17 lines
		
	
	
	
		
			440 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			17 lines
		
	
	
	
		
			440 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 150
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| 
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| #moj_import <minecraft:fog.glsl>
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| #moj_import <minecraft:dynamictransforms.glsl>
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| #moj_import <minecraft:projection.glsl>
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| 
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| in vec3 Position;
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| 
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| out float sphericalVertexDistance;
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| out float cylindricalVertexDistance;
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| 
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| void main() {
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|     gl_Position = ProjMat * ModelViewMat * vec4(Position, 1.0);
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| 
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|     sphericalVertexDistance = fog_spherical_distance(Position);
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|     cylindricalVertexDistance = fog_cylindrical_distance(Position);
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| }
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