minecraft-src/net/minecraft/client/model/SquidModel.java
2025-07-04 03:15:13 +03:00

61 lines
2.3 KiB
Java

package net.minecraft.client.model;
import java.util.Arrays;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeDeformation;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.MeshTransformer;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.entity.state.SquidRenderState;
@Environment(EnvType.CLIENT)
public class SquidModel extends EntityModel<SquidRenderState> {
public static final MeshTransformer BABY_TRANSFORMER = MeshTransformer.scaling(0.5F);
private final ModelPart[] tentacles = new ModelPart[8];
public SquidModel(ModelPart root) {
super(root);
Arrays.setAll(this.tentacles, i -> root.getChild(createTentacleName(i)));
}
private static String createTentacleName(int index) {
return "tentacle" + index;
}
public static LayerDefinition createBodyLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
CubeDeformation cubeDeformation = new CubeDeformation(0.02F);
int i = -16;
partDefinition.addOrReplaceChild(
"body", CubeListBuilder.create().texOffs(0, 0).addBox(-6.0F, -8.0F, -6.0F, 12.0F, 16.0F, 12.0F, cubeDeformation), PartPose.offset(0.0F, 8.0F, 0.0F)
);
int j = 8;
CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(48, 0).addBox(-1.0F, 0.0F, -1.0F, 2.0F, 18.0F, 2.0F);
for (int k = 0; k < 8; k++) {
double d = k * Math.PI * 2.0 / 8.0;
float f = (float)Math.cos(d) * 5.0F;
float g = 15.0F;
float h = (float)Math.sin(d) * 5.0F;
d = k * Math.PI * -2.0 / 8.0 + (Math.PI / 2);
float l = (float)d;
partDefinition.addOrReplaceChild(createTentacleName(k), cubeListBuilder, PartPose.offsetAndRotation(f, 15.0F, h, 0.0F, l, 0.0F));
}
return LayerDefinition.create(meshDefinition, 64, 32);
}
public void setupAnim(SquidRenderState squidRenderState) {
super.setupAnim(squidRenderState);
for (ModelPart modelPart : this.tentacles) {
modelPart.xRot = squidRenderState.tentacleAngle;
}
}
}