minecraft-src/net/minecraft/client/animation/definitions/BatAnimation.java
2025-07-04 01:41:11 +03:00

178 lines
8.2 KiB
Java

package net.minecraft.client.animation.definitions;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.animation.AnimationChannel;
import net.minecraft.client.animation.AnimationDefinition;
import net.minecraft.client.animation.Keyframe;
import net.minecraft.client.animation.KeyframeAnimations;
@Environment(EnvType.CLIENT)
public class BatAnimation {
public static final AnimationDefinition BAT_RESTING = AnimationDefinition.Builder.withLength(0.5F)
.looping()
.addAnimation(
"head",
new AnimationChannel(
AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(180.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"head",
new AnimationChannel(
AnimationChannel.Targets.POSITION, new Keyframe(0.0F, KeyframeAnimations.posVec(0.0F, 0.5F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"body",
new AnimationChannel(
AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(180.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"body",
new AnimationChannel(
AnimationChannel.Targets.POSITION, new Keyframe(0.0F, KeyframeAnimations.posVec(0.0F, 0.5F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"feet",
new AnimationChannel(
AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"right_wing",
new AnimationChannel(
AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, -10.0F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"right_wing",
new AnimationChannel(
AnimationChannel.Targets.POSITION, new Keyframe(0.0F, KeyframeAnimations.posVec(0.0F, 0.0F, 1.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"right_wing_tip",
new AnimationChannel(
AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, -120.0F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"left_wing",
new AnimationChannel(
AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, 10.0F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"left_wing",
new AnimationChannel(
AnimationChannel.Targets.POSITION, new Keyframe(0.0F, KeyframeAnimations.posVec(0.0F, 0.0F, 1.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"left_wing_tip",
new AnimationChannel(
AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, 120.0F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.build();
public static final AnimationDefinition BAT_FLYING = AnimationDefinition.Builder.withLength(0.5F)
.looping()
.addAnimation(
"head",
new AnimationChannel(
AnimationChannel.Targets.ROTATION,
new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.125F, KeyframeAnimations.degreeVec(20.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.5F, KeyframeAnimations.degreeVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"head",
new AnimationChannel(
AnimationChannel.Targets.POSITION,
new Keyframe(0.0F, KeyframeAnimations.posVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.125F, KeyframeAnimations.posVec(0.0F, 2.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.25F, KeyframeAnimations.posVec(0.0F, 1.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.375F, KeyframeAnimations.posVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.4583F, KeyframeAnimations.posVec(0.0F, -1.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.5F, KeyframeAnimations.posVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"body",
new AnimationChannel(
AnimationChannel.Targets.ROTATION,
new Keyframe(0.0F, KeyframeAnimations.degreeVec(40.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.25F, KeyframeAnimations.degreeVec(52.5F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.5F, KeyframeAnimations.degreeVec(40.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"body",
new AnimationChannel(
AnimationChannel.Targets.POSITION,
new Keyframe(0.0F, KeyframeAnimations.posVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.125F, KeyframeAnimations.posVec(0.0F, 2.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.25F, KeyframeAnimations.posVec(0.0F, 1.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.375F, KeyframeAnimations.posVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.4583F, KeyframeAnimations.posVec(0.0F, -1.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.5F, KeyframeAnimations.posVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"feet",
new AnimationChannel(
AnimationChannel.Targets.ROTATION,
new Keyframe(0.0F, KeyframeAnimations.degreeVec(10.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.125F, KeyframeAnimations.degreeVec(-21.25F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.25F, KeyframeAnimations.degreeVec(-12.5F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.5F, KeyframeAnimations.degreeVec(10.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"right_wing",
new AnimationChannel(
AnimationChannel.Targets.ROTATION,
new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, 85.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.125F, KeyframeAnimations.degreeVec(0.0F, -55.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.25F, KeyframeAnimations.degreeVec(0.0F, 50.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.375F, KeyframeAnimations.degreeVec(0.0F, 70.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.5F, KeyframeAnimations.degreeVec(0.0F, 85.0F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"right_wing_tip",
new AnimationChannel(
AnimationChannel.Targets.ROTATION,
new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, 10.5F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.0417F, KeyframeAnimations.degreeVec(0.0F, 65.5F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.2083F, KeyframeAnimations.degreeVec(0.0F, -135.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.5F, KeyframeAnimations.degreeVec(0.0F, 10.5F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"left_wing",
new AnimationChannel(
AnimationChannel.Targets.ROTATION,
new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, -85.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.125F, KeyframeAnimations.degreeVec(0.0F, 55.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.25F, KeyframeAnimations.degreeVec(0.0F, -50.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.375F, KeyframeAnimations.degreeVec(0.0F, -70.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.5F, KeyframeAnimations.degreeVec(0.0F, -85.0F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.addAnimation(
"left_wing_tip",
new AnimationChannel(
AnimationChannel.Targets.ROTATION,
new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, -10.5F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.0417F, KeyframeAnimations.degreeVec(0.0F, -65.5F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.2083F, KeyframeAnimations.degreeVec(0.0F, 135.0F, 0.0F), AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.5F, KeyframeAnimations.degreeVec(0.0F, -10.5F, 0.0F), AnimationChannel.Interpolations.LINEAR)
)
)
.build();
}