minecraft-src/net/minecraft/client/renderer/entity/layers/SpinAttackEffectLayer.java
2025-07-04 03:15:13 +03:00

34 lines
1.6 KiB
Java

package net.minecraft.client.renderer.entity.layers;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.PlayerModel;
import net.minecraft.client.model.SpinAttackEffectModel;
import net.minecraft.client.model.geom.EntityModelSet;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.RenderLayerParent;
import net.minecraft.client.renderer.entity.state.PlayerRenderState;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.resources.ResourceLocation;
@Environment(EnvType.CLIENT)
public class SpinAttackEffectLayer extends RenderLayer<PlayerRenderState, PlayerModel> {
public static final ResourceLocation TEXTURE = ResourceLocation.withDefaultNamespace("textures/entity/trident_riptide.png");
private final SpinAttackEffectModel model;
public SpinAttackEffectLayer(RenderLayerParent<PlayerRenderState, PlayerModel> renderer, EntityModelSet modelSet) {
super(renderer);
this.model = new SpinAttackEffectModel(modelSet.bakeLayer(ModelLayers.PLAYER_SPIN_ATTACK));
}
public void render(PoseStack poseStack, MultiBufferSource multiBufferSource, int i, PlayerRenderState playerRenderState, float f, float g) {
if (playerRenderState.isAutoSpinAttack) {
VertexConsumer vertexConsumer = multiBufferSource.getBuffer(this.model.renderType(TEXTURE));
this.model.setupAnim(playerRenderState);
this.model.renderToBuffer(poseStack, vertexConsumer, i, OverlayTexture.NO_OVERLAY);
}
}
}