minecraft-src/net/minecraft/client/particle/FlameParticle.java
2025-07-04 03:15:13 +03:00

77 lines
2.3 KiB
Java

package net.minecraft.client.particle;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.particles.SimpleParticleType;
import net.minecraft.util.Mth;
@Environment(EnvType.CLIENT)
public class FlameParticle extends RisingParticle {
FlameParticle(ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) {
super(clientLevel, d, e, f, g, h, i);
}
@Override
public ParticleRenderType getRenderType() {
return ParticleRenderType.PARTICLE_SHEET_OPAQUE;
}
@Override
public void move(double x, double y, double z) {
this.setBoundingBox(this.getBoundingBox().move(x, y, z));
this.setLocationFromBoundingbox();
}
@Override
public float getQuadSize(float scaleFactor) {
float f = (this.age + scaleFactor) / this.lifetime;
return this.quadSize * (1.0F - f * f * 0.5F);
}
@Override
public int getLightColor(float partialTick) {
float f = (this.age + partialTick) / this.lifetime;
f = Mth.clamp(f, 0.0F, 1.0F);
int i = super.getLightColor(partialTick);
int j = i & 0xFF;
int k = i >> 16 & 0xFF;
j += (int)(f * 15.0F * 16.0F);
if (j > 240) {
j = 240;
}
return j | k << 16;
}
@Environment(EnvType.CLIENT)
public static class Provider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public Provider(SpriteSet sprites) {
this.sprite = sprites;
}
public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
FlameParticle flameParticle = new FlameParticle(level, x, y, z, xSpeed, ySpeed, zSpeed);
flameParticle.pickSprite(this.sprite);
return flameParticle;
}
}
@Environment(EnvType.CLIENT)
public static class SmallFlameProvider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public SmallFlameProvider(SpriteSet sprites) {
this.sprite = sprites;
}
public Particle createParticle(SimpleParticleType simpleParticleType, ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) {
FlameParticle flameParticle = new FlameParticle(clientLevel, d, e, f, g, h, i);
flameParticle.pickSprite(this.sprite);
flameParticle.scale(0.5F);
return flameParticle;
}
}
}