40 lines
1.1 KiB
Java
40 lines
1.1 KiB
Java
package net.minecraft.client.player;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.Options;
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import net.minecraft.world.entity.player.Input;
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import net.minecraft.world.phys.Vec2;
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@Environment(EnvType.CLIENT)
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public class KeyboardInput extends ClientInput {
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private final Options options;
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public KeyboardInput(Options options) {
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this.options = options;
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}
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private static float calculateImpulse(boolean input, boolean otherInput) {
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if (input == otherInput) {
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return 0.0F;
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} else {
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return input ? 1.0F : -1.0F;
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}
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}
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@Override
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public void tick() {
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this.keyPresses = new Input(
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this.options.keyUp.isDown(),
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this.options.keyDown.isDown(),
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this.options.keyLeft.isDown(),
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this.options.keyRight.isDown(),
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this.options.keyJump.isDown(),
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this.options.keyShift.isDown(),
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this.options.keySprint.isDown()
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);
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float f = calculateImpulse(this.keyPresses.forward(), this.keyPresses.backward());
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float g = calculateImpulse(this.keyPresses.left(), this.keyPresses.right());
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this.moveVector = new Vec2(g, f).normalized();
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}
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}
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