minecraft-src/net/minecraft/client/renderer/entity/BreezeRenderer.java
2025-07-04 03:15:13 +03:00

62 lines
2.4 KiB
Java

package net.minecraft.client.renderer.entity;
import com.mojang.blaze3d.vertex.PoseStack;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.BreezeModel;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.layers.BreezeEyesLayer;
import net.minecraft.client.renderer.entity.layers.BreezeWindLayer;
import net.minecraft.client.renderer.entity.state.BreezeRenderState;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.monster.breeze.Breeze;
@Environment(EnvType.CLIENT)
public class BreezeRenderer extends MobRenderer<Breeze, BreezeRenderState, BreezeModel> {
private static final ResourceLocation TEXTURE_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/breeze/breeze.png");
public BreezeRenderer(EntityRendererProvider.Context context) {
super(context, new BreezeModel(context.bakeLayer(ModelLayers.BREEZE)), 0.5F);
this.addLayer(new BreezeWindLayer(context, this));
this.addLayer(new BreezeEyesLayer(this));
}
public void render(BreezeRenderState breezeRenderState, PoseStack poseStack, MultiBufferSource multiBufferSource, int i) {
BreezeModel breezeModel = this.getModel();
enable(breezeModel, breezeModel.head(), breezeModel.rods());
super.render(breezeRenderState, poseStack, multiBufferSource, i);
}
public ResourceLocation getTextureLocation(BreezeRenderState breezeRenderState) {
return TEXTURE_LOCATION;
}
public BreezeRenderState createRenderState() {
return new BreezeRenderState();
}
public void extractRenderState(Breeze breeze, BreezeRenderState breezeRenderState, float f) {
super.extractRenderState(breeze, breezeRenderState, f);
breezeRenderState.idle.copyFrom(breeze.idle);
breezeRenderState.shoot.copyFrom(breeze.shoot);
breezeRenderState.slide.copyFrom(breeze.slide);
breezeRenderState.slideBack.copyFrom(breeze.slideBack);
breezeRenderState.inhale.copyFrom(breeze.inhale);
breezeRenderState.longJump.copyFrom(breeze.longJump);
}
public static BreezeModel enable(BreezeModel model, ModelPart... parts) {
model.head().visible = false;
model.eyes().visible = false;
model.rods().visible = false;
model.wind().visible = false;
for (ModelPart modelPart : parts) {
modelPart.visible = true;
}
return model;
}
}