minecraft-src/net/minecraft/world/entity/ai/behavior/ShowTradesToPlayer.java
2025-07-04 01:41:11 +03:00

140 lines
4.9 KiB
Java

package net.minecraft.world.entity.ai.behavior;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.Lists;
import java.util.List;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.ai.Brain;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.ai.memory.MemoryStatus;
import net.minecraft.world.entity.npc.Villager;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.trading.MerchantOffer;
import org.jetbrains.annotations.Nullable;
public class ShowTradesToPlayer extends Behavior<Villager> {
private static final int MAX_LOOK_TIME = 900;
private static final int STARTING_LOOK_TIME = 40;
@Nullable
private ItemStack playerItemStack;
private final List<ItemStack> displayItems = Lists.<ItemStack>newArrayList();
private int cycleCounter;
private int displayIndex;
private int lookTime;
public ShowTradesToPlayer(int minDuration, int maxDuration) {
super(ImmutableMap.of(MemoryModuleType.INTERACTION_TARGET, MemoryStatus.VALUE_PRESENT), minDuration, maxDuration);
}
public boolean checkExtraStartConditions(ServerLevel level, Villager owner) {
Brain<?> brain = owner.getBrain();
if (brain.getMemory(MemoryModuleType.INTERACTION_TARGET).isEmpty()) {
return false;
} else {
LivingEntity livingEntity = (LivingEntity)brain.getMemory(MemoryModuleType.INTERACTION_TARGET).get();
return livingEntity.getType() == EntityType.PLAYER
&& owner.isAlive()
&& livingEntity.isAlive()
&& !owner.isBaby()
&& owner.distanceToSqr(livingEntity) <= 17.0;
}
}
public boolean canStillUse(ServerLevel level, Villager entity, long gameTime) {
return this.checkExtraStartConditions(level, entity) && this.lookTime > 0 && entity.getBrain().getMemory(MemoryModuleType.INTERACTION_TARGET).isPresent();
}
public void start(ServerLevel level, Villager entity, long gameTime) {
super.start(level, entity, gameTime);
this.lookAtTarget(entity);
this.cycleCounter = 0;
this.displayIndex = 0;
this.lookTime = 40;
}
public void tick(ServerLevel level, Villager owner, long gameTime) {
LivingEntity livingEntity = this.lookAtTarget(owner);
this.findItemsToDisplay(livingEntity, owner);
if (!this.displayItems.isEmpty()) {
this.displayCyclingItems(owner);
} else {
clearHeldItem(owner);
this.lookTime = Math.min(this.lookTime, 40);
}
this.lookTime--;
}
public void stop(ServerLevel level, Villager entity, long gameTime) {
super.stop(level, entity, gameTime);
entity.getBrain().eraseMemory(MemoryModuleType.INTERACTION_TARGET);
clearHeldItem(entity);
this.playerItemStack = null;
}
private void findItemsToDisplay(LivingEntity entity, Villager villager) {
boolean bl = false;
ItemStack itemStack = entity.getMainHandItem();
if (this.playerItemStack == null || !ItemStack.isSameItem(this.playerItemStack, itemStack)) {
this.playerItemStack = itemStack;
bl = true;
this.displayItems.clear();
}
if (bl && !this.playerItemStack.isEmpty()) {
this.updateDisplayItems(villager);
if (!this.displayItems.isEmpty()) {
this.lookTime = 900;
this.displayFirstItem(villager);
}
}
}
private void displayFirstItem(Villager villager) {
displayAsHeldItem(villager, (ItemStack)this.displayItems.get(0));
}
private void updateDisplayItems(Villager villager) {
for (MerchantOffer merchantOffer : villager.getOffers()) {
if (!merchantOffer.isOutOfStock() && this.playerItemStackMatchesCostOfOffer(merchantOffer)) {
this.displayItems.add(merchantOffer.assemble());
}
}
}
private boolean playerItemStackMatchesCostOfOffer(MerchantOffer offer) {
return ItemStack.isSameItem(this.playerItemStack, offer.getCostA()) || ItemStack.isSameItem(this.playerItemStack, offer.getCostB());
}
private static void clearHeldItem(Villager villager) {
villager.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
villager.setDropChance(EquipmentSlot.MAINHAND, 0.085F);
}
private static void displayAsHeldItem(Villager villager, ItemStack item) {
villager.setItemSlot(EquipmentSlot.MAINHAND, item);
villager.setDropChance(EquipmentSlot.MAINHAND, 0.0F);
}
private LivingEntity lookAtTarget(Villager villager) {
Brain<?> brain = villager.getBrain();
LivingEntity livingEntity = (LivingEntity)brain.getMemory(MemoryModuleType.INTERACTION_TARGET).get();
brain.setMemory(MemoryModuleType.LOOK_TARGET, new EntityTracker(livingEntity, true));
return livingEntity;
}
private void displayCyclingItems(Villager villager) {
if (this.displayItems.size() >= 2 && ++this.cycleCounter >= 40) {
this.displayIndex++;
this.cycleCounter = 0;
if (this.displayIndex > this.displayItems.size() - 1) {
this.displayIndex = 0;
}
displayAsHeldItem(villager, (ItemStack)this.displayItems.get(this.displayIndex));
}
}
}