minecraft-src/net/minecraft/client/renderer/entity/layers/CapeLayer.java
2025-07-04 03:15:13 +03:00

66 lines
3 KiB
Java

package net.minecraft.client.renderer.entity.layers;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.HumanoidModel;
import net.minecraft.client.model.PlayerCapeModel;
import net.minecraft.client.model.PlayerModel;
import net.minecraft.client.model.geom.EntityModelSet;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.RenderLayerParent;
import net.minecraft.client.renderer.entity.state.PlayerRenderState;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.client.resources.PlayerSkin;
import net.minecraft.client.resources.model.EquipmentAssetManager;
import net.minecraft.client.resources.model.EquipmentClientInfo;
import net.minecraft.core.component.DataComponents;
import net.minecraft.resources.ResourceKey;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.equipment.EquipmentAsset;
import net.minecraft.world.item.equipment.Equippable;
@Environment(EnvType.CLIENT)
public class CapeLayer extends RenderLayer<PlayerRenderState, PlayerModel> {
private final HumanoidModel<PlayerRenderState> model;
private final EquipmentAssetManager equipmentAssets;
public CapeLayer(RenderLayerParent<PlayerRenderState, PlayerModel> renderer, EntityModelSet modelSet, EquipmentAssetManager equipmentAssets) {
super(renderer);
this.model = new PlayerCapeModel<>(modelSet.bakeLayer(ModelLayers.PLAYER_CAPE));
this.equipmentAssets = equipmentAssets;
}
private boolean hasLayer(ItemStack stack, EquipmentClientInfo.LayerType layer) {
Equippable equippable = stack.get(DataComponents.EQUIPPABLE);
if (equippable != null && !equippable.assetId().isEmpty()) {
EquipmentClientInfo equipmentClientInfo = this.equipmentAssets.get((ResourceKey<EquipmentAsset>)equippable.assetId().get());
return !equipmentClientInfo.getLayers(layer).isEmpty();
} else {
return false;
}
}
public void render(PoseStack poseStack, MultiBufferSource multiBufferSource, int i, PlayerRenderState playerRenderState, float f, float g) {
if (!playerRenderState.isInvisible && playerRenderState.showCape) {
PlayerSkin playerSkin = playerRenderState.skin;
if (playerSkin.capeTexture() != null) {
if (!this.hasLayer(playerRenderState.chestEquipment, EquipmentClientInfo.LayerType.WINGS)) {
poseStack.pushPose();
if (this.hasLayer(playerRenderState.chestEquipment, EquipmentClientInfo.LayerType.HUMANOID)) {
poseStack.translate(0.0F, -0.053125F, 0.06875F);
}
VertexConsumer vertexConsumer = multiBufferSource.getBuffer(RenderType.entitySolid(playerSkin.capeTexture()));
this.getParentModel().copyPropertiesTo(this.model);
this.model.setupAnim(playerRenderState);
this.model.renderToBuffer(poseStack, vertexConsumer, i, OverlayTexture.NO_OVERLAY);
poseStack.popPose();
}
}
}
}
}