80 lines
2.7 KiB
Java
80 lines
2.7 KiB
Java
package net.minecraft.client.particle;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.core.particles.SimpleParticleType;
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@Environment(EnvType.CLIENT)
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public class CampfireSmokeParticle extends TextureSheetParticle {
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CampfireSmokeParticle(ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed, boolean signal) {
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super(level, x, y, z);
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this.scale(3.0F);
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this.setSize(0.25F, 0.25F);
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if (signal) {
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this.lifetime = this.random.nextInt(50) + 280;
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} else {
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this.lifetime = this.random.nextInt(50) + 80;
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}
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this.gravity = 3.0E-6F;
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this.xd = xSpeed;
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this.yd = ySpeed + this.random.nextFloat() / 500.0F;
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this.zd = zSpeed;
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}
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@Override
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public void tick() {
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this.xo = this.x;
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this.yo = this.y;
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this.zo = this.z;
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if (this.age++ < this.lifetime && !(this.alpha <= 0.0F)) {
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this.xd = this.xd + this.random.nextFloat() / 5000.0F * (this.random.nextBoolean() ? 1 : -1);
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this.zd = this.zd + this.random.nextFloat() / 5000.0F * (this.random.nextBoolean() ? 1 : -1);
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this.yd = this.yd - this.gravity;
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this.move(this.xd, this.yd, this.zd);
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if (this.age >= this.lifetime - 60 && this.alpha > 0.01F) {
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this.alpha -= 0.015F;
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}
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} else {
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this.remove();
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}
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}
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@Override
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public ParticleRenderType getRenderType() {
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return ParticleRenderType.PARTICLE_SHEET_TRANSLUCENT;
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}
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@Environment(EnvType.CLIENT)
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public static class CosyProvider implements ParticleProvider<SimpleParticleType> {
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private final SpriteSet sprites;
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public CosyProvider(SpriteSet sprites) {
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this.sprites = sprites;
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}
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public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
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CampfireSmokeParticle campfireSmokeParticle = new CampfireSmokeParticle(level, x, y, z, xSpeed, ySpeed, zSpeed, false);
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campfireSmokeParticle.setAlpha(0.9F);
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campfireSmokeParticle.pickSprite(this.sprites);
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return campfireSmokeParticle;
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}
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}
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@Environment(EnvType.CLIENT)
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public static class SignalProvider implements ParticleProvider<SimpleParticleType> {
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private final SpriteSet sprites;
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public SignalProvider(SpriteSet sprites) {
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this.sprites = sprites;
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}
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public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
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CampfireSmokeParticle campfireSmokeParticle = new CampfireSmokeParticle(level, x, y, z, xSpeed, ySpeed, zSpeed, true);
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campfireSmokeParticle.setAlpha(0.95F);
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campfireSmokeParticle.pickSprite(this.sprites);
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return campfireSmokeParticle;
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}
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}
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}
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