41 lines
1.1 KiB
Java
41 lines
1.1 KiB
Java
package net.minecraft.network.protocol.game;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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public class ClientboundSetHeldSlotPacket implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<FriendlyByteBuf, ClientboundSetHeldSlotPacket> STREAM_CODEC = Packet.codec(
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ClientboundSetHeldSlotPacket::write, ClientboundSetHeldSlotPacket::new
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);
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private final int slot;
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public ClientboundSetHeldSlotPacket(int slot) {
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this.slot = slot;
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}
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private ClientboundSetHeldSlotPacket(FriendlyByteBuf buffer) {
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this.slot = buffer.readByte();
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}
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private void write(FriendlyByteBuf buffer) {
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buffer.writeByte(this.slot);
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}
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@Override
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public PacketType<ClientboundSetHeldSlotPacket> type() {
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return GamePacketTypes.CLIENTBOUND_SET_HELD_SLOT;
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}
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/**
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* Passes this Packet on to the PacketListener for processing.
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*/
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public void handle(ClientGamePacketListener handler) {
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handler.handleSetHeldSlot(this);
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}
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public int getSlot() {
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return this.slot;
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}
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}
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