43 lines
1.8 KiB
Java
43 lines
1.8 KiB
Java
package net.minecraft.client.renderer.entity;
|
|
|
|
import com.mojang.blaze3d.vertex.PoseStack;
|
|
import com.mojang.blaze3d.vertex.VertexConsumer;
|
|
import net.fabricmc.api.EnvType;
|
|
import net.fabricmc.api.Environment;
|
|
import net.minecraft.client.model.WindChargeModel;
|
|
import net.minecraft.client.model.geom.ModelLayers;
|
|
import net.minecraft.client.renderer.MultiBufferSource;
|
|
import net.minecraft.client.renderer.RenderType;
|
|
import net.minecraft.client.renderer.entity.EntityRendererProvider.Context;
|
|
import net.minecraft.client.renderer.entity.state.EntityRenderState;
|
|
import net.minecraft.client.renderer.texture.OverlayTexture;
|
|
import net.minecraft.resources.ResourceLocation;
|
|
import net.minecraft.world.entity.projectile.windcharge.AbstractWindCharge;
|
|
|
|
@Environment(EnvType.CLIENT)
|
|
public class WindChargeRenderer extends EntityRenderer<AbstractWindCharge, EntityRenderState> {
|
|
private static final ResourceLocation TEXTURE_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/projectiles/wind_charge.png");
|
|
private final WindChargeModel model;
|
|
|
|
public WindChargeRenderer(Context context) {
|
|
super(context);
|
|
this.model = new WindChargeModel(context.bakeLayer(ModelLayers.WIND_CHARGE));
|
|
}
|
|
|
|
@Override
|
|
public void render(EntityRenderState renderState, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight) {
|
|
VertexConsumer vertexConsumer = bufferSource.getBuffer(RenderType.breezeWind(TEXTURE_LOCATION, this.xOffset(renderState.ageInTicks) % 1.0F, 0.0F));
|
|
this.model.setupAnim(renderState);
|
|
this.model.renderToBuffer(poseStack, vertexConsumer, packedLight, OverlayTexture.NO_OVERLAY);
|
|
super.render(renderState, poseStack, bufferSource, packedLight);
|
|
}
|
|
|
|
protected float xOffset(float tickCount) {
|
|
return tickCount * 0.03F;
|
|
}
|
|
|
|
@Override
|
|
public EntityRenderState createRenderState() {
|
|
return new EntityRenderState();
|
|
}
|
|
}
|