66 lines
3 KiB
Java
66 lines
3 KiB
Java
package net.minecraft.client.renderer.entity.layers;
|
|
|
|
import com.mojang.blaze3d.vertex.PoseStack;
|
|
import com.mojang.blaze3d.vertex.VertexConsumer;
|
|
import net.fabricmc.api.EnvType;
|
|
import net.fabricmc.api.Environment;
|
|
import net.minecraft.client.model.HumanoidModel;
|
|
import net.minecraft.client.model.PlayerCapeModel;
|
|
import net.minecraft.client.model.PlayerModel;
|
|
import net.minecraft.client.model.geom.EntityModelSet;
|
|
import net.minecraft.client.model.geom.ModelLayers;
|
|
import net.minecraft.client.renderer.MultiBufferSource;
|
|
import net.minecraft.client.renderer.RenderType;
|
|
import net.minecraft.client.renderer.entity.RenderLayerParent;
|
|
import net.minecraft.client.renderer.entity.state.PlayerRenderState;
|
|
import net.minecraft.client.renderer.texture.OverlayTexture;
|
|
import net.minecraft.client.resources.PlayerSkin;
|
|
import net.minecraft.client.resources.model.EquipmentAssetManager;
|
|
import net.minecraft.client.resources.model.EquipmentClientInfo;
|
|
import net.minecraft.core.component.DataComponents;
|
|
import net.minecraft.resources.ResourceKey;
|
|
import net.minecraft.world.item.ItemStack;
|
|
import net.minecraft.world.item.equipment.EquipmentAsset;
|
|
import net.minecraft.world.item.equipment.Equippable;
|
|
|
|
@Environment(EnvType.CLIENT)
|
|
public class CapeLayer extends RenderLayer<PlayerRenderState, PlayerModel> {
|
|
private final HumanoidModel<PlayerRenderState> model;
|
|
private final EquipmentAssetManager equipmentAssets;
|
|
|
|
public CapeLayer(RenderLayerParent<PlayerRenderState, PlayerModel> renderer, EntityModelSet modelSet, EquipmentAssetManager equipmentAssets) {
|
|
super(renderer);
|
|
this.model = new PlayerCapeModel<>(modelSet.bakeLayer(ModelLayers.PLAYER_CAPE));
|
|
this.equipmentAssets = equipmentAssets;
|
|
}
|
|
|
|
private boolean hasLayer(ItemStack stack, EquipmentClientInfo.LayerType layer) {
|
|
Equippable equippable = stack.get(DataComponents.EQUIPPABLE);
|
|
if (equippable != null && !equippable.assetId().isEmpty()) {
|
|
EquipmentClientInfo equipmentClientInfo = this.equipmentAssets.get((ResourceKey<EquipmentAsset>)equippable.assetId().get());
|
|
return !equipmentClientInfo.getLayers(layer).isEmpty();
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public void render(PoseStack poseStack, MultiBufferSource multiBufferSource, int i, PlayerRenderState playerRenderState, float f, float g) {
|
|
if (!playerRenderState.isInvisible && playerRenderState.showCape) {
|
|
PlayerSkin playerSkin = playerRenderState.skin;
|
|
if (playerSkin.capeTexture() != null) {
|
|
if (!this.hasLayer(playerRenderState.chestEquipment, EquipmentClientInfo.LayerType.WINGS)) {
|
|
poseStack.pushPose();
|
|
if (this.hasLayer(playerRenderState.chestEquipment, EquipmentClientInfo.LayerType.HUMANOID)) {
|
|
poseStack.translate(0.0F, -0.053125F, 0.06875F);
|
|
}
|
|
|
|
VertexConsumer vertexConsumer = multiBufferSource.getBuffer(RenderType.entitySolid(playerSkin.capeTexture()));
|
|
this.getParentModel().copyPropertiesTo(this.model);
|
|
this.model.setupAnim(playerRenderState);
|
|
this.model.renderToBuffer(poseStack, vertexConsumer, i, OverlayTexture.NO_OVERLAY);
|
|
poseStack.popPose();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|