minecraft-src/net/minecraft/network/protocol/game/ClientboundSetHeldSlotPacket.java
2025-07-04 02:49:36 +03:00

41 lines
1.1 KiB
Java

package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public class ClientboundSetHeldSlotPacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundSetHeldSlotPacket> STREAM_CODEC = Packet.codec(
ClientboundSetHeldSlotPacket::write, ClientboundSetHeldSlotPacket::new
);
private final int slot;
public ClientboundSetHeldSlotPacket(int slot) {
this.slot = slot;
}
private ClientboundSetHeldSlotPacket(FriendlyByteBuf buffer) {
this.slot = buffer.readByte();
}
private void write(FriendlyByteBuf buffer) {
buffer.writeByte(this.slot);
}
@Override
public PacketType<ClientboundSetHeldSlotPacket> type() {
return GamePacketTypes.CLIENTBOUND_SET_HELD_SLOT;
}
/**
* Passes this Packet on to the PacketListener for processing.
*/
public void handle(ClientGamePacketListener handler) {
handler.handleSetHeldSlot(this);
}
public int getSlot() {
return this.slot;
}
}