minecraft-src/net/minecraft/client/model/GuardianModel.java
2025-07-04 03:15:13 +03:00

159 lines
6.9 KiB
Java

package net.minecraft.client.model;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.MeshTransformer;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.entity.state.GuardianRenderState;
import net.minecraft.util.Mth;
import net.minecraft.world.phys.Vec3;
@Environment(EnvType.CLIENT)
public class GuardianModel extends EntityModel<GuardianRenderState> {
public static final MeshTransformer ELDER_GUARDIAN_SCALE = MeshTransformer.scaling(2.35F);
private static final float[] SPIKE_X_ROT = new float[]{1.75F, 0.25F, 0.0F, 0.0F, 0.5F, 0.5F, 0.5F, 0.5F, 1.25F, 0.75F, 0.0F, 0.0F};
private static final float[] SPIKE_Y_ROT = new float[]{0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 1.75F, 1.25F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F};
private static final float[] SPIKE_Z_ROT = new float[]{0.0F, 0.0F, 0.25F, 1.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 1.25F};
private static final float[] SPIKE_X = new float[]{0.0F, 0.0F, 8.0F, -8.0F, -8.0F, 8.0F, 8.0F, -8.0F, 0.0F, 0.0F, 8.0F, -8.0F};
private static final float[] SPIKE_Y = new float[]{-8.0F, -8.0F, -8.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 8.0F, 8.0F, 8.0F, 8.0F};
private static final float[] SPIKE_Z = new float[]{8.0F, -8.0F, 0.0F, 0.0F, -8.0F, -8.0F, 8.0F, 8.0F, 8.0F, -8.0F, 0.0F, 0.0F};
private static final String EYE = "eye";
private static final String TAIL_0 = "tail0";
private static final String TAIL_1 = "tail1";
private static final String TAIL_2 = "tail2";
private final ModelPart head;
private final ModelPart eye;
private final ModelPart[] spikeParts = new ModelPart[12];
private final ModelPart[] tailParts;
public GuardianModel(ModelPart root) {
super(root);
this.head = root.getChild("head");
for (int i = 0; i < this.spikeParts.length; i++) {
this.spikeParts[i] = this.head.getChild(createSpikeName(i));
}
this.eye = this.head.getChild("eye");
this.tailParts = new ModelPart[3];
this.tailParts[0] = this.head.getChild("tail0");
this.tailParts[1] = this.tailParts[0].getChild("tail1");
this.tailParts[2] = this.tailParts[1].getChild("tail2");
}
private static String createSpikeName(int index) {
return "spike" + index;
}
public static LayerDefinition createBodyLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
PartDefinition partDefinition2 = partDefinition.addOrReplaceChild(
"head",
CubeListBuilder.create()
.texOffs(0, 0)
.addBox(-6.0F, 10.0F, -8.0F, 12.0F, 12.0F, 16.0F)
.texOffs(0, 28)
.addBox(-8.0F, 10.0F, -6.0F, 2.0F, 12.0F, 12.0F)
.texOffs(0, 28)
.addBox(6.0F, 10.0F, -6.0F, 2.0F, 12.0F, 12.0F, true)
.texOffs(16, 40)
.addBox(-6.0F, 8.0F, -6.0F, 12.0F, 2.0F, 12.0F)
.texOffs(16, 40)
.addBox(-6.0F, 22.0F, -6.0F, 12.0F, 2.0F, 12.0F),
PartPose.ZERO
);
CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(0, 0).addBox(-1.0F, -4.5F, -1.0F, 2.0F, 9.0F, 2.0F);
for (int i = 0; i < 12; i++) {
float f = getSpikeX(i, 0.0F, 0.0F);
float g = getSpikeY(i, 0.0F, 0.0F);
float h = getSpikeZ(i, 0.0F, 0.0F);
float j = (float) Math.PI * SPIKE_X_ROT[i];
float k = (float) Math.PI * SPIKE_Y_ROT[i];
float l = (float) Math.PI * SPIKE_Z_ROT[i];
partDefinition2.addOrReplaceChild(createSpikeName(i), cubeListBuilder, PartPose.offsetAndRotation(f, g, h, j, k, l));
}
partDefinition2.addOrReplaceChild(
"eye", CubeListBuilder.create().texOffs(8, 0).addBox(-1.0F, 15.0F, 0.0F, 2.0F, 2.0F, 1.0F), PartPose.offset(0.0F, 0.0F, -8.25F)
);
PartDefinition partDefinition3 = partDefinition2.addOrReplaceChild(
"tail0", CubeListBuilder.create().texOffs(40, 0).addBox(-2.0F, 14.0F, 7.0F, 4.0F, 4.0F, 8.0F), PartPose.ZERO
);
PartDefinition partDefinition4 = partDefinition3.addOrReplaceChild(
"tail1", CubeListBuilder.create().texOffs(0, 54).addBox(0.0F, 14.0F, 0.0F, 3.0F, 3.0F, 7.0F), PartPose.offset(-1.5F, 0.5F, 14.0F)
);
partDefinition4.addOrReplaceChild(
"tail2",
CubeListBuilder.create().texOffs(41, 32).addBox(0.0F, 14.0F, 0.0F, 2.0F, 2.0F, 6.0F).texOffs(25, 19).addBox(1.0F, 10.5F, 3.0F, 1.0F, 9.0F, 9.0F),
PartPose.offset(0.5F, 0.5F, 6.0F)
);
return LayerDefinition.create(meshDefinition, 64, 64);
}
public static LayerDefinition createElderGuardianLayer() {
return createBodyLayer().apply(ELDER_GUARDIAN_SCALE);
}
public void setupAnim(GuardianRenderState guardianRenderState) {
super.setupAnim(guardianRenderState);
this.head.yRot = guardianRenderState.yRot * (float) (Math.PI / 180.0);
this.head.xRot = guardianRenderState.xRot * (float) (Math.PI / 180.0);
float f = (1.0F - guardianRenderState.spikesAnimation) * 0.55F;
this.setupSpikes(guardianRenderState.ageInTicks, f);
if (guardianRenderState.lookAtPosition != null && guardianRenderState.lookDirection != null) {
double d = guardianRenderState.lookAtPosition.y - guardianRenderState.eyePosition.y;
if (d > 0.0) {
this.eye.y = 0.0F;
} else {
this.eye.y = 1.0F;
}
Vec3 vec3 = guardianRenderState.lookDirection;
vec3 = new Vec3(vec3.x, 0.0, vec3.z);
Vec3 vec32 = new Vec3(
guardianRenderState.eyePosition.x - guardianRenderState.lookAtPosition.x, 0.0, guardianRenderState.eyePosition.z - guardianRenderState.lookAtPosition.z
)
.normalize()
.yRot((float) (Math.PI / 2));
double e = vec3.dot(vec32);
this.eye.x = Mth.sqrt((float)Math.abs(e)) * 2.0F * (float)Math.signum(e);
}
this.eye.visible = true;
float g = guardianRenderState.tailAnimation;
this.tailParts[0].yRot = Mth.sin(g) * (float) Math.PI * 0.05F;
this.tailParts[1].yRot = Mth.sin(g) * (float) Math.PI * 0.1F;
this.tailParts[2].yRot = Mth.sin(g) * (float) Math.PI * 0.15F;
}
private void setupSpikes(float ageInTicks, float spikeAnimation) {
for (int i = 0; i < 12; i++) {
this.spikeParts[i].x = getSpikeX(i, ageInTicks, spikeAnimation);
this.spikeParts[i].y = getSpikeY(i, ageInTicks, spikeAnimation);
this.spikeParts[i].z = getSpikeZ(i, ageInTicks, spikeAnimation);
}
}
private static float getSpikeOffset(int index, float ageInTicks, float spikeAnimation) {
return 1.0F + Mth.cos(ageInTicks * 1.5F + index) * 0.01F - spikeAnimation;
}
private static float getSpikeX(int index, float ageInTicks, float spikeAnimation) {
return SPIKE_X[index] * getSpikeOffset(index, ageInTicks, spikeAnimation);
}
private static float getSpikeY(int index, float ageInTicks, float spikeAnimation) {
return 16.0F + SPIKE_Y[index] * getSpikeOffset(index, ageInTicks, spikeAnimation);
}
private static float getSpikeZ(int index, float ageInTicks, float spikeAnimation) {
return SPIKE_Z[index] * getSpikeOffset(index, ageInTicks, spikeAnimation);
}
}