound);
this.addPersistentAngerSaveData(compound);
}
@Override
public void readAdditionalSaveData(CompoundTag compound) {
super.readAdditionalSaveData(compound);
this.readPersistentAngerSaveData(this.level(), compound);
}
@Override
public void setRemainingPersistentAngerTime(int remainingPersistentAngerTime) {
this.remainingPersistentAngerTime = remainingPersistentAngerTime;
}
@Override
public int getRemainingPersistentAngerTime() {
return this.remainingPersistentAngerTime;
}
@Override
protected SoundEvent getAmbientSound() {
return this.isAngry() ? SoundEvents.ZOMBIFIED_PIGLIN_ANGRY : SoundEvents.ZOMBIFIED_PIGLIN_AMBIENT;
}
@Override
protected SoundEvent getHurtSound(DamageSource damageSource) {
return SoundEvents.ZOMBIFIED_PIGLIN_HURT;
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.ZOMBIFIED_PIGLIN_DEATH;
}
@Override
protected void populateDefaultEquipmentSlots(RandomSource random, DifficultyInstance difficulty) {
this.setItemSlot(EquipmentSlot.MAINHAND, new ItemStack(Items.GOLDEN_SWORD));
}
@Override
protected ItemStack getSkull() {
return ItemStack.EMPTY;
}
@Override
protected void randomizeReinforcementsChance() {
this.getAttribute(Attributes.SPAWN_REINFORCEMENTS_CHANCE).setBaseValue(0.0);
}
@Nullable
@Override
public UUID getPersistentAngerTarget() {
return this.persistentAngerTarget;
}
@Override
public boolean isPreventingPlayerRest(ServerLevel serverLevel, Player player) {
return this.isAngryAt(player, serverLevel);
}
@Override
public boolean wantsToPickUp(ServerLevel serverLevel, ItemStack itemStack) {
return this.canHoldItem(itemStack);
}
}