43 lines
2 KiB
Java
43 lines
2 KiB
Java
package net.minecraft.client.model;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.model.geom.ModelPart;
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import net.minecraft.client.model.geom.PartPose;
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import net.minecraft.client.model.geom.builders.CubeDeformation;
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import net.minecraft.client.model.geom.builders.CubeListBuilder;
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import net.minecraft.client.model.geom.builders.LayerDefinition;
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import net.minecraft.client.model.geom.builders.MeshDefinition;
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import net.minecraft.client.model.geom.builders.PartDefinition;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.client.renderer.entity.state.ArrowRenderState;
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import net.minecraft.util.Mth;
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@Environment(EnvType.CLIENT)
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public class ArrowModel extends EntityModel<ArrowRenderState> {
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public ArrowModel(ModelPart root) {
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super(root, RenderType::entityCutout);
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}
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public static LayerDefinition createBodyLayer() {
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MeshDefinition meshDefinition = new MeshDefinition();
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PartDefinition partDefinition = meshDefinition.getRoot();
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partDefinition.addOrReplaceChild(
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"back",
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CubeListBuilder.create().texOffs(0, 0).addBox(0.0F, -2.5F, -2.5F, 0.0F, 5.0F, 5.0F),
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PartPose.offsetAndRotation(-11.0F, 0.0F, 0.0F, (float) (Math.PI / 4), 0.0F, 0.0F).withScale(0.8F)
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);
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CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(0, 0).addBox(-12.0F, -2.0F, 0.0F, 16.0F, 4.0F, 0.0F, CubeDeformation.NONE, 1.0F, 0.8F);
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partDefinition.addOrReplaceChild("cross_1", cubeListBuilder, PartPose.rotation((float) (Math.PI / 4), 0.0F, 0.0F));
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partDefinition.addOrReplaceChild("cross_2", cubeListBuilder, PartPose.rotation((float) (Math.PI * 3.0 / 4.0), 0.0F, 0.0F));
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return LayerDefinition.create(meshDefinition.transformed(partPose -> partPose.scaled(0.9F)), 32, 32);
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}
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public void setupAnim(ArrowRenderState arrowRenderState) {
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super.setupAnim(arrowRenderState);
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if (arrowRenderState.shake > 0.0F) {
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float f = -Mth.sin(arrowRenderState.shake * 3.0F) * arrowRenderState.shake;
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this.root.zRot += f * (float) (Math.PI / 180.0);
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}
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}
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}
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