136 lines
4 KiB
Java
136 lines
4 KiB
Java
package net.minecraft.gametest.framework;
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import com.google.common.collect.Lists;
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import java.util.Iterator;
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import java.util.List;
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import java.util.function.Supplier;
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import net.minecraft.network.chat.Component;
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public class GameTestSequence {
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final GameTestInfo parent;
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private final List<GameTestEvent> events = Lists.<GameTestEvent>newArrayList();
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private int lastTick;
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GameTestSequence(GameTestInfo parent) {
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this.parent = parent;
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this.lastTick = parent.getTick();
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}
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public GameTestSequence thenWaitUntil(Runnable task) {
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this.events.add(GameTestEvent.create(task));
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return this;
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}
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public GameTestSequence thenWaitUntil(long expectedDelay, Runnable task) {
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this.events.add(GameTestEvent.create(expectedDelay, task));
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return this;
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}
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public GameTestSequence thenIdle(int tick) {
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return this.thenExecuteAfter(tick, () -> {});
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}
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public GameTestSequence thenExecute(Runnable task) {
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this.events.add(GameTestEvent.create(() -> this.executeWithoutFail(task)));
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return this;
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}
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public GameTestSequence thenExecuteAfter(int tick, Runnable task) {
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this.events.add(GameTestEvent.create(() -> {
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if (this.parent.getTick() < this.lastTick + tick) {
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throw new GameTestAssertException(Component.translatable("test.error.sequence.not_completed"), this.parent.getTick());
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} else {
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this.executeWithoutFail(task);
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}
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}));
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return this;
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}
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public GameTestSequence thenExecuteFor(int tick, Runnable task) {
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this.events.add(GameTestEvent.create(() -> {
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if (this.parent.getTick() < this.lastTick + tick) {
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this.executeWithoutFail(task);
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throw new GameTestAssertException(Component.translatable("test.error.sequence.not_completed"), this.parent.getTick());
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}
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}));
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return this;
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}
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public void thenSucceed() {
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this.events.add(GameTestEvent.create(this.parent::succeed));
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}
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public void thenFail(Supplier<GameTestException> exception) {
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this.events.add(GameTestEvent.create(() -> this.parent.fail((GameTestException)exception.get())));
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}
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public GameTestSequence.Condition thenTrigger() {
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GameTestSequence.Condition condition = new GameTestSequence.Condition();
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this.events.add(GameTestEvent.create(() -> condition.trigger(this.parent.getTick())));
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return condition;
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}
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public void tickAndContinue(int tickCount) {
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try {
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this.tick(tickCount);
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} catch (GameTestAssertException var3) {
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}
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}
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public void tickAndFailIfNotComplete(int tickCount) {
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try {
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this.tick(tickCount);
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} catch (GameTestAssertException var3) {
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this.parent.fail(var3);
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}
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}
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private void executeWithoutFail(Runnable task) {
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try {
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task.run();
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} catch (GameTestAssertException var3) {
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this.parent.fail(var3);
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}
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}
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private void tick(int tickCount) {
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Iterator<GameTestEvent> iterator = this.events.iterator();
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while (iterator.hasNext()) {
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GameTestEvent gameTestEvent = (GameTestEvent)iterator.next();
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gameTestEvent.assertion.run();
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iterator.remove();
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int i = tickCount - this.lastTick;
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int j = this.lastTick;
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this.lastTick = tickCount;
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if (gameTestEvent.expectedDelay != null && gameTestEvent.expectedDelay != i) {
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this.parent.fail(new GameTestAssertException(Component.translatable("test.error.sequence.invalid_tick", j + gameTestEvent.expectedDelay), tickCount));
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break;
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}
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}
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}
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public class Condition {
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private static final int NOT_TRIGGERED = -1;
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private int triggerTime = -1;
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void trigger(int triggerTime) {
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if (this.triggerTime != -1) {
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throw new IllegalStateException("Condition already triggered at " + this.triggerTime);
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} else {
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this.triggerTime = triggerTime;
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}
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}
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public void assertTriggeredThisTick() {
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int i = GameTestSequence.this.parent.getTick();
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if (this.triggerTime != i) {
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if (this.triggerTime == -1) {
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throw new GameTestAssertException(Component.translatable("test.error.sequence.condition_not_triggered"), i);
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} else {
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throw new GameTestAssertException(Component.translatable("test.error.sequence.condition_already_triggered", this.triggerTime), i);
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}
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}
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}
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}
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}
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