minecraft-src/net/minecraft/network/protocol/game/ServerboundLockDifficultyPacket.java
2025-07-04 01:41:11 +03:00

44 lines
1.2 KiB
Java

package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public class ServerboundLockDifficultyPacket implements Packet<ServerGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ServerboundLockDifficultyPacket> STREAM_CODEC = Packet.codec(
ServerboundLockDifficultyPacket::write, ServerboundLockDifficultyPacket::new
);
private final boolean locked;
public ServerboundLockDifficultyPacket(boolean locked) {
this.locked = locked;
}
private ServerboundLockDifficultyPacket(FriendlyByteBuf buffer) {
this.locked = buffer.readBoolean();
}
/**
* Writes the raw packet data to the data stream.
*/
private void write(FriendlyByteBuf buffer) {
buffer.writeBoolean(this.locked);
}
@Override
public PacketType<ServerboundLockDifficultyPacket> type() {
return GamePacketTypes.SERVERBOUND_LOCK_DIFFICULTY;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void handle(ServerGamePacketListener handler) {
handler.handleLockDifficulty(this);
}
public boolean isLocked() {
return this.locked;
}
}