minecraft-src/net/minecraft/client/model/BannerFlagModel.java
2025-07-04 03:15:13 +03:00

37 lines
1.4 KiB
Java

package net.minecraft.client.model;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.util.Mth;
@Environment(EnvType.CLIENT)
public class BannerFlagModel extends Model {
private final ModelPart flag;
public BannerFlagModel(ModelPart root) {
super(root, RenderType::entitySolid);
this.flag = root.getChild("flag");
}
public static LayerDefinition createFlagLayer(boolean isStanding) {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
partDefinition.addOrReplaceChild(
"flag",
CubeListBuilder.create().texOffs(0, 0).addBox(-10.0F, 0.0F, -2.0F, 20.0F, 40.0F, 1.0F),
PartPose.offset(0.0F, isStanding ? -44.0F : -20.5F, isStanding ? 0.0F : 10.5F)
);
return LayerDefinition.create(meshDefinition, 64, 64);
}
public void setupAnim(float angle) {
this.flag.xRot = (-0.0125F + 0.01F * Mth.cos((float) (Math.PI * 2) * angle)) * (float) Math.PI;
}
}