minecraft-src/net/minecraft/client/renderer/blockentity/EnchantTableRenderer.java
2025-07-04 03:45:38 +03:00

61 lines
2.6 KiB
Java

package net.minecraft.client.renderer.blockentity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.BookModel;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.client.resources.model.Material;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
import net.minecraft.world.level.block.entity.EnchantingTableBlockEntity;
import net.minecraft.world.phys.Vec3;
@Environment(EnvType.CLIENT)
public class EnchantTableRenderer implements BlockEntityRenderer<EnchantingTableBlockEntity> {
/**
* The texture for the book above the enchantment table.
*/
public static final Material BOOK_LOCATION = new Material(TextureAtlas.LOCATION_BLOCKS, ResourceLocation.withDefaultNamespace("entity/enchanting_table_book"));
private final BookModel bookModel;
public EnchantTableRenderer(Context context) {
this.bookModel = new BookModel(context.bakeLayer(ModelLayers.BOOK));
}
public void render(
EnchantingTableBlockEntity enchantingTableBlockEntity, float f, PoseStack poseStack, MultiBufferSource multiBufferSource, int i, int j, Vec3 vec3
) {
poseStack.pushPose();
poseStack.translate(0.5F, 0.75F, 0.5F);
float g = enchantingTableBlockEntity.time + f;
poseStack.translate(0.0F, 0.1F + Mth.sin(g * 0.1F) * 0.01F, 0.0F);
float h = enchantingTableBlockEntity.rot - enchantingTableBlockEntity.oRot;
while (h >= (float) Math.PI) {
h -= (float) (Math.PI * 2);
}
while (h < (float) -Math.PI) {
h += (float) (Math.PI * 2);
}
float k = enchantingTableBlockEntity.oRot + h * f;
poseStack.mulPose(Axis.YP.rotation(-k));
poseStack.mulPose(Axis.ZP.rotationDegrees(80.0F));
float l = Mth.lerp(f, enchantingTableBlockEntity.oFlip, enchantingTableBlockEntity.flip);
float m = Mth.frac(l + 0.25F) * 1.6F - 0.3F;
float n = Mth.frac(l + 0.75F) * 1.6F - 0.3F;
float o = Mth.lerp(f, enchantingTableBlockEntity.oOpen, enchantingTableBlockEntity.open);
this.bookModel.setupAnim(g, Mth.clamp(m, 0.0F, 1.0F), Mth.clamp(n, 0.0F, 1.0F), o);
VertexConsumer vertexConsumer = BOOK_LOCATION.buffer(multiBufferSource, RenderType::entitySolid);
this.bookModel.renderToBuffer(poseStack, vertexConsumer, i, j);
poseStack.popPose();
}
}