minecraft-src/net/minecraft/client/particle/CampfireSmokeParticle.java
2025-07-04 01:41:11 +03:00

80 lines
2.7 KiB
Java

package net.minecraft.client.particle;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.particles.SimpleParticleType;
@Environment(EnvType.CLIENT)
public class CampfireSmokeParticle extends TextureSheetParticle {
CampfireSmokeParticle(ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed, boolean signal) {
super(level, x, y, z);
this.scale(3.0F);
this.setSize(0.25F, 0.25F);
if (signal) {
this.lifetime = this.random.nextInt(50) + 280;
} else {
this.lifetime = this.random.nextInt(50) + 80;
}
this.gravity = 3.0E-6F;
this.xd = xSpeed;
this.yd = ySpeed + this.random.nextFloat() / 500.0F;
this.zd = zSpeed;
}
@Override
public void tick() {
this.xo = this.x;
this.yo = this.y;
this.zo = this.z;
if (this.age++ < this.lifetime && !(this.alpha <= 0.0F)) {
this.xd = this.xd + this.random.nextFloat() / 5000.0F * (this.random.nextBoolean() ? 1 : -1);
this.zd = this.zd + this.random.nextFloat() / 5000.0F * (this.random.nextBoolean() ? 1 : -1);
this.yd = this.yd - this.gravity;
this.move(this.xd, this.yd, this.zd);
if (this.age >= this.lifetime - 60 && this.alpha > 0.01F) {
this.alpha -= 0.015F;
}
} else {
this.remove();
}
}
@Override
public ParticleRenderType getRenderType() {
return ParticleRenderType.PARTICLE_SHEET_TRANSLUCENT;
}
@Environment(EnvType.CLIENT)
public static class CosyProvider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprites;
public CosyProvider(SpriteSet sprites) {
this.sprites = sprites;
}
public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
CampfireSmokeParticle campfireSmokeParticle = new CampfireSmokeParticle(level, x, y, z, xSpeed, ySpeed, zSpeed, false);
campfireSmokeParticle.setAlpha(0.9F);
campfireSmokeParticle.pickSprite(this.sprites);
return campfireSmokeParticle;
}
}
@Environment(EnvType.CLIENT)
public static class SignalProvider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprites;
public SignalProvider(SpriteSet sprites) {
this.sprites = sprites;
}
public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
CampfireSmokeParticle campfireSmokeParticle = new CampfireSmokeParticle(level, x, y, z, xSpeed, ySpeed, zSpeed, true);
campfireSmokeParticle.setAlpha(0.95F);
campfireSmokeParticle.pickSprite(this.sprites);
return campfireSmokeParticle;
}
}
}