minecraft-src/net/minecraft/client/particle/Particle.java
2025-07-04 03:15:13 +03:00

274 lines
7.5 KiB
Java

package net.minecraft.client.particle;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import java.util.List;
import java.util.Optional;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.Camera;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ParticleGroup;
import net.minecraft.util.Mth;
import net.minecraft.util.RandomSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
@Environment(EnvType.CLIENT)
public abstract class Particle {
private static final AABB INITIAL_AABB = new AABB(0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
private static final double MAXIMUM_COLLISION_VELOCITY_SQUARED = Mth.square(100.0);
protected final ClientLevel level;
protected double xo;
protected double yo;
protected double zo;
protected double x;
protected double y;
protected double z;
protected double xd;
protected double yd;
protected double zd;
private AABB bb = INITIAL_AABB;
protected boolean onGround;
protected boolean hasPhysics = true;
private boolean stoppedByCollision;
protected boolean removed;
protected float bbWidth = 0.6F;
protected float bbHeight = 1.8F;
protected final RandomSource random = RandomSource.create();
protected int age;
protected int lifetime;
protected float gravity;
protected float rCol = 1.0F;
protected float gCol = 1.0F;
protected float bCol = 1.0F;
protected float alpha = 1.0F;
protected float roll;
protected float oRoll;
protected float friction = 0.98F;
protected boolean speedUpWhenYMotionIsBlocked = false;
protected Particle(ClientLevel level, double x, double y, double z) {
this.level = level;
this.setSize(0.2F, 0.2F);
this.setPos(x, y, z);
this.xo = x;
this.yo = y;
this.zo = z;
this.lifetime = (int)(4.0F / (this.random.nextFloat() * 0.9F + 0.1F));
}
public Particle(ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
this(level, x, y, z);
this.xd = xSpeed + (Math.random() * 2.0 - 1.0) * 0.4F;
this.yd = ySpeed + (Math.random() * 2.0 - 1.0) * 0.4F;
this.zd = zSpeed + (Math.random() * 2.0 - 1.0) * 0.4F;
double d = (Math.random() + Math.random() + 1.0) * 0.15F;
double e = Math.sqrt(this.xd * this.xd + this.yd * this.yd + this.zd * this.zd);
this.xd = this.xd / e * d * 0.4F;
this.yd = this.yd / e * d * 0.4F + 0.1F;
this.zd = this.zd / e * d * 0.4F;
}
public Particle setPower(float multiplier) {
this.xd *= multiplier;
this.yd = (this.yd - 0.1F) * multiplier + 0.1F;
this.zd *= multiplier;
return this;
}
public void setParticleSpeed(double xd, double yd, double zd) {
this.xd = xd;
this.yd = yd;
this.zd = zd;
}
public Particle scale(float scale) {
this.setSize(0.2F * scale, 0.2F * scale);
return this;
}
public void setColor(float particleRed, float particleGreen, float particleBlue) {
this.rCol = particleRed;
this.gCol = particleGreen;
this.bCol = particleBlue;
}
/**
* Sets the particle alpha (float)
*/
protected void setAlpha(float alpha) {
this.alpha = alpha;
}
public void setLifetime(int particleLifeTime) {
this.lifetime = particleLifeTime;
}
public int getLifetime() {
return this.lifetime;
}
public void tick() {
this.xo = this.x;
this.yo = this.y;
this.zo = this.z;
if (this.age++ >= this.lifetime) {
this.remove();
} else {
this.yd = this.yd - 0.04 * this.gravity;
this.move(this.xd, this.yd, this.zd);
if (this.speedUpWhenYMotionIsBlocked && this.y == this.yo) {
this.xd *= 1.1;
this.zd *= 1.1;
}
this.xd = this.xd * this.friction;
this.yd = this.yd * this.friction;
this.zd = this.zd * this.friction;
if (this.onGround) {
this.xd *= 0.7F;
this.zd *= 0.7F;
}
}
}
public abstract void render(VertexConsumer buffer, Camera camera, float partialTick);
public void renderCustom(PoseStack poseStack, MultiBufferSource bufferSource, Camera camera, float partialTick) {
}
public abstract ParticleRenderType getRenderType();
public String toString() {
return this.getClass().getSimpleName()
+ ", Pos ("
+ this.x
+ ","
+ this.y
+ ","
+ this.z
+ "), RGBA ("
+ this.rCol
+ ","
+ this.gCol
+ ","
+ this.bCol
+ ","
+ this.alpha
+ "), Age "
+ this.age;
}
/**
* Called to indicate that this particle effect has expired and should be discontinued.
*/
public void remove() {
this.removed = true;
}
protected void setSize(float width, float height) {
if (width != this.bbWidth || height != this.bbHeight) {
this.bbWidth = width;
this.bbHeight = height;
AABB aABB = this.getBoundingBox();
double d = (aABB.minX + aABB.maxX - width) / 2.0;
double e = (aABB.minZ + aABB.maxZ - width) / 2.0;
this.setBoundingBox(new AABB(d, aABB.minY, e, d + this.bbWidth, aABB.minY + this.bbHeight, e + this.bbWidth));
}
}
public void setPos(double x, double y, double z) {
this.x = x;
this.y = y;
this.z = z;
float f = this.bbWidth / 2.0F;
float g = this.bbHeight;
this.setBoundingBox(new AABB(x - f, y, z - f, x + f, y + g, z + f));
}
public void move(double x, double y, double z) {
if (!this.stoppedByCollision) {
double d = x;
double e = y;
double f = z;
if (this.hasPhysics && (x != 0.0 || y != 0.0 || z != 0.0) && x * x + y * y + z * z < MAXIMUM_COLLISION_VELOCITY_SQUARED) {
Vec3 vec3 = Entity.collideBoundingBox(null, new Vec3(x, y, z), this.getBoundingBox(), this.level, List.of());
x = vec3.x;
y = vec3.y;
z = vec3.z;
}
if (x != 0.0 || y != 0.0 || z != 0.0) {
this.setBoundingBox(this.getBoundingBox().move(x, y, z));
this.setLocationFromBoundingbox();
}
if (Math.abs(e) >= 1.0E-5F && Math.abs(y) < 1.0E-5F) {
this.stoppedByCollision = true;
}
this.onGround = e != y && e < 0.0;
if (d != x) {
this.xd = 0.0;
}
if (f != z) {
this.zd = 0.0;
}
}
}
protected void setLocationFromBoundingbox() {
AABB aABB = this.getBoundingBox();
this.x = (aABB.minX + aABB.maxX) / 2.0;
this.y = aABB.minY;
this.z = (aABB.minZ + aABB.maxZ) / 2.0;
}
protected int getLightColor(float partialTick) {
BlockPos blockPos = BlockPos.containing(this.x, this.y, this.z);
return this.level.hasChunkAt(blockPos) ? LevelRenderer.getLightColor(this.level, blockPos) : 0;
}
/**
* Returns {@code true} if this effect has not yet expired. "I feel happy! I feel happy!"
*/
public boolean isAlive() {
return !this.removed;
}
public AABB getBoundingBox() {
return this.bb;
}
public void setBoundingBox(AABB bb) {
this.bb = bb;
}
public Optional<ParticleGroup> getParticleGroup() {
return Optional.empty();
}
@Environment(EnvType.CLIENT)
public record LifetimeAlpha(float startAlpha, float endAlpha, float startAtNormalizedAge, float endAtNormalizedAge) {
public static final Particle.LifetimeAlpha ALWAYS_OPAQUE = new Particle.LifetimeAlpha(1.0F, 1.0F, 0.0F, 1.0F);
public boolean isOpaque() {
return this.startAlpha >= 1.0F && this.endAlpha >= 1.0F;
}
public float currentAlphaForAge(int age, int lifetime, float partialTick) {
if (Mth.equal(this.startAlpha, this.endAlpha)) {
return this.startAlpha;
} else {
float f = Mth.inverseLerp((age + partialTick) / lifetime, this.startAtNormalizedAge, this.endAtNormalizedAge);
return Mth.clampedLerp(this.startAlpha, this.endAlpha, f);
}
}
}
}