minecraft-src/net/minecraft/client/renderer/blockentity/SignRenderer.java
2025-07-04 03:45:38 +03:00

114 lines
4.4 KiB
Java

package net.minecraft.client.renderer.blockentity;
import com.google.common.collect.ImmutableMap;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Axis;
import java.util.Map;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.Model;
import net.minecraft.client.model.Model.Simple;
import net.minecraft.client.model.geom.EntityModelSet;
import net.minecraft.client.model.geom.ModelLayerLocation;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context;
import net.minecraft.client.resources.model.Material;
import net.minecraft.world.level.block.StandingSignBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.WoodType;
import net.minecraft.world.phys.Vec3;
@Environment(EnvType.CLIENT)
public class SignRenderer extends AbstractSignRenderer {
private static final float RENDER_SCALE = 0.6666667F;
private static final Vec3 TEXT_OFFSET = new Vec3(0.0, 0.33333334F, 0.046666667F);
private final Map<WoodType, SignRenderer.Models> signModels;
public SignRenderer(Context context) {
super(context);
this.signModels = (Map<WoodType, SignRenderer.Models>)WoodType.values()
.collect(
ImmutableMap.toImmutableMap(
woodType -> woodType,
woodType -> new SignRenderer.Models(createSignModel(context.getModelSet(), woodType, true), createSignModel(context.getModelSet(), woodType, false))
)
);
}
@Override
protected Model getSignModel(BlockState state, WoodType woodType) {
SignRenderer.Models models = (SignRenderer.Models)this.signModels.get(woodType);
return state.getBlock() instanceof StandingSignBlock ? models.standing() : models.wall();
}
@Override
protected Material getSignMaterial(WoodType woodType) {
return Sheets.getSignMaterial(woodType);
}
@Override
protected float getSignModelRenderScale() {
return 0.6666667F;
}
@Override
protected float getSignTextRenderScale() {
return 0.6666667F;
}
private static void translateBase(PoseStack poseStack, float yRot) {
poseStack.translate(0.5F, 0.5F, 0.5F);
poseStack.mulPose(Axis.YP.rotationDegrees(yRot));
}
@Override
protected void translateSign(PoseStack poseStack, float yRot, BlockState state) {
translateBase(poseStack, yRot);
if (!(state.getBlock() instanceof StandingSignBlock)) {
poseStack.translate(0.0F, -0.3125F, -0.4375F);
}
}
@Override
protected Vec3 getTextOffset() {
return TEXT_OFFSET;
}
public static void renderInHand(PoseStack poseStack, MultiBufferSource bufferSource, int packedLight, int packedOverlay, Model model, Material material) {
poseStack.pushPose();
translateBase(poseStack, 0.0F);
poseStack.scale(0.6666667F, -0.6666667F, -0.6666667F);
VertexConsumer vertexConsumer = material.buffer(bufferSource, model::renderType);
model.renderToBuffer(poseStack, vertexConsumer, packedLight, packedOverlay);
poseStack.popPose();
}
public static Model createSignModel(EntityModelSet modelSet, WoodType woodType, boolean standingSign) {
ModelLayerLocation modelLayerLocation = standingSign ? ModelLayers.createStandingSignModelName(woodType) : ModelLayers.createWallSignModelName(woodType);
return new Simple(modelSet.bakeLayer(modelLayerLocation), RenderType::entityCutoutNoCull);
}
public static LayerDefinition createSignLayer(boolean standingSign) {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
partDefinition.addOrReplaceChild("sign", CubeListBuilder.create().texOffs(0, 0).addBox(-12.0F, -14.0F, -1.0F, 24.0F, 12.0F, 2.0F), PartPose.ZERO);
if (standingSign) {
partDefinition.addOrReplaceChild("stick", CubeListBuilder.create().texOffs(0, 14).addBox(-1.0F, -2.0F, -1.0F, 2.0F, 14.0F, 2.0F), PartPose.ZERO);
}
return LayerDefinition.create(meshDefinition, 64, 32);
}
@Environment(EnvType.CLIENT)
record Models(Model standing, Model wall) {
}
}